Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Cutesnowball
Hel
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,667 Elo+
Party 3
Tiamat
Tiamat
GwynBleiddzz
Tiamat
Level 57
God Stats
12W - 1L
1,843 SR
Queue Stats
184W - 140L
1,655 Elo+
Party 1
King Arthur
King Arthur
idk_my_e-mail
King Arthur
Level 104
God Stats
3W - 7L
1,445 SR
Queue Stats
123W - 74L
1,749 Elo+
Party 1
Cupid
Cupid
roug09
Cupid
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 102L
1,768 Elo+
Party 1
Team Averages
Level 68
1,558 SR
1,668 Elo+

VS

Team Averages
Level 92
1,593 SR
1,764 Elo+
Aphrodite
Aphrodite
Chef Monkey715
Aphrodite
Level 9
God Stats
7W - 3L
1,791 SR
Queue Stats
8W - 3L
1,962 Elo+
Party 2
Thanatos
Thanatos
Clayvillain
Thanatos
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 90L
1,500 Elo+
Solo
Hera
Hera
Petrone202
Hera
Level 159
God Stats
0W - 1L
1,874 SR
Queue Stats
6W - 5L
1,896 Elo+
Party 2
Baba Yaga
Baba Yaga
WhiteBloodScout
Baba Yaga
Level 105
God Stats
0W - 2L
1,452 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Tiamat
Tiamat
inickasaurus7
Tiamat
Level 158
God Stats
3W - 3L
1,347 SR
Queue Stats
21W - 7L
1,962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
5 / 1 / 9
13,320
1,025
7,284
7,467
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 0 / 8
10,699
823
3,292
4,485
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
19
9 / 1 / 6
13,602
1,046
23,777
7,580
8,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
idk_my_e-mail
King Arthur
19
1 / 2 / 16
12,005
923
16,764
22,187
20,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
roug09
Cupid
19
3 / 0 / 11
11,983
922
14,554
8,991
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chef Monkey715
Aphrodite
17
1 / 4 / 2
10,630
818
2,583
16,694
11,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Clayvillain
Thanatos
17
1 / 4 / 3
11,172
859
6,660
12,005
5,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 1
10,616
817
7,383
15,038
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
WhiteBloodScout
Baba Yaga
16
1 / 0 / 3
10,787
830
11,253
13,148
6,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 3
10,957
843
16,362
12,862
9,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
19
Kills
4
4
Deaths
19
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
9
9.5
L
Aphrodite
Chef Monkey715
Aphrodite
1
4
2
0.5
L
Thanatos
Clayvillain
Thanatos
1
4
3
0.63
W
1
0
8
5
W
Tiamat
9
1
6
12
L
1
7
1
0.21
L
Baba Yaga
WhiteBloodScout
Baba Yaga
1
0
3
2.5
W
King Arthur
idk_my_e-mail
King Arthur
1
2
16
4.5
L
0
4
3
0.38
W
Cupid
roug09
Cupid
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,671
Damage
44,241
50,710
Taken
69,747
37,807
Mitigated
37,377
27,952
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,284
189
8,380
2,659
7,467
3,872
0
5,477
1,895
15,729
0
L
Aphrodite
Chef Monkey715
Aphrodite
2,583
907
5,494
5,518
16,694
11,315
0
8,427
8,267
8,014
0
L
Thanatos
Clayvillain
Thanatos
6,660
1,133
0
3,800
12,005
5,054
0
6,139
5,866
0
18,733
W
3,292
508
2,889
1,575
4,485
1,604
0
3,908
463
6,070
0
W
Tiamat
23,777
413
0
2,340
7,580
8,111
0
5,521
1,827
65,001
0
L
7,383
2,123
0
190
15,038
5,686
0
9,228
5,810
39,838
0
L
Baba Yaga
WhiteBloodScout
Baba Yaga
11,253
300
0
1,923
13,148
6,007
0
5,978
7,170
24,216
0
W
King Arthur
idk_my_e-mail
King Arthur
16,764
353
0
4,719
22,187
20,671
0
13,557
8,274
214
56,134
L
16,362
1,015
0
1,969
12,862
9,315
0
4,745
8,117
46,151
0
W
Cupid
roug09
Cupid
14,554
8,829
2,927
2,463
8,991
3,549
0
7,961
670
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,609
Gold Earned
54,162
271
Minions Killed
226
8
Camps Cleared
10
1,232,213
Distance Traveled
1,183,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,320
1,025
14
1
0
237,428
1
L
Aphrodite
10,630
818
22
2
0
222,230
0
L
Thanatos
11,172
859
18
1
5
269,007
0
W
Hel
10,699
823
12
1
0
226,031
0
W
Tiamat
13,602
1,046
111
9
4
266,606
0
L
Hera
10,616
817
72
6
2
195,428
3
L
Baba Yaga
10,787
830
33
3
1
240,052
0
W
King Arthur
12,005
923
79
6
3
269,649
0
L
Tiamat
10,957
843
81
6
2
257,141
0
W
Cupid
11,983
922
55
4
1
232,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role