Player Matchup

Tiamat
Tiamat
AQUARIU5
Tiamat
Level 107
God Stats
16W - 12L
1,778 SR
Queue Stats
131W - 121L
1,561 Elo+
Party 2
Mulan
Mulan
G0RD0NRAM5AY
Mulan
Level 86
God Stats
3W - 3L
1,706 SR
Queue Stats
75W - 87L
1,522 Elo+
Party 2
Merlin
Merlin
Terrandragon01
Merlin
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 95L
1,514 Elo+
Party 2
Team Averages
Level 77
1,661 SR
1,532 Elo+

VS

Team Averages
Level 90
1,500 SR
1,500 Elo+
Neith
Neith
Skineaders
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
jabier23
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
walkingfrog
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AQUARIU5
Tiamat
14
10 / 3 / 0
10,207
851
9,146
10,373
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 7
8,320
693
6,573
8,862
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 6
7,880
657
8,116
7,125
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
6 / 4 / 2
8,642
720
4,390
7,197
2,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
10
0 / 3 / 5
7,169
597
2,766
9,861
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 5
7,854
655
5,773
9,630
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
7
8
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AQUARIU5
Tiamat
10
3
0
3.33
W
1
2
7
2.25
L
Neith
6
4
2
1.75
W
0
3
6
1
L
Ymir
0
3
5
0.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
12,929
26,360
Taken
26,688
14,789
Mitigated
12,099
7,780
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AQUARIU5
Tiamat
9,146
740
0
2,770
10,373
5,399
649
1,685
8,477
44,476
0
W
6,573
662
958
1,887
8,862
7,166
785
3,379
5,165
0
26,863
L
Neith
4,390
1,277
0
989
7,197
2,562
0
5,073
1,665
0
12,382
W
8,116
200
354
1,811
7,125
2,224
799
2,764
4,043
26,004
0
L
Ymir
2,766
491
0
875
9,861
6,547
0
4,502
4,628
7,066
0
L
5,773
328
0
851
9,630
2,990
0
6,526
2,729
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
23,665
136
Minions Killed
97
0
Camps Cleared
0
644,795
Distance Traveled
568,432
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,207
851
56
5
0
222,588
1
W
Mulan
8,320
693
40
3
0
226,682
3
L
Neith
8,642
720
22
2
0
176,008
0
W
Merlin
7,880
657
40
3
0
195,525
4
L
Ymir
7,169
597
15
1
0
206,485
2
L
Thoth
7,854
655
60
5
0
185,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role