Player Matchup

Neith
Neith
Ambrosemoonrise
Neith
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 26L
1,107 Elo+
Solo
Ymir
Ymir
BlackMambaLegend
Ymir
Level 46
God Stats
19W - 16L
1,617 SR
Queue Stats
38W - 38L
1,498 Elo+
Party 1
Arachne
Arachne
Pat_neko
Arachne
Level 129
God Stats
3W - 1L
1,553 SR
Queue Stats
5W - 13L
1,253 Elo+
Party 1
Tiamat
Tiamat
jcmasters
Tiamat
Level 125
God Stats
5W - 3L
1,540 SR
Queue Stats
90W - 90L
1,386 Elo+
Party 1
Chaac
Chaac
shyyetlovely55
Chaac
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,508 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,350 Elo+

VS

Team Averages
Level 49
1,430 SR
1,384 Elo+
Cupid
Cupid
EtTuDoctor
Cupid
Level 21
God Stats
14W - 19L
1,581 SR
Queue Stats
30W - 36L
1,533 Elo+
Party 2
Sobek
Sobek
JustLinguine
Sobek
Level 27
God Stats
1W - 4L
1,326 SR
Queue Stats
156W - 216L
1,278 Elo+
Party 3
Hercules
Hercules
Ljiin
Hercules
Level 57
God Stats
19W - 20L
1,411 SR
Queue Stats
102W - 147L
1,274 Elo+
Party 3
Tiamat
Tiamat
MayDay802
Tiamat
Level 69
God Stats
4W - 6L
1,334 SR
Queue Stats
346W - 319L
1,400 Elo+
Party 2
Cabrakan
Cabrakan
WasabiNarc
Cabrakan
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
399W - 352L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,575
451
13,201
10,449
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 4
8,927
470
5,919
12,651
10,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Pat_neko
Arachne
17
6 / 4 / 4
10,873
572
10,836
15,455
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
jcmasters
Tiamat
18
3 / 2 / 5
11,081
583
14,529
12,185
10,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 4
9,972
525
10,085
12,391
9,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 5 / 4
8,484
447
9,689
12,861
3,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 5
7,916
417
5,081
14,791
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Ljiin
Hercules
13
1 / 4 / 3
8,401
442
6,858
14,947
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
MayDay802
Tiamat
15
1 / 3 / 2
8,829
465
6,790
9,267
8,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
WasabiNarc
Cabrakan
16
8 / 6 / 2
10,102
532
12,099
18,718
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
22
Kills
12
12
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
4
1
4
6
L
Cupid
2
5
4
0.8
L
0
5
5
0.5
L
Hercules
Ljiin
Hercules
1
4
3
0.63
L
Tiamat
MayDay802
Tiamat
1
3
2
0.67
W
Arachne
Pat_neko
Arachne
6
4
4
2
L
Cabrakan
WasabiNarc
Cabrakan
8
6
2
1.5
W
Tiamat
jcmasters
Tiamat
3
2
5
2.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
40,517
63,131
Taken
70,584
41,701
Mitigated
42,050
23,508
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,201
5,218
0
2,859
10,449
4,393
879
4,478
5,946
0
41,845
W
5,919
1,015
221
1,528
12,651
10,427
550
5,104
7,547
30,810
2,763
L
Cupid
9,689
5,004
334
1,863
12,861
3,345
200
3,032
9,809
0
32,087
L
5,081
234
555
4,575
14,791
8,311
0
4,397
10,378
20,595
0
L
Hercules
Ljiin
Hercules
6,858
1,406
0
3,083
14,947
9,467
62
696
14,226
0
38,927
L
Tiamat
MayDay802
Tiamat
6,790
644
0
3,207
9,267
8,647
978
5,339
3,693
56,289
0
W
Arachne
Pat_neko
Arachne
10,836
8,763
0
7,000
15,455
6,360
0
5,057
10,323
0
66,159
L
Cabrakan
WasabiNarc
Cabrakan
12,099
1,575
0
4,393
18,718
12,280
0
6,427
11,964
61,918
0
W
Tiamat
jcmasters
Tiamat
14,529
2,955
558
5,969
12,185
10,935
2,974
6,658
5,503
79,951
0
W
10,085
1,713
166
5,207
12,391
9,586
222
2,673
9,318
144
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
43,732
475
Minions Killed
376
0
Camps Cleared
0
1,746,887
Distance Traveled
1,600,610
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,575
451
61
3
0
345,801
1
W
Ymir
8,927
470
60
3
0
339,517
4
L
Cupid
8,484
447
48
3
0
304,891
2
L
Sobek
7,916
417
27
1
0
332,020
4
L
Hercules
8,401
442
80
4
0
333,346
6
L
Tiamat
8,829
465
113
6
0
325,260
2
W
Arachne
10,873
572
118
6
0
405,341
0
L
Cabrakan
10,102
532
108
6
0
305,093
2
W
Tiamat
11,081
583
164
9
0
333,557
3
W
Chaac
9,972
525
72
4
0
322,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role