Player Matchup

Scylla
Scylla
GuapoTooSaucyy
Scylla
Level 66
God Stats
6W - 5L
1,533 SR
Queue Stats
428W - 373L
1,602 Elo+
Party 1
Ullr
Ullr
Imeun
Ullr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,832 Elo+
Party 1
Tyr
Tyr
MasterPony10
Tyr
Level 25
God Stats
16W - 12L
1,551 SR
Queue Stats
194W - 175L
1,780 Elo+
Solo
Ganesha
Ganesha
SoloNmid
Ganesha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 27L
2,056 Elo+
Party 1
Ymir
Ymir
Walzur
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,999 Elo+
Party 1
Team Averages
Level 28
1,517 SR
1,854 Elo+

VS

Team Averages
Level 19
1,586 SR
1,689 Elo+
Medusa
Medusa
Blackband
Medusa
Level 25
God Stats
9W - 3L
1,890 SR
Queue Stats
157W - 159L
1,576 Elo+
Solo
Raijin
Raijin
Dark_Diviant
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,675 Elo+
Solo
Osiris
Osiris
RegentActor3545
Osiris
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 156L
1,675 Elo+
Solo
Fenrir
Fenrir
gibsonnator
Fenrir
Level 8
God Stats
2W - 1L
1,442 SR
Queue Stats
3W - 1L
1,825 Elo+
Solo
Sobek
Sobek
pibs_589
Sobek
Level 28
God Stats
12W - 10L
1,596 SR
Queue Stats
109W - 84L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
9,960
553
8,207
6,600
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Imeun
Ullr
17
6 / 3 / 5
10,350
575
9,590
11,513
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
1 / 1 / 3
10,344
575
6,719
9,484
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
SoloNmid
Ganesha
14
0 / 0 / 18
9,288
516
8,643
10,975
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Walzur
Ymir
16
9 / 0 / 5
10,421
579
7,214
8,785
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackband
Medusa
12
2 / 8 / 0
7,618
423
7,473
11,432
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
10
0 / 12 / 1
6,752
375
4,038
11,580
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 0
8,603
478
6,211
11,018
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
10
1 / 7 / 1
6,617
368
2,825
9,573
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
pibs_589
Sobek
13
1 / 2 / 1
8,544
475
5,744
13,000
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
28
Kills
5
5
Deaths
29
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blackband
Medusa
2
8
0
0.25
L
Raijin
0
12
1
0.04
W
12
1
5
14.5
W
Ullr
Imeun
Ullr
6
3
5
2.83
W
1
1
3
2.5
L
1
0
0
1
W
Ganesha
SoloNmid
Ganesha
0
0
18
9
W
Ymir
Walzur
Ymir
9
0
5
11.5
L
Fenrir
1
7
1
0.21
L
Sobek
pibs_589
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
26,291
47,357
Taken
56,603
26,290
Mitigated
25,178
17,032
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blackband
Medusa
7,473
3,354
0
1,105
11,432
3,126
0
1,988
9,425
0
44,241
L
Raijin
4,038
438
0
0
11,580
3,841
0
7,801
3,564
39,592
0
W
8,207
123
0
2,585
6,600
2,304
871
1,946
4,654
49,719
0
W
Ullr
Imeun
Ullr
9,590
4,841
0
4,055
11,513
4,634
2,329
1,768
9,745
0
69,043
W
6,719
886
0
4,058
9,484
6,209
0
756
8,728
0
71,314
L
6,211
2,488
0
6,124
11,018
6,549
0
2,788
8,224
0
54,357
W
Ganesha
SoloNmid
Ganesha
8,643
1,023
0
2,286
10,975
8,615
263
2,888
8,087
32,968
0
W
Ymir
Walzur
Ymir
7,214
1,942
0
4,048
8,785
4,528
0
2,424
6,361
72,345
0
L
Fenrir
2,825
582
0
447
9,573
3,176
0
6,398
3,056
0
12,464
L
Sobek
pibs_589
Sobek
5,744
120
0
5,025
13,000
8,486
0
4,624
8,270
34,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
38,134
517
Minions Killed
364
0
Camps Cleared
0
1,738,398
Distance Traveled
1,503,454
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,618
423
84
5
0
237,151
4
L
Raijin
6,752
375
76
4
0
268,379
3
W
Scylla
9,960
553
103
6
0
345,926
3
W
Ullr
10,350
575
137
8
0
287,464
3
W
Tyr
10,344
575
125
7
0
368,297
2
L
Osiris
8,603
478
127
7
0
329,782
3
W
Ganesha
9,288
516
9
1
0
357,609
10
W
Ymir
10,421
579
143
8
0
379,102
3
L
Fenrir
6,617
368
25
1
0
306,215
0
L
Sobek
8,544
475
52
3
0
361,927
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role