Player Matchup

Arachne
Arachne
Ayln
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo
Cthulhu
Cthulhu
Echo Berserk
Cthulhu
Level 16
God Stats
2W - 3L
1,243 SR
Queue Stats
3W - 4L
1,284 Elo+
Party 2
Bakasura
Bakasura
Echo Fangz
Bakasura
Level 17
God Stats
2W - 4L
1,335 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 2
Cupid
Cupid
Rocket289007
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Solo
Anubis
Anubis
Steinhauerr
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,337 Elo+
Solo
Team Averages
Level 9
1,416 SR
1,226 Elo+

VS

Team Averages
Level 32
1,424 SR
1,467 Elo+
Ganesha
Ganesha
Hansenrilo
Ganesha
Level 8
God Stats
5W - 3L
1,479 SR
Queue Stats
7W - 4L
1,523 Elo+
Party 1
Tiamat
Tiamat
WhoDini1145
Tiamat
Level 28
God Stats
6W - 13L
1,281 SR
Queue Stats
51W - 65L
1,493 Elo+
Solo
Yemoja
Yemoja
anotherjustin
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 74L
1,382 Elo+
Solo
Thanatos
Thanatos
baileyBeav69
Thanatos
Level 29
God Stats
11W - 13L
1,317 SR
Queue Stats
166W - 190L
1,453 Elo+
Solo
Izanami
Izanami
ymaaThz1
Izanami
Level 87
God Stats
28W - 18L
1,546 SR
Queue Stats
822W - 811L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ayln
Arachne
8
0 / 11 / 2
6,378
354
590
9,132
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Echo Berserk
Cthulhu
13
4 / 4 / 3
8,368
465
11,169
14,294
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Echo Fangz
Bakasura
17
10 / 3 / 0
11,080
616
14,285
13,130
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 10 / 2
6,115
340
876
9,233
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
11
2 / 7 / 2
7,849
436
5,254
9,998
4,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hansenrilo
Ganesha
12
0 / 3 / 11
8,901
495
5,619
12,956
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
12 / 4 / 4
9,259
514
15,599
15,108
8,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 5
8,600
478
2,974
10,956
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
baileyBeav69
Thanatos
17
10 / 5 / 2
11,076
615
6,977
13,558
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ymaaThz1
Izanami
16
8 / 2 / 8
10,484
582
11,003
11,534
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
16
Kills
33
35
Deaths
19
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ayln
Arachne
0
11
2
0.09
L
Cthulhu
Echo Berserk
Cthulhu
4
4
3
1.38
L
Bakasura
Echo Fangz
Bakasura
10
3
0
3.33
W
Ganesha
Hansenrilo
Ganesha
0
3
11
1.83
L
0
10
2
0.1
L
Anubis
2
7
2
0.43
W
Tiamat
12
4
4
3.5
W
3
5
5
1.1
W
Thanatos
baileyBeav69
Thanatos
10
5
2
2.2
W
Izanami
ymaaThz1
Izanami
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
42,172
55,787
Taken
64,112
27,213
Mitigated
34,612
8,610
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ayln
Arachne
590
590
0
29
9,132
2,472
0
3,567
5,565
0
2,187
L
Cthulhu
Echo Berserk
Cthulhu
11,169
1,943
0
2,111
14,294
12,192
0
6,591
7,703
33,452
0
L
Bakasura
Echo Fangz
Bakasura
14,285
9,209
0
5,227
13,130
5,533
4,083
3,571
9,559
0
46,990
W
Ganesha
Hansenrilo
Ganesha
5,619
953
0
1,449
12,956
8,595
223
3,466
8,080
18,525
0
L
876
532
47
569
9,233
2,235
0
3,808
5,425
0
5,234
L
Anubis
5,254
991
0
627
9,998
4,781
760
6,655
3,343
22,457
0
W
Tiamat
15,599
3,232
0
6,905
15,108
8,757
576
6,914
7,999
41,921
0
W
2,974
1,484
794
1,827
10,956
7,915
286
2,889
6,697
19,372
0
W
Thanatos
baileyBeav69
Thanatos
6,977
3,062
0
9,919
13,558
5,086
951
857
12,005
0
72,406
W
Izanami
ymaaThz1
Izanami
11,003
7,770
0
6,666
11,534
4,259
4,670
1,727
9,605
0
85,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
48,320
224
Minions Killed
396
0
Camps Cleared
0
1,290,977
Distance Traveled
1,579,204
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,378
354
7
0
0
221,898
0
L
Cthulhu
8,368
465
35
2
0
279,728
3
L
Bakasura
11,080
616
131
7
0
375,705
1
W
Ganesha
8,901
495
1
0
0
354,740
3
L
Cupid
6,115
340
10
1
0
186,170
0
L
Anubis
7,849
436
41
2
0
227,476
1
W
Tiamat
9,259
514
49
3
0
299,015
0
W
Yemoja
8,600
478
24
1
0
289,077
0
W
Thanatos
11,076
615
129
7
0
319,942
0
W
Izanami
10,484
582
193
11
0
316,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role