Player Matchup

Neith
Neith
DarkAmoon7x
Neith
Level 25
God Stats
36W - 49L
1,394 SR
Queue Stats
240W - 361L
1,285 Elo+
Party 1
Tiamat
Tiamat
Im josuin
Tiamat
Level 85
God Stats
2W - 0L
1,698 SR
Queue Stats
323W - 379L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Im rodols
Amaterasu
Level 107
God Stats
8W - 7L
1,289 SR
Queue Stats
234W - 305L
1,471 Elo+
Party 1
Skadi
Skadi
NEUGGOL
Skadi
Level 122
God Stats
5W - 3L
1,545 SR
Queue Stats
316W - 298L
1,609 Elo+
Party 1
Yemoja
Yemoja
SSAM5
Yemoja
Level 29
God Stats
16W - 22L
1,268 SR
Queue Stats
111W - 165L
1,553 Elo+
Party 1
Team Averages
Level 74
1,439 SR
1,487 Elo+

VS

Team Averages
Level 49
1,654 SR
1,536 Elo+
Horus
Horus
DrippySweet
Horus
Level 85
God Stats
3W - 4L
1,412 SR
Queue Stats
117W - 98L
1,515 Elo+
Party 2
Janus
Janus
Jackoman48
Janus
Level 6
God Stats
0W - 2L
1,762 SR
Queue Stats
2W - 4L
1,643 Elo+
Party 2
Artemis
Artemis
OUTxxRAGE
Artemis
Level 26
God Stats
12W - 4L
1,825 SR
Queue Stats
21W - 24L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
TheBigDawgDave1
Ao Kuang
Level 37
God Stats
1W - 1L
1,637 SR
Queue Stats
5W - 11L
1,574 Elo+
Solo
Hades
Hades
TipTopToasty
Hades
Level 93
God Stats
5W - 3L
1,634 SR
Queue Stats
169W - 154L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 16
11,529
443
7,623
18,057
6,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Im josuin
Tiamat
16
1 / 9 / 3
11,431
440
7,020
18,919
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Im rodols
Amaterasu
20
10 / 4 / 9
14,640
563
27,697
34,050
30,735
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
NEUGGOL
Skadi
20
15 / 6 / 6
15,189
584
29,891
22,701
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
SSAM5
Yemoja
15
0 / 7 / 12
10,272
395
3,226
18,154
16,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
13,372
514
21,851
27,118
23,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
16
5 / 7 / 15
11,551
444
22,346
16,625
8,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
OUTxxRAGE
Artemis
14
3 / 10 / 10
10,371
399
13,732
20,419
6,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
19
4 / 6 / 7
12,321
474
6,292
22,183
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 5
13,735
528
16,601
20,402
11,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
73
29
Kills
32
32
Deaths
29
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
6
16
1.83
L
12
3
4
4.67
W
Tiamat
Im josuin
Tiamat
1
9
3
0.28
W
Amaterasu
Im rodols
Amaterasu
10
4
9
3.63
L
Janus
5
7
15
1.79
W
Skadi
NEUGGOL
Skadi
15
6
6
3
L
Artemis
OUTxxRAGE
Artemis
3
10
10
0.8
W
Yemoja
SSAM5
Yemoja
0
7
12
0.86
L
Ao Kuang
4
6
7
1.25
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,457
Damage
80,822
111,881
Taken
106,747
71,485
Mitigated
58,017
26,381
Healing
40,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,623
3,588
0
4,230
18,057
6,094
3,092
7,339
10,527
0
51,513
L
21,851
10,839
3,927
9,639
27,118
23,161
1,850
2,863
24,255
0
79,922
W
Tiamat
Im josuin
Tiamat
7,020
640
0
1,653
18,919
9,987
565
10,517
7,943
61,165
0
W
Amaterasu
Im rodols
Amaterasu
27,697
13,992
0
10,107
34,050
30,735
999
9,197
24,214
0
99,265
L
Janus
22,346
914
1,659
4,380
16,625
8,410
1,105
1,681
14,944
58,698
0
W
Skadi
NEUGGOL
Skadi
29,891
12,482
0
4,451
22,701
8,410
2,905
9,852
12,547
0
108,162
L
Artemis
OUTxxRAGE
Artemis
13,732
7,539
0
4,244
20,419
6,287
1,781
2,343
18,076
0
34,286
W
Yemoja
SSAM5
Yemoja
3,226
618
4,491
1,449
18,154
16,259
579
7,459
10,546
20,396
0
L
Ao Kuang
6,292
1,763
0
5,183
22,183
8,709
465
1,338
20,845
84,088
0
L
16,601
774
1,773
10,084
20,402
11,450
2,370
2,021
18,381
110,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
61,350
428
Minions Killed
512
0
Camps Cleared
0
2,309,789
Distance Traveled
2,295,954
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,529
443
70
3
0
419,879
3
L
Horus
13,372
514
121
5
0
486,611
3
W
Tiamat
11,431
440
103
4
0
414,990
6
W
Amaterasu
14,640
563
116
4
0
536,841
1
L
Janus
11,551
444
62
2
0
436,746
0
W
Skadi
15,189
584
120
5
0
464,264
6
L
Artemis
10,371
399
44
2
0
417,863
1
W
Yemoja
10,272
395
19
1
0
473,815
0
L
Ao Kuang
12,321
474
128
5
0
494,241
3
L
Hades
13,735
528
157
6
0
460,493
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role