Player Matchup

Cthulhu
Cthulhu
Draxx01
Cthulhu
Level 13
God Stats
7W - 9L
1,809 SR
Queue Stats
85W - 87L
1,154 Elo+
Party 1
Ymir
Ymir
GunsDracco
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jbernardo14
Cernunnos
Level 12
God Stats
6W - 10L
1,477 SR
Queue Stats
385W - 410L
1,359 Elo+
Solo
Tiamat
Tiamat
Sinikettu
Tiamat
Level 20
God Stats
4W - 2L
1,741 SR
Queue Stats
60W - 56L
1,154 Elo+
Party 1
Vamana
Vamana
lovekadachi
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,333 Elo+

VS

Team Averages
Level 20
1,565 SR
1,293 Elo+
Hel
Hel
Alis492
Hel
Level 29
God Stats
15W - 17L
1,632 SR
Queue Stats
730W - 818L
1,321 Elo+
Solo
Jing Wei
Jing Wei
Jonninovo
Jing Wei
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 13L
1,111 Elo+
Solo
Chang'e
Chang'e
Sima2308
Chang'e
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,308 Elo+
Solo
Geb
Geb
XxderpxX325
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,268 Elo+
Solo
Kukulkan
Kukulkan
paawnz
Kukulkan
Level 4
God Stats
1W - 2L
1,691 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draxx01
Cthulhu
10
3 / 0 / 2
5,923
538
3,933
4,856
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
0 / 1 / 2
4,229
384
488
2,672
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Jbernardo14
Cernunnos
10
4 / 1 / 0
5,830
530
2,852
6,067
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Sinikettu
Tiamat
9
1 / 0 / 1
5,478
498
3,045
4,019
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
9
2 / 0 / 2
5,406
491
2,563
5,604
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 2 / 0
4,672
425
2,185
4,843
1,517
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Jonninovo
Jing Wei
7
0 / 2 / 2
4,970
452
1,904
3,412
672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sima2308
Chang'e
8
2 / 2 / 0
5,640
513
3,298
6,134
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 0
4,693
427
1,136
8,161
3,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
paawnz
Kukulkan
10
0 / 1 / 0
5,581
507
1,401
3,172
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
2
0
0
W
Cthulhu
Draxx01
Cthulhu
3
0
2
4
W
0
1
2
1
W
Cernunnos
Jbernardo14
Cernunnos
4
1
0
4
L
Jing Wei
Jonninovo
Jing Wei
0
2
2
0.5
L
Chang'e
Sima2308
Chang'e
2
2
0
1
W
Tiamat
Sinikettu
Tiamat
1
0
1
1.5
L
0
4
0
0
W
Vamana
2
0
2
3
L
Kukulkan
paawnz
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
9,924
23,218
Taken
25,722
10,978
Mitigated
8,641
7,858
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,185
526
202
1,820
4,843
1,517
38
2,577
2,266
13,560
0
W
Cthulhu
Draxx01
Cthulhu
3,933
900
0
1,818
4,856
2,168
125
2,619
2,237
23,420
0
W
488
346
0
120
2,672
1,023
58
493
2,179
4,068
0
W
Cernunnos
Jbernardo14
Cernunnos
2,852
1,416
0
2,468
6,067
1,855
0
2,105
3,962
0
24,728
L
Jing Wei
Jonninovo
Jing Wei
1,904
824
0
180
3,412
672
175
0
3,412
0
16,125
L
Chang'e
Sima2308
Chang'e
3,298
531
638
1,670
6,134
1,725
867
645
5,489
21,146
0
W
Tiamat
Sinikettu
Tiamat
3,045
138
0
903
4,019
2,314
37
1,846
2,173
23,569
0
L
1,136
132
0
2,739
8,161
3,680
0
2,115
6,046
12,938
0
W
Vamana
2,563
1,137
0
2,549
5,604
3,618
280
957
4,647
0
23,729
L
Kukulkan
paawnz
Kukulkan
1,401
222
0
0
3,172
1,047
576
2,129
1,043
23,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
25,556
180
Minions Killed
181
0
Camps Cleared
0
849,691
Distance Traveled
937,521
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,672
425
25
2
0
182,612
0
W
Cthulhu
5,923
538
40
4
0
192,786
3
W
Ymir
4,229
384
4
0
0
100,311
0
W
Cernunnos
5,830
530
44
4
0
178,112
0
L
Jing Wei
4,970
452
38
3
0
147,768
0
L
Chang'e
5,640
513
35
3
0
203,793
3
W
Tiamat
5,478
498
47
4
0
187,508
0
L
Geb
4,693
427
25
2
0
210,255
0
W
Vamana
5,406
491
45
4
0
190,974
0
L
Kukulkan
5,581
507
58
5
0
193,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role