Player Matchup

Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
A1-JATT
Anubis
Level 87
God Stats
26W - 16L
1,678 SR
Queue Stats
744W - 698L
1,440 Elo+
Party 1
Ares
Ares
JAGGED SUPERMAN
Ares
Level 45
God Stats
122W - 190L
1,394 SR
Queue Stats
420W - 659L
1,278 Elo+
Solo
Izanami
Izanami
JillterMover
Izanami
Level 49
God Stats
15W - 12L
1,516 SR
Queue Stats
79W - 84L
1,468 Elo+
Party 1
Tiamat
Tiamat
YoungMAQB
Tiamat
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 124L
1,422 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,422 Elo+

VS

Team Averages
Level 75
1,453 SR
1,419 Elo+
Danzaburou
Danzaburou
Argonaut6286
Danzaburou
Level 41
God Stats
19W - 12L
1,258 SR
Queue Stats
126W - 143L
1,362 Elo+
Party 2
Loki
Loki
GAMB1N0_96
Loki
Level 52
God Stats
7W - 4L
1,449 SR
Queue Stats
109W - 123L
1,359 Elo+
Party 2
Cerberus
Cerberus
Schafdoggy
Cerberus
Level 67
God Stats
7W - 6L
1,688 SR
Queue Stats
136W - 162L
1,437 Elo+
Party 2
Discordia
Discordia
VaIar-MorghuIIis
Discordia
Level 62
God Stats
1W - 4L
1,369 SR
Queue Stats
105W - 145L
1,411 Elo+
Party 2
Tiamat
Tiamat
xSolfire
Tiamat
Level 153
God Stats
13W - 11L
1,500 SR
Queue Stats
224W - 212L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 1
12,920
517
16,469
22,558
26,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
A1-JATT
Anubis
18
6 / 8 / 7
12,078
483
17,146
20,582
9,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 1
8,956
358
3,853
19,926
14,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JillterMover
Izanami
17
1 / 4 / 3
10,812
432
11,076
15,224
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
YoungMAQB
Tiamat
16
2 / 6 / 1
10,448
418
8,025
20,256
9,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argonaut6286
Danzaburou
19
6 / 1 / 6
12,173
487
12,829
14,028
5,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 7 / 8
12,674
507
12,867
19,949
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Schafdoggy
Cerberus
18
5 / 1 / 11
10,978
439
12,832
20,789
13,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
19
7 / 5 / 6
12,749
510
17,799
14,601
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
xSolfire
Tiamat
20
5 / 4 / 3
12,588
504
15,491
24,428
20,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
15
Kills
30
30
Deaths
18
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
3
1
2.17
L
Anubis
A1-JATT
Anubis
6
8
7
1.19
W
Danzaburou
Argonaut6286
Danzaburou
6
1
6
9
W
7
7
8
1.57
L
0
9
1
0.06
L
Izanami
JillterMover
Izanami
1
4
3
0.63
W
Cerberus
Schafdoggy
Cerberus
5
1
11
10.5
W
Discordia
7
5
6
2
L
Tiamat
YoungMAQB
Tiamat
2
6
1
0.42
W
Tiamat
xSolfire
Tiamat
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,569
Damage
71,818
98,546
Taken
93,795
64,492
Mitigated
51,029
21,336
Healing
38,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,469
6,874
0
5,738
22,558
26,098
384
11,018
11,418
0
89,062
L
Anubis
A1-JATT
Anubis
17,146
632
0
6,034
20,582
9,408
0
11,098
8,860
66,743
0
W
Danzaburou
Argonaut6286
Danzaburou
12,829
6,530
732
6,764
14,028
5,291
1,711
4,756
9,247
0
82,747
W
12,867
4,593
0
6,870
19,949
6,884
1,507
5,878
13,998
0
82,556
L
3,853
321
213
488
19,926
14,139
1,422
5,906
13,932
31,862
0
L
Izanami
JillterMover
Izanami
11,076
8,054
0
2,658
15,224
5,271
0
7,854
7,270
0
83,707
W
Cerberus
Schafdoggy
Cerberus
12,832
998
1,122
6,990
20,789
13,978
316
4,648
16,043
59,531
0
W
Discordia
17,799
1,152
0
2,685
14,601
4,261
1,055
7,335
7,196
66,837
0
L
Tiamat
YoungMAQB
Tiamat
8,025
873
0
6,205
20,256
9,576
0
8,974
10,944
67,154
0
W
Tiamat
xSolfire
Tiamat
15,491
2,103
156
12,870
24,428
20,615
820
6,407
17,458
77,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
61,162
596
Minions Killed
574
0
Camps Cleared
0
2,126,089
Distance Traveled
2,250,442
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,920
517
175
7
0
442,604
0
L
Anubis
12,078
483
100
4
0
400,433
2
W
Danzaburou
12,173
487
123
5
0
440,615
1
W
Loki
12,674
507
112
4
0
465,893
2
L
Ares
8,956
358
32
1
0
425,012
4
L
Izanami
10,812
432
176
7
0
448,288
6
W
Cerberus
10,978
439
100
4
0
470,367
1
W
Discordia
12,749
510
115
5
0
447,394
1
L
Tiamat
10,448
418
113
5
0
409,752
4
W
Tiamat
12,588
504
124
5
0
426,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role