Player Matchup

Athena
Athena
AnimatedJF
Athena
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 147L
1,396 Elo+
Party 1
Scylla
Scylla
BasykGamer
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
KurtWelters
Chernobog
Level 67
God Stats
2W - 0L
1,705 SR
Queue Stats
167W - 182L
1,468 Elo+
Solo
Tyr
Tyr
N1C0L4555555
Tyr
Level 67
God Stats
2W - 1L
1,532 SR
Queue Stats
15W - 19L
1,311 Elo+
Solo
Kali
Kali
SrChechoYT
Kali
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 131L
1,500 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,435 Elo+

VS

Team Averages
Level 88
1,486 SR
1,468 Elo+
Cerberus
Cerberus
AlFrEdO_sAuSaGe
Cerberus
Level 66
God Stats
1W - 1L
1,607 SR
Queue Stats
47W - 52L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
MaarRoses
Danzaburou
Level 98
God Stats
10W - 10L
1,612 SR
Queue Stats
31W - 46L
1,515 Elo+
Party 2
Arachne
Arachne
ObsceneWords
Arachne
Level 69
God Stats
66W - 52L
1,460 SR
Queue Stats
202W - 235L
1,428 Elo+
Solo
Tiamat
Tiamat
RuloGamer999
Tiamat
Level 150
God Stats
10W - 12L
1,136 SR
Queue Stats
309W - 356L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
wenderlf
Zhong Kui
Level 56
God Stats
5W - 6L
1,616 SR
Queue Stats
10W - 22L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnimatedJF
Athena
15
3 / 5 / 11
10,901
454
8,127
21,880
22,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
BasykGamer
Scylla
19
5 / 1 / 11
12,451
519
16,299
9,324
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
KurtWelters
Chernobog
17
6 / 7 / 10
11,838
493
13,121
19,403
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 1 / 12
11,447
477
11,610
15,104
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 0 / 5
14,986
624
12,605
18,955
9,786
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 8 / 4
8,600
358
6,668
19,420
10,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MaarRoses
Danzaburou
16
8 / 7 / 1
10,845
452
23,284
24,933
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ObsceneWords
Arachne
17
3 / 7 / 2
10,936
456
12,851
20,893
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
1 / 3 / 5
9,055
377
5,752
10,221
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
wenderlf
Zhong Kui
3
0 / 2 / 1
6,169
257
0
2,226
508

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
27
Kills
13
14
Deaths
27
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
4
0.38
W
Athena
AnimatedJF
Athena
3
5
11
1.7
W
Scylla
BasykGamer
Scylla
5
1
11
10.5
W
Chernobog
KurtWelters
Chernobog
6
7
10
1.57
L
Danzaburou
MaarRoses
Danzaburou
8
7
1
1.21
W
1
1
12
7
L
Arachne
ObsceneWords
Arachne
3
7
2
0.57
L
Tiamat
1
3
5
1.17
W
12
0
5
14.5
L
Zhong Kui
wenderlf
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,762
Damage
48,555
84,666
Taken
77,693
61,481
Mitigated
37,172
29,385
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,668
881
0
2,895
19,420
10,576
0
2,850
16,475
36,235
0
W
Athena
AnimatedJF
Athena
8,127
3,752
0
3,987
21,880
22,647
856
3,068
18,736
24,976
0
W
Scylla
BasykGamer
Scylla
16,299
1,107
0
3,515
9,324
5,046
1,743
2,309
6,777
81,826
0
W
Chernobog
KurtWelters
Chernobog
13,121
8,057
0
8,337
19,403
9,194
5,038
3,022
16,252
0
74,824
L
Danzaburou
MaarRoses
Danzaburou
23,284
9,983
0
9,394
24,933
8,789
552
9,648
15,210
0
65,925
W
11,610
1,501
0
4,278
15,104
14,808
780
1,753
13,261
0
57,065
L
Arachne
ObsceneWords
Arachne
12,851
8,279
0
3,775
20,893
11,274
480
8,413
12,282
0
73,221
L
Tiamat
5,752
809
0
3,440
10,221
6,025
0
3,515
6,686
34,442
0
W
12,605
8,533
0
9,268
18,955
9,786
3,905
1,722
17,121
0
131,043
L
Zhong Kui
wenderlf
Zhong Kui
0
0
0
0
2,226
508
0
0
2,226
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,623
Gold Earned
45,605
601
Minions Killed
411
0
Camps Cleared
0
2,214,909
Distance Traveled
1,422,004
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,600
358
93
4
0
351,455
2
W
Athena
10,901
454
20
1
0
451,742
4
W
Scylla
12,451
519
136
6
0
441,253
0
W
Chernobog
11,838
493
126
5
0
354,043
0
L
Danzaburou
10,845
452
89
4
0
366,667
0
W
Tyr
11,447
477
108
5
0
459,041
2
L
Arachne
10,936
456
161
7
0
443,983
1
L
Tiamat
9,055
377
68
3
0
259,899
1
W
Kali
14,986
624
211
9
0
508,830
1
L
Zhong Kui
6,169
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role