Player Matchup

The Morrigan
The Morrigan
MCatanz13
The Morrigan
Level 29
God Stats
1W - 6L
1,080 SR
Queue Stats
156W - 197L
1,400 Elo+
Solo
Anhur
Anhur
McnuggetKing
Anhur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,941 Elo+
Solo
Ymir
Ymir
Mr5murfs
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 56L
1,755 Elo+
Solo
Arachne
Arachne
SteelQL
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,767 Elo+
Solo
Horus
Horus
silvawilson
Horus
Level 29
God Stats
5W - 3L
1,652 SR
Queue Stats
189W - 154L
1,673 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,707 Elo+

VS

Team Averages
Level 24
1,810 SR
1,684 Elo+
Vamana
Vamana
Crunch420
Vamana
Level 23
God Stats
19W - 7L
1,704 SR
Queue Stats
153W - 121L
1,605 Elo+
Solo
Anubis
Anubis
ElSagod
Anubis
Level 28
God Stats
26W - 11L
1,985 SR
Queue Stats
456W - 438L
1,682 Elo+
Solo
Erlang Shen
Erlang Shen
GurglingRabbit01
Erlang Shen
Level 19
God Stats
4W - 3L
1,724 SR
Queue Stats
38W - 35L
1,706 Elo+
Solo
Sol
Sol
ThaMelloGAWD
Sol
Level 22
God Stats
7W - 2L
1,973 SR
Queue Stats
111W - 84L
1,686 Elo+
Solo
Yemoja
Yemoja
xlChris
Yemoja
Level 27
God Stats
15W - 13L
1,664 SR
Queue Stats
143W - 115L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MCatanz13
The Morrigan
14
1 / 2 / 6
8,655
509
3,425
5,987
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 1
10,910
642
13,365
9,677
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
5 / 1 / 4
10,252
603
10,577
12,989
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
SteelQL
Arachne
17
4 / 1 / 3
9,934
584
6,109
11,341
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 8
7,499
441
5,112
12,486
4,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crunch420
Vamana
16
2 / 5 / 0
9,320
548
7,478
14,353
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ElSagod
Anubis
16
3 / 3 / 3
9,753
574
8,849
7,808
3,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
GurglingRabbit01
Erlang Shen
14
3 / 2 / 4
8,691
511
6,305
9,745
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,649
450
5,589
13,118
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
xlChris
Yemoja
11
0 / 2 / 3
7,109
418
2,381
9,960
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
9
9
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Crunch420
Vamana
2
5
0
0.4
L
Anubis
ElSagod
Anubis
3
3
3
1.5
L
Erlang Shen
GurglingRabbit01
Erlang Shen
3
2
4
2.5
W
The Morrigan
MCatanz13
The Morrigan
1
2
6
2
W
8
1
1
8.5
W
Ymir
5
1
4
7
W
Arachne
SteelQL
Arachne
4
1
3
5.5
L
1
6
2
0.33
W
0
4
8
1
L
Yemoja
xlChris
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
30,602
52,480
Taken
54,984
26,594
Mitigated
20,229
23,038
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Crunch420
Vamana
7,478
4,854
0
4,564
14,353
6,381
434
8,420
5,460
0
61,718
L
Anubis
ElSagod
Anubis
8,849
483
0
3,346
7,808
3,005
102
1,193
6,466
69,797
0
L
Erlang Shen
GurglingRabbit01
Erlang Shen
6,305
3,518
0
1,073
9,745
4,581
0
1,090
8,519
0
51,816
W
The Morrigan
MCatanz13
The Morrigan
3,425
708
0
356
5,987
1,898
180
3,047
2,940
45,721
0
W
13,365
7,881
0
5,436
9,677
2,984
0
3,799
5,878
0
77,310
W
Ymir
10,577
2,954
0
3,707
12,989
12,681
540
1,143
11,846
67,757
0
W
Arachne
SteelQL
Arachne
6,109
4,797
0
7,957
11,341
4,244
0
2,488
8,853
0
72,596
L
5,589
867
0
3,771
13,118
2,291
124
943
12,108
41,374
0
W
5,112
2,248
1,343
4,239
12,486
4,787
0
6,458
6,028
0
26,032
L
Yemoja
xlChris
Yemoja
2,381
694
1,727
3,511
9,960
3,971
87
1,798
8,083
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
42,522
510
Minions Killed
479
0
Camps Cleared
0
1,616,408
Distance Traveled
1,597,015
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,320
548
112
7
0
322,510
4
L
Anubis
9,753
574
157
9
0
310,937
0
L
Erlang Shen
8,691
511
82
5
0
370,392
1
W
The Morrigan
8,655
509
88
5
0
325,877
7
W
Anhur
10,910
642
132
8
0
300,174
7
W
Ymir
10,252
603
127
7
0
297,550
4
W
Arachne
9,934
584
132
8
0
352,551
0
L
Sol
7,649
450
100
6
0
278,177
3
W
Horus
7,499
441
31
2
0
340,256
3
L
Yemoja
7,109
418
28
2
0
314,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role