Player Matchup

Achilles
Achilles
FriarTran
Achilles
Level 29
God Stats
2W - 3L
1,755 SR
Queue Stats
17W - 11L
1,536 Elo+
Party 3
Thor
Thor
Stingerkta
Thor
Level 8
God Stats
3W - 4L
1,485 SR
Queue Stats
66W - 61L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
pchop
Guan Yu
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
35W - 32L
1,367 Elo+
Party 1
Sobek
Sobek
s5h1
Sobek
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,717 Elo+
Party 3
Agni
Agni
t0pherx
Agni
Level 28
God Stats
3W - 1L
1,813 SR
Queue Stats
21W - 16L
1,482 Elo+
Party 1
Team Averages
Level 18
1,562 SR
1,505 Elo+

VS

Team Averages
Level 42
1,608 SR
1,449 Elo+
Baba Yaga
Baba Yaga
MrSandman3355
Baba Yaga
Level 4
God Stats
10W - 8L
1,505 SR
Queue Stats
40W - 36L
1,704 Elo+
Party 2
Ymir
Ymir
NeckBeardNick
Ymir
Level 8
God Stats
6W - 4L
1,710 SR
Queue Stats
7W - 7L
1,212 Elo+
Party 4
Tiamat
Tiamat
Psychohealz
Tiamat
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
256W - 245L
1,473 Elo+
Party 2
Loki
Loki
Violetexlipse
Loki
Level 28
God Stats
7W - 6L
1,578 SR
Queue Stats
219W - 213L
1,363 Elo+
Party 2
Anhur
Anhur
lilhendo-
Anhur
Level 60
God Stats
2W - 2L
1,748 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FriarTran
Achilles
12
2 / 6 / 2
7,235
426
3,730
12,025
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 2
8,238
485
5,488
13,682
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
pchop
Guan Yu
12
0 / 1 / 0
6,943
408
1,112
5,570
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
s5h1
Sobek
10
0 / 4 / 5
7,143
420
2,896
12,208
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
t0pherx
Agni
13
3 / 4 / 3
8,171
481
10,122
10,797
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MrSandman3355
Baba Yaga
14
0 / 1 / 5
8,715
513
6,294
8,423
3,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 3 / 8
9,116
536
9,039
9,678
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
4 / 1 / 1
9,262
545
7,098
7,178
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 4
8,763
515
3,533
10,485
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
lilhendo-
Anhur
15
8 / 2 / 1
9,128
537
9,737
8,060
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
18
18
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
FriarTran
Achilles
2
6
2
0.5
W
Baba Yaga
MrSandman3355
Baba Yaga
0
1
5
2.5
W
2
3
8
2
W
Tiamat
4
1
1
4.5
L
5
3
2
2
W
4
3
4
2
W
Anhur
lilhendo-
Anhur
8
2
1
4.25
L
Guan Yu
pchop
Guan Yu
0
1
0
0
L
Sobek
s5h1
Sobek
0
4
5
0.63
L
Agni
t0pherx
Agni
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
35,701
54,282
Taken
43,824
22,632
Mitigated
30,420
12,434
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FriarTran
Achilles
3,730
526
0
3,155
12,025
3,982
0
4,459
7,566
0
22,915
W
Baba Yaga
MrSandman3355
Baba Yaga
6,294
575
0
2,096
8,423
3,755
697
5,141
3,282
47,821
0
W
9,039
1,357
0
931
9,678
8,682
1,092
2,920
6,733
31,317
0
W
Tiamat
7,098
521
0
2,378
7,178
9,954
362
718
6,402
48,714
0
L
5,488
1,096
0
2,943
13,682
4,622
0
3,991
9,501
0
50,452
W
3,533
1,351
0
0
10,485
5,183
0
2,163
8,297
0
35,535
W
Anhur
lilhendo-
Anhur
9,737
3,640
0
113
8,060
2,846
1,432
2,076
5,984
0
57,413
L
Guan Yu
pchop
Guan Yu
1,112
168
35
100
5,570
3,539
0
1,856
3,564
0
29,752
L
Sobek
s5h1
Sobek
2,896
262
0
3,170
12,208
6,797
0
5,304
6,879
13,521
0
L
Agni
t0pherx
Agni
10,122
1,159
0
3,031
10,797
3,692
940
6,297
4,341
41,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
44,984
303
Minions Killed
397
0
Camps Cleared
0
1,585,794
Distance Traveled
1,617,551
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,235
426
49
3
0
315,055
2
W
Baba Yaga
8,715
513
103
6
0
322,505
0
W
Ymir
9,116
536
56
3
0
342,417
0
W
Tiamat
9,262
545
93
5
0
287,524
4
L
Thor
8,238
485
86
5
0
316,994
0
W
Loki
8,763
515
65
4
0
362,784
0
W
Anhur
9,128
537
80
5
0
302,321
0
L
Guan Yu
6,943
408
67
4
0
338,255
2
L
Sobek
7,143
420
19
1
0
306,760
1
L
Agni
8,171
481
82
5
0
308,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role