Player Matchup

Achilles
Achilles
JP_Holla5
Achilles
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Magboo1176
Bakasura
Level 128
God Stats
6W - 2L
1,686 SR
Queue Stats
38W - 70L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
That One Puma
Baron Samedi
Level 107
God Stats
3W - 3L
1,404 SR
Queue Stats
53W - 63L
1,386 Elo+
Solo
Cernunnos
Cernunnos
joseph11834
Cernunnos
Level 87
God Stats
1W - 2L
1,349 SR
Queue Stats
21W - 49L
1,400 Elo+
Party 2
Ymir
Ymir
oniichan69
Ymir
Level 117
God Stats
1W - 0L
1,561 SR
Queue Stats
18W - 35L
1,441 Elo+
Party 2
Team Averages
Level 94
1,542 SR
1,429 Elo+

VS

Team Averages
Level 74
1,532 SR
1,575 Elo+
Sol
Sol
NSG Tokyo
Sol
Level 93
God Stats
1W - 1L
1,805 SR
Queue Stats
8W - 12L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
NSGPark3r
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,581 Elo+
Party 1
Tiamat
Tiamat
NSGREACH
Tiamat
Level 143
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 10L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juanm11
Cu Chulainn
Level 22
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 7L
1,698 Elo+
Party 1
Pele
Pele
treelegs
Pele
Level 73
God Stats
2W - 2L
1,360 SR
Queue Stats
35W - 28L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JP_Holla5
Achilles
16
2 / 2 / 14
11,211
701
8,841
13,979
15,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Magboo1176
Bakasura
20
7 / 1 / 7
13,698
856
13,556
14,801
7,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
That One Puma
Baron Samedi
20
8 / 4 / 4
13,210
826
12,163
15,156
8,506
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
joseph11834
Cernunnos
17
3 / 3 / 13
11,531
721
11,511
12,548
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 13
12,697
794
12,432
16,666
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 6
10,830
677
15,970
14,503
5,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
NSGPark3r
Jing Wei
11
0 / 0 / 1
7,709
482
555
835
256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
NSGREACH
Tiamat
19
5 / 3 / 5
12,365
773
14,821
14,287
10,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
juanm11
Cu Chulainn
19
1 / 8 / 9
11,341
709
8,338
18,784
18,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
18
5 / 8 / 2
11,624
727
13,550
19,298
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
24
Kills
13
13
Deaths
24
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
JP_Holla5
Achilles
2
2
14
4.5
W
Bakasura
Magboo1176
Bakasura
7
1
7
10.5
L
2
5
6
1
L
Jing Wei
NSGPark3r
Jing Wei
0
0
1
0.5
L
Tiamat
NSGREACH
Tiamat
5
3
5
2.5
W
Baron Samedi
That One Puma
Baron Samedi
8
4
4
2.5
W
Cernunnos
joseph11834
Cernunnos
3
3
13
3.17
L
Cu Chulainn
juanm11
Cu Chulainn
1
8
9
0.69
W
4
3
13
3.5
L
Pele
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,503
Damage
53,234
73,150
Taken
67,707
60,386
Mitigated
43,368
21,644
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JP_Holla5
Achilles
8,841
1,909
0
1,022
13,979
15,905
671
5,205
8,574
0
16,287
W
Bakasura
Magboo1176
Bakasura
13,556
9,724
0
7,367
14,801
7,988
3,226
8,092
5,745
0
45,388
L
15,970
4,004
0
3,930
14,503
5,729
0
2,720
10,863
44,471
0
L
Jing Wei
NSGPark3r
Jing Wei
555
228
0
300
835
256
0
230
605
0
3,832
L
Tiamat
NSGREACH
Tiamat
14,821
911
0
1,974
14,287
10,802
0
6,268
7,107
38,714
0
W
Baron Samedi
That One Puma
Baron Samedi
12,163
1,065
3,432
6,395
15,156
8,506
2,168
7,798
7,257
55,908
0
W
Cernunnos
joseph11834
Cernunnos
11,511
4,684
0
1,218
12,548
5,546
2,966
5,296
7,202
0
35,577
L
Cu Chulainn
juanm11
Cu Chulainn
8,338
959
0
611
18,784
18,103
3
7,348
11,023
6,253
31,469
W
12,432
2,587
0
2,210
16,666
22,441
316
7,020
9,412
30,922
0
L
Pele
13,550
2,046
0
1,927
19,298
8,478
1
8,129
10,711
0
44,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,347
Gold Earned
53,869
353
Minions Killed
297
9
Camps Cleared
7
1,429,838
Distance Traveled
1,068,969
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,211
701
20
1
0
290,862
0
W
Bakasura
13,698
856
129
8
5
336,614
3
L
Sol
10,830
677
73
5
0
253,105
2
L
Jing Wei
7,709
482
6
0
0
42,286
0
L
Tiamat
12,365
773
72
5
4
288,330
0
W
Baron Samedi
13,210
826
112
7
0
250,790
1
W
Cernunnos
11,531
721
61
4
2
286,422
0
L
Cu Chulainn
11,341
709
69
4
0
236,069
1
W
Ymir
12,697
794
31
2
2
265,150
0
L
Pele
11,624
727
77
5
3
249,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role