Player Matchup

Nemesis
Nemesis
C9H13NO3 412
Nemesis
Level 19
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3
Ymir
Ymir
DragoEternal
Ymir
Level 134
God Stats
1W - 2L
1,598 SR
Queue Stats
56W - 56L
1,430 Elo+
Party 3
Fafnir
Fafnir
LexDeath15
Fafnir
Level 43
God Stats
78W - 72L
1,732 SR
Queue Stats
271W - 286L
1,373 Elo+
Solo
Danzaburou
Danzaburou
SilverWolf2247
Danzaburou
Level 101
God Stats
1W - 1L
1,655 SR
Queue Stats
20W - 24L
1,331 Elo+
Party 3
Anubis
Anubis
rhino12120
Anubis
Level 87
God Stats
12W - 7L
1,707 SR
Queue Stats
200W - 206L
1,516 Elo+
Party 3
Team Averages
Level 77
1,652 SR
1,385 Elo+

VS

Team Averages
Level 59
1,618 SR
1,501 Elo+
Hera
Hera
LexxLucciuss
Hera
Level 69
God Stats
23W - 16L
1,606 SR
Queue Stats
480W - 506L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
STR8 P1NK SUG4R
Ao Kuang
Level 48
God Stats
4W - 4L
1,835 SR
Queue Stats
196W - 188L
1,463 Elo+
Party 2
Tiamat
Tiamat
Saint58
Tiamat
Level 67
God Stats
13W - 13L
1,594 SR
Queue Stats
244W - 231L
1,532 Elo+
Party 1
Apollo
Apollo
The Lord2060
Apollo
Level 49
God Stats
17W - 17L
1,557 SR
Queue Stats
221W - 218L
1,586 Elo+
Party 1
Ymir
Ymir
silverfoxxxx
Ymir
Level 61
God Stats
18W - 8L
1,500 SR
Queue Stats
198W - 210L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C9H13NO3 412
Nemesis
15
0 / 6 / 2
9,546
398
5,040
16,490
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 8 / 2
11,041
460
8,635
21,411
17,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
LexDeath15
Fafnir
16
2 / 5 / 10
10,691
445
10,227
22,561
25,259
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SilverWolf2247
Danzaburou
20
11 / 5 / 2
14,038
585
23,812
19,316
9,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
rhino12120
Anubis
18
4 / 9 / 4
12,222
509
20,995
26,361
14,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
13,497
562
19,258
12,700
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
19
10 / 6 / 4
12,196
508
17,541
23,128
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Saint58
Tiamat
20
5 / 1 / 11
12,754
531
14,472
18,234
23,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
6 / 5 / 9
11,433
476
10,501
17,817
4,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 11
10,844
452
9,004
20,065
10,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
17
Kills
33
33
Deaths
17
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C9H13NO3 412
Nemesis
0
6
2
0.17
L
0
8
2
0.13
L
Fafnir
LexDeath15
Fafnir
2
5
10
1.4
W
8
3
11
4.5
W
Ao Kuang
10
6
4
2
W
Tiamat
Saint58
Tiamat
5
1
11
10.5
L
Danzaburou
SilverWolf2247
Danzaburou
11
5
2
2.4
W
Apollo
6
5
9
2.1
L
Anubis
rhino12120
Anubis
4
9
4
0.67
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,709
Damage
70,776
106,139
Taken
91,944
72,548
Mitigated
52,565
25,225
Healing
34,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C9H13NO3 412
Nemesis
5,040
2,031
219
1,400
16,490
5,867
110
7,108
9,382
0
56,706
L
8,635
1,403
0
1,005
21,411
17,592
1,811
12,530
8,881
68,662
0
L
Fafnir
LexDeath15
Fafnir
10,227
2,833
0
3,992
22,561
25,259
195
12,501
10,060
33,830
0
W
19,258
6,522
0
3,450
12,700
4,777
1,948
6,881
5,819
92,235
0
W
Ao Kuang
17,541
7,501
474
7,700
23,128
8,366
1,851
8,409
14,719
85,228
0
W
Tiamat
Saint58
Tiamat
14,472
2,535
0
11,526
18,234
23,721
1,227
9,411
8,823
80,517
0
L
Danzaburou
SilverWolf2247
Danzaburou
23,812
9,236
0
7,036
19,316
9,025
3,172
8,509
10,807
0
110,780
W
Apollo
10,501
6,095
0
5,413
17,817
4,989
2,041
7,435
10,382
0
54,865
L
Anubis
rhino12120
Anubis
20,995
85
207
11,366
26,361
14,805
0
19,627
6,734
81,851
0
W
9,004
2,129
818
5,406
20,065
10,712
373
7,721
12,344
47,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
60,724
567
Minions Killed
598
0
Camps Cleared
0
1,996,357
Distance Traveled
2,150,619
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,546
398
95
4
0
475,743
1
L
Ymir
11,041
460
161
7
0
359,604
1
L
Fafnir
10,691
445
29
1
0
429,816
5
W
Hera
13,497
562
169
7
0
425,331
0
W
Ao Kuang
12,196
508
118
5
0
425,195
1
W
Tiamat
12,754
531
146
6
0
401,145
1
L
Danzaburou
14,038
585
153
6
0
409,405
2
W
Apollo
11,433
476
99
4
0
431,345
1
L
Anubis
12,222
509
129
5
0
321,789
2
W
Ymir
10,844
452
66
3
0
467,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role