Player Matchup

Rama
Rama
Platinum II
Bukhara
Rama
Platinum II
Level 157
God Stats
8W - 10L
1,586 SR
Queue Stats
212W - 198L
1,968 MMR
Party 2
Fenrir
Fenrir
Platinum I
ErenYeagar
Fenrir
Platinum I
Level 160
God Stats
34W - 18L
1,915 SR
Queue Stats
383W - 367L
1,976 MMR
Solo
Janus
Janus
Platinum IV
Lihu3
Janus
Platinum IV
Level 69
God Stats
4W - 5L
1,312 SR
Queue Stats
117W - 93L
1,861 MMR
Party 2
Tyr
Tyr
Platinum II
Tamerlanz
Tyr
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,918 MMR
Solo
Ares
Ares
Platinum I
s1mpI3
Ares
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,563 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,629 SR
1,863 MMR
Awilix
Awilix
Platinum V
DragoEviilTriger
Awilix
Platinum V
Level 160
God Stats
78W - 74L
1,703 SR
Queue Stats
466W - 463L
1,756 MMR
Solo
Skadi
Skadi
Gold I
Ericck
Skadi
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum V
GazHaragoth
Hel
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
lautymex1ARG
Artio
Diamond IV
Level 156
God Stats
56W - 34L
1,701 SR
Queue Stats
167W - 126L
2,210 MMR
Party 3
Mercury
Mercury
Diamond III
zDiabético
Mercury
Diamond III
Level 109
God Stats
28W - 13L
1,743 SR
Queue Stats
171W - 176L
2,350 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bukhara
Rama
12
0 / 8 / 5
7,616
448
8,437
15,303
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ErenYeagar
Fenrir
13
4 / 8 / 4
8,555
503
8,273
16,087
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Lihu3
Janus
14
1 / 9 / 4
8,441
497
7,412
11,310
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 0
8,172
481
3,067
13,579
10,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
s1mpI3
Ares
14
5 / 7 / 1
8,956
527
5,741
18,812
12,979
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ScyllaApolloNu WaTsukuyomi

VS

Bans
Ao KuangSetKumbhakarnaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
11,581
681
14,257
11,587
8,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Ericck
Skadi
17
10 / 4 / 5
11,443
673
13,080
15,496
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 15
10,561
621
9,914
12,013
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 2 / 18
9,773
575
7,578
16,855
12,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
zDiabético
Mercury
19
13 / 2 / 12
12,060
709
13,912
15,681
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
39
39
Deaths
10
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Rama
Bukhara
Rama
0
8
5
0.31
W
8
0
10
13
L
Fenrir
ErenYeagar
Fenrir
4
8
4
0.75
W
Skadi
Ericck
Skadi
10
4
5
3.13
W
4
2
15
5.75
L
Janus
Lihu3
Janus
1
9
4
0.33
L
0
7
0
0
W
4
2
18
6.5
L
Ares
s1mpI3
Ares
5
7
1
0.79
W
Mercury
zDiabético
Mercury
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
58,741
75,091
Taken
71,632
39,896
Mitigated
36,768
12,291
Healing
39,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bukhara
Rama
8,437
6,720
0
4,862
15,303
5,613
1,502
2,245
12,996
0
45,506
W
14,257
5,939
0
4,899
11,587
8,413
3,779
1,409
10,126
0
67,259
L
Fenrir
ErenYeagar
Fenrir
8,273
1,836
0
2,805
16,087
6,854
0
3,350
12,649
0
37,969
W
Skadi
Ericck
Skadi
13,080
7,664
0
6,119
15,496
5,119
1,789
1,634
13,822
0
71,740
W
9,914
682
8,198
7,935
12,013
4,564
1,470
3,840
8,028
51,139
0
L
Janus
Lihu3
Janus
7,412
292
0
547
11,310
4,121
0
5,272
5,686
56,045
0
L
3,067
411
0
2,494
13,579
10,329
0
1,011
12,528
0
49,865
W
7,578
877
2,005
7,440
16,855
12,416
531
4,373
12,320
34,991
0
L
Ares
s1mpI3
Ares
5,741
126
133
1,450
18,812
12,979
0
4,844
13,740
36,526
0
W
Mercury
zDiabético
Mercury
13,912
8,153
0
2,855
15,681
6,256
4,230
4,686
10,883
0
94,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
55,418
429
Minions Killed
528
0
Camps Cleared
0
1,523,725
Distance Traveled
1,887,629
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,616
448
75
4
0
267,868
5
W
Awilix
11,581
681
123
7
0
376,946
2
L
Fenrir
8,555
503
72
4
0
322,501
4
W
Skadi
11,443
673
105
6
0
324,802
3
W
Hel
10,561
621
106
6
0
349,033
1
L
Janus
8,441
497
117
7
0
305,155
4
L
Tyr
8,172
481
110
6
0
317,057
3
W
Artio
9,773
575
49
3
0
388,266
8
L
Ares
8,956
527
55
3
0
311,144
7
W
Mercury
12,060
709
145
9
0
448,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role