Player Matchup

Artemis
Artemis
Platinum I
Fataliity32
Artemis
Platinum I
Level 147
God Stats
13W - 6L
1,586 SR
Queue Stats
69W - 56L
1,910 MMR
Solo
Cerberus
Cerberus
Platinum III
GetOffTheWifi
Cerberus
Platinum III
Level 141
God Stats
6W - 3L
1,567 SR
Queue Stats
151W - 136L
1,909 MMR
Solo
Eset
Eset
Platinum I
KillaBuddha03
Eset
Platinum I
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
358W - 337L
2,051 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
RevTurbiii
Ratatoskr
Gold I
Level 149
God Stats
1W - 7L
1,500 SR
Queue Stats
349W - 342L
1,752 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Watertakeallair
Cthulhu
Platinum III
Level 160
God Stats
85W - 98L
1,695 SR
Queue Stats
505W - 500L
1,894 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,570 SR
1,903 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,658 SR
1,900 MMR
Cabrakan
Cabrakan
Platinum I
Bye Faun
Cabrakan
Platinum I
Level 159
God Stats
58W - 37L
1,788 SR
Queue Stats
270W - 267L
1,916 MMR
Solo
Sobek
Sobek
Platinum IV
DirtyDaave
Sobek
Platinum IV
Level 123
God Stats
7W - 4L
1,584 SR
Queue Stats
63W - 41L
1,818 MMR
Party 3
Ullr
Ullr
Gold IV
Imouto Paradise
Ullr
Gold IV
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 19L
1,817 MMR
Party 2
Thanatos
Thanatos
Platinum I
temp-769499
Thanatos
Platinum I
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
355W - 331L
2,005 MMR
Party 3
Chang'e
Chang'e
Platinum II
xVespert
Chang'e
Platinum II
Level 128
God Stats
3W - 1L
1,918 SR
Queue Stats
63W - 62L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fataliity32
Artemis
18
2 / 9 / 3
11,847
474
14,671
21,130
8,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GetOffTheWifi
Cerberus
16
1 / 6 / 8
11,137
445
10,439
25,744
21,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 8 / 5
12,880
515
14,248
19,892
8,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RevTurbiii
Ratatoskr
20
7 / 6 / 2
12,658
506
8,332
18,481
6,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 3
13,275
531
12,114
27,212
26,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ScyllaDanzaburouNu WaSetCu Chulainn

VS

Bans
TsukuyomiNemesisKing ArthurErlang ShenGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bye Faun
Cabrakan
20
6 / 2 / 7
14,540
582
18,852
19,124
21,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
19
3 / 1 / 17
14,206
568
10,471
27,843
42,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 4 / 4
16,955
678
24,498
26,208
11,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
temp-769499
Thanatos
20
13 / 5 / 6
15,353
614
16,893
18,719
9,317
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
xVespert
Chang'e
19
2 / 4 / 16
12,873
515
11,458
18,170
7,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
16
Kills
35
35
Deaths
16
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bye Faun
Cabrakan
6
2
7
4.75
W
Sobek
3
1
17
11.5
L
Artemis
Fataliity32
Artemis
2
9
3
0.39
L
Cerberus
GetOffTheWifi
Cerberus
1
6
8
0.83
W
11
4
4
3.25
L
4
8
5
0.81
L
Ratatoskr
RevTurbiii
Ratatoskr
7
6
2
1.33
L
2
6
3
0.58
W
Thanatos
temp-769499
Thanatos
13
5
6
3.2
W
Chang'e
xVespert
Chang'e
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,804
Damage
82,172
112,459
Taken
110,064
70,799
Mitigated
92,033
34,869
Healing
58,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bye Faun
Cabrakan
18,852
2,565
0
6,826
19,124
21,599
1,480
10,456
8,044
90,440
0
W
Sobek
10,471
1,208
0
8,903
27,843
42,011
256
7,326
20,419
49,097
0
L
Artemis
Fataliity32
Artemis
14,671
7,462
0
7,534
21,130
8,125
693
2,236
18,772
0
77,890
L
Cerberus
GetOffTheWifi
Cerberus
10,439
486
0
9,407
25,744
21,275
0
9,810
15,548
47,595
0
W
24,498
18,276
0
12,917
26,208
11,560
6,104
5,910
20,256
0
168,756
L
14,248
1,110
851
4,670
19,892
8,163
380
7,961
11,582
93,084
0
L
Ratatoskr
RevTurbiii
Ratatoskr
8,332
1,739
0
5,972
18,481
6,581
0
4,165
14,164
0
94,232
L
12,114
1,268
0
6,435
27,212
26,655
429
15,775
11,372
88,367
0
W
Thanatos
temp-769499
Thanatos
16,893
5,799
0
19,356
18,719
9,317
5,336
4,426
14,268
0
102,584
W
Chang'e
xVespert
Chang'e
11,458
1,091
3,438
6,759
18,170
7,546
2,609
9,381
8,752
76,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,797
Gold Earned
73,927
657
Minions Killed
732
0
Camps Cleared
0
2,117,250
Distance Traveled
2,397,321
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,540
582
157
6
0
413,369
1
W
Sobek
14,206
568
60
2
0
546,846
10
L
Artemis
11,847
474
103
4
0
392,606
4
L
Cerberus
11,137
445
99
4
0
448,179
7
W
Ullr
16,955
678
241
10
0
446,243
2
L
Eset
12,880
515
135
5
0
403,559
7
L
Ratatoskr
12,658
506
144
6
0
481,872
1
L
Cthulhu
13,275
531
176
7
0
391,034
6
W
Thanatos
15,353
614
152
6
0
528,660
1
W
Chang'e
12,873
515
122
5
0
462,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role