Player Matchup

King Arthur
King Arthur
BigIronBobby
King Arthur
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 25L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
gress_thanes
Ao Kuang
Level 25
God Stats
28W - 28L
1,536 SR
Queue Stats
79W - 74L
1,448 Elo+
Solo
Ymir
Ymir
khenny7
Ymir
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 129L
1,475 Elo+
Solo
Serqet
Serqet
vegana-maw
Serqet
Level 28
God Stats
3W - 3L
1,672 SR
Queue Stats
99W - 90L
1,464 Elo+
Party 2
Chronos
Chronos
yatzii_r
Chronos
Level 26
God Stats
3W - 9L
1,314 SR
Queue Stats
117W - 116L
1,419 Elo+
Party 2
Team Averages
Level 24
1,504 SR
1,441 Elo+

VS

Team Averages
Level 22
1,542 SR
1,478 Elo+
Freya
Freya
CupocoffeeGold
Freya
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,364 Elo+
Party 1
Arachne
Arachne
Doomraider0417
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,438 Elo+
Solo
Chaac
Chaac
HXROINFATHR
Chaac
Level 24
God Stats
1W - 0L
1,793 SR
Queue Stats
3W - 5L
1,884 Elo+
Party 1
Hera
Hera
Tinaisjah
Hera
Level 26
God Stats
8W - 4L
1,416 SR
Queue Stats
71W - 59L
1,398 Elo+
Party 1
Tiamat
Tiamat
Xanny Modelo
Tiamat
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigIronBobby
King Arthur
14
1 / 5 / 0
8,772
418
4,960
14,607
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
gress_thanes
Ao Kuang
16
7 / 7 / 3
10,214
486
11,986
18,186
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
khenny7
Ymir
14
5 / 10 / 4
9,476
451
11,593
20,911
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
vegana-maw
Serqet
15
3 / 2 / 2
9,199
438
8,319
10,831
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
yatzii_r
Chronos
12
0 / 8 / 0
7,684
366
5,214
13,827
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,685
509
12,349
15,742
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 3
9,966
475
8,417
17,091
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 0
11,734
559
9,450
12,846
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
18
10 / 1 / 3
12,156
579
13,658
7,838
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
6 / 6 / 8
10,955
522
9,957
12,271
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
16
Kills
31
32
Deaths
16
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigIronBobby
King Arthur
1
5
0
0.2
W
4
3
8
2.67
W
5
5
3
1.3
W
6
1
0
6
W
Hera
10
1
3
11.5
W
Tiamat
6
6
8
1.67
L
Ao Kuang
gress_thanes
Ao Kuang
7
7
3
1.21
L
Ymir
khenny7
Ymir
5
10
4
0.7
L
Serqet
vegana-maw
Serqet
3
2
2
2
L
Chronos
yatzii_r
Chronos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
53,831
78,362
Taken
65,788
46,110
Mitigated
36,467
12,846
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigIronBobby
King Arthur
4,960
374
0
525
14,607
13,030
0
0
13,967
0
37,994
W
12,349
5,010
0
8,340
15,742
5,686
1,683
6,890
7,655
51,070
0
W
8,417
6,603
0
3,532
17,091
6,440
22
6,498
10,543
0
53,923
W
9,450
2,136
0
4,049
12,846
11,808
1,014
0
12,235
0
67,799
W
Hera
13,658
3,238
431
1,675
7,838
2,996
5,478
5,945
1,893
80,471
0
W
Tiamat
9,957
2,057
496
2,185
12,271
9,537
976
9,460
2,765
32,418
0
L
Ao Kuang
gress_thanes
Ao Kuang
11,986
3,989
0
2,769
18,186
6,842
0
10,706
7,480
39,377
0
L
Ymir
khenny7
Ymir
11,593
2,802
0
3,933
20,911
18,386
0
12,377
8,534
34,358
0
L
Serqet
vegana-maw
Serqet
8,319
1,764
0
1,505
10,831
3,821
0
2,315
8,491
0
44,282
L
Chronos
yatzii_r
Chronos
5,214
1,047
0
4,114
13,827
4,031
0
10,566
3,261
42,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
55,496
355
Minions Killed
502
0
Camps Cleared
0
1,791,484
Distance Traveled
1,775,189
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,772
418
68
3
0
410,669
0
W
Freya
10,685
509
100
5
0
325,614
0
W
Arachne
9,966
475
63
3
0
408,617
3
W
Chaac
11,734
559
123
6
0
370,679
1
W
Hera
12,156
579
156
7
0
360,299
1
W
Tiamat
10,955
522
60
3
0
309,980
0
L
Ao Kuang
10,214
486
59
3
0
371,344
0
L
Ymir
9,476
451
56
3
0
332,097
0
L
Serqet
9,199
438
81
4
0
392,920
0
L
Chronos
7,684
366
91
4
0
284,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role