Player Matchup

Hercules
Hercules
FullmetalDraco
Hercules
Level 16
God Stats
1W - 0L
1,786 SR
Queue Stats
7W - 3L
1,541 Elo+
Party 4
Artemis
Artemis
PetreeBOT
Artemis
Level 89
God Stats
2W - 1L
1,267 SR
Queue Stats
89W - 59L
1,577 Elo+
Party 1
Nemesis
Nemesis
SpellMoon17
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,779 Elo+
Party 4
Medusa
Medusa
amadsun
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,816 Elo+
Party 1
He Bo
He Bo
vicunaaa
He Bo
Level 67
God Stats
2W - 1L
1,758 SR
Queue Stats
99W - 56L
1,616 Elo+
Party 1
Team Averages
Level 57
1,562 SR
1,666 Elo+

VS

Team Averages
Level 43
1,479 SR
1,463 Elo+
Ne Zha
Ne Zha
Jgjett
Ne Zha
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
235W - 188L
1,524 Elo+
Party 2
Baba Yaga
Baba Yaga
KushFox
Baba Yaga
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 29L
1,225 Elo+
Solo
Discordia
Discordia
LeDonut
Discordia
Level 87
God Stats
13W - 17L
1,168 SR
Queue Stats
569W - 507L
1,523 Elo+
Party 3
Rama
Rama
OmegaKuma
Rama
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 184L
1,526 Elo+
Party 2
Poseidon
Poseidon
Ricarad
Poseidon
Level 29
God Stats
12W - 10L
1,727 SR
Queue Stats
566W - 508L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 3 / 19
12,932
761
11,782
30,063
19,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
PetreeBOT
Artemis
20
11 / 4 / 21
13,572
798
23,601
16,280
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
SpellMoon17
Nemesis
20
6 / 6 / 19
12,870
757
12,359
16,490
11,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
amadsun
Medusa
16
0 / 7 / 19
10,781
634
2,641
13,438
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
vicunaaa
He Bo
20
16 / 5 / 15
14,395
847
25,340
16,768
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jgjett
Ne Zha
20
11 / 11 / 7
12,325
725
19,757
20,897
9,360
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
KushFox
Baba Yaga
15
1 / 11 / 8
9,673
569
7,523
17,318
6,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
LeDonut
Discordia
20
8 / 4 / 10
13,507
795
21,058
10,937
4,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
19
2 / 7 / 9
11,510
677
7,460
16,487
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ricarad
Poseidon
18
2 / 8 / 10
10,999
647
15,074
15,326
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
68
41
Kills
24
25
Deaths
41
93
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
3
19
5.83
L
Ne Zha
Jgjett
Ne Zha
11
11
7
1.32
L
Baba Yaga
KushFox
Baba Yaga
1
11
8
0.45
L
Discordia
LeDonut
Discordia
8
4
10
3.25
L
Rama
2
7
9
0.93
W
Artemis
PetreeBOT
Artemis
11
4
21
5.38
L
Poseidon
Ricarad
Poseidon
2
8
10
0.88
W
Nemesis
SpellMoon17
Nemesis
6
6
19
2.58
W
Medusa
amadsun
Medusa
0
7
19
1.36
W
He Bo
vicunaaa
He Bo
16
5
15
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,723
Damage
70,872
93,039
Taken
80,965
49,172
Mitigated
32,895
40,846
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,782
2,635
545
16,895
30,063
19,609
1,025
13,923
15,560
0
21,027
L
Ne Zha
Jgjett
Ne Zha
19,757
6,615
897
3,276
20,897
9,360
448
6,208
14,689
0
30,836
L
Baba Yaga
KushFox
Baba Yaga
7,523
309
0
2,585
17,318
6,983
152
4,676
12,642
14,056
0
L
Discordia
LeDonut
Discordia
21,058
449
3,166
2,740
10,937
4,471
377
5,286
5,651
52,427
0
L
Rama
7,460
6,301
1,635
2,817
16,487
6,757
0
5,314
11,173
0
15,832
W
Artemis
PetreeBOT
Artemis
23,601
10,773
1,952
6,171
16,280
6,611
2,911
8,310
7,738
0
48,539
L
Poseidon
Ricarad
Poseidon
15,074
1,212
947
3,200
15,326
5,324
473
3,856
11,470
29,674
0
W
Nemesis
SpellMoon17
Nemesis
12,359
3,733
1,994
3,914
16,490
11,139
69
8,132
8,242
0
21,191
W
Medusa
amadsun
Medusa
2,641
995
0
1,455
13,438
5,215
1,648
4,199
9,157
0
12,282
W
He Bo
vicunaaa
He Bo
25,340
484
922
6,998
16,768
6,598
563
7,935
8,687
49,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,550
Gold Earned
58,014
149
Minions Killed
145
0
Camps Cleared
0
1,560,225
Distance Traveled
1,300,473
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,932
761
16
1
0
305,183
0
L
Ne Zha
12,325
725
21
1
0
228,692
1
L
Baba Yaga
9,673
569
14
1
0
232,832
0
L
Discordia
13,507
795
50
3
0
310,189
1
L
Rama
11,510
677
21
1
0
291,261
0
W
Artemis
13,572
798
59
3
0
290,241
0
L
Poseidon
10,999
647
39
2
0
237,499
0
W
Nemesis
12,870
757
17
1
0
309,003
0
W
Medusa
10,781
634
9
1
0
346,460
0
W
He Bo
14,395
847
48
3
0
309,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role