Player Matchup

Hades
Hades
Bronze III
AutisticTACO111
Hades
Bronze III
Level 96
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 4L
1,485 MMR
Party 1
Bellona
Bellona
Bronze III
CoolGuyDolph
Bellona
Bronze III
Level 115
God Stats
3W - 2L
1,771 SR
Queue Stats
3W - 6L
1,485 MMR
Party 1
Medusa
Medusa
Bronze III
SNOMXICAN
Medusa
Bronze III
Level 78
God Stats
2W - 1L
1,831 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,783 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,509 SR
1,487 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Verxia-6ix
Anhur
Gold V
Level 107
God Stats
10W - 28L
1,500 SR
Queue Stats
308W - 357L
1,481 MMR
Solo
Nu Wa
Nu Wa
Gold I
ZxCoY
Nu Wa
Gold I
Level 107
God Stats
5W - 5L
1,527 SR
Queue Stats
114W - 143L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
9,497
678
9,515
13,053
6,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CoolGuyDolph
Bellona
15
9 / 1 / 4
10,826
773
11,568
13,972
9,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SNOMXICAN
Medusa
12
3 / 1 / 9
9,029
645
5,469
7,291
2,187
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeHeraZeusPersephoneKumbhakarna

VS

Bans
DanzaburouChaacBacchusCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 5 / 3
9,195
657
6,431
14,019
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
11
3 / 7 / 1
9,184
656
7,114
11,256
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ZxCoY
Nu Wa
12
0 / 3 / 2
8,272
591
13,037
6,437
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
3
0.5
W
3
2
8
3.5
W
Bellona
CoolGuyDolph
Bellona
9
1
4
11
W
Medusa
SNOMXICAN
Medusa
3
1
9
7.5
L
Anhur
3
7
1
0.5
L
Nu Wa
ZxCoY
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
26,582
34,316
Taken
31,712
18,839
Mitigated
21,161
5,350
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,431
813
0
3,628
14,019
13,690
0
4,974
9,045
0
19,743
W
9,515
533
708
3,331
13,053
6,877
132
4,444
8,609
46,922
0
W
Bellona
CoolGuyDolph
Bellona
11,568
3,892
0
1,311
13,972
9,775
0
5,620
8,352
0
59,288
W
Medusa
SNOMXICAN
Medusa
5,469
1,610
0
0
7,291
2,187
0
3,041
4,250
0
24,914
L
Anhur
7,114
3,065
0
1,845
11,256
5,351
61
3,055
8,201
0
29,008
L
Nu Wa
ZxCoY
Nu Wa
13,037
5,250
0
109
6,437
2,120
156
1,512
4,925
51,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
26,651
203
Minions Killed
149
0
Camps Cleared
0
751,014
Distance Traveled
716,891
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,195
657
22
2
0
266,142
4
W
Hades
9,497
678
71
5
0
241,899
2
W
Bellona
10,826
773
94
7
0
286,752
0
W
Medusa
9,029
645
38
3
0
222,363
4
L
Anhur
9,184
656
53
4
0
215,957
4
L
Nu Wa
8,272
591
74
5
0
234,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role