Player Matchup

Skadi
Skadi
CptWeezer
Skadi
Level 54
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 25L
1,803 Elo+
Party 1
Achilles
Achilles
EpicMatthew25
Achilles
Level 68
God Stats
4W - 1L
1,570 SR
Queue Stats
12W - 4L
1,630 Elo+
Party 1
Sobek
Sobek
MoonMan69
Sobek
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,630 Elo+
Party 1
Tiamat
Tiamat
Savino969
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 256L
1,478 Elo+
Solo
Nemesis
Nemesis
countryboyyeehaw
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,551 Elo+
Party 1
Team Averages
Level 51
1,514 SR
1,618 Elo+

VS

Team Averages
Level 71
1,355 SR
1,404 Elo+
Tyr
Tyr
Hepatitissxx
Tyr
Level 68
God Stats
12W - 14L
1,400 SR
Queue Stats
93W - 86L
1,477 Elo+
Party 2
Tiamat
Tiamat
KobeWan248
Tiamat
Level 128
God Stats
5W - 7L
1,227 SR
Queue Stats
340W - 341L
1,525 Elo+
Solo
Xing Tian
Xing Tian
TrippiDed
Xing Tian
Level 43
God Stats
0W - 3L
1,194 SR
Queue Stats
43W - 61L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
WaddlesDAPenguin
Danzaburou
Level 28
God Stats
0W - 3L
1,338 SR
Queue Stats
22W - 36L
1,272 Elo+
Party 2
Ravana
Ravana
youngthugYSL4L
Ravana
Level 87
God Stats
13W - 14L
1,614 SR
Queue Stats
186W - 197L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptWeezer
Skadi
18
12 / 0 / 3
11,777
561
16,385
7,428
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
EpicMatthew25
Achilles
18
4 / 3 / 3
11,557
550
17,493
18,458
26,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
MoonMan69
Sobek
16
1 / 3 / 12
10,284
490
7,093
13,164
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Savino969
Tiamat
18
2 / 3 / 6
10,768
513
9,649
10,175
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 9
10,556
503
9,336
15,360
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,442
497
10,716
24,917
22,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KobeWan248
Tiamat
16
3 / 5 / 3
9,602
457
11,107
13,636
10,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TrippiDed
Xing Tian
14
4 / 3 / 4
9,572
456
7,686
18,498
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
WaddlesDAPenguin
Danzaburou
14
0 / 4 / 1
8,695
414
1,977
9,998
4,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 4 / 6
10,352
493
9,560
13,652
7,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
22
Kills
14
14
Deaths
22
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
CptWeezer
Skadi
12
0
3
13.5
W
Achilles
EpicMatthew25
Achilles
4
3
3
1.83
L
4
6
4
1
L
Tiamat
KobeWan248
Tiamat
3
5
3
0.9
W
Sobek
MoonMan69
Sobek
1
3
12
2.33
W
Tiamat
Savino969
Tiamat
2
3
6
1.67
L
Xing Tian
TrippiDed
Xing Tian
4
3
4
2
L
Danzaburou
WaddlesDAPenguin
Danzaburou
0
4
1
0.13
W
3
5
9
1.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,956
Damage
41,046
64,585
Taken
80,701
57,161
Mitigated
65,749
17,222
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CptWeezer
Skadi
16,385
9,394
0
2,609
7,428
2,737
2,307
3,290
3,966
0
83,130
W
Achilles
EpicMatthew25
Achilles
17,493
5,084
0
6,117
18,458
26,490
2,240
3,093
15,233
0
68,789
L
10,716
1,926
0
8,270
24,917
22,360
0
3,086
21,132
453
59,787
L
Tiamat
KobeWan248
Tiamat
11,107
772
0
2,192
13,636
10,001
183
4,064
9,497
58,720
0
W
Sobek
MoonMan69
Sobek
7,093
701
0
3,806
13,164
12,420
365
5,944
6,954
21,839
0
W
Tiamat
Savino969
Tiamat
9,649
268
0
2,930
10,175
7,943
0
2,770
7,236
74,704
0
L
Xing Tian
TrippiDed
Xing Tian
7,686
700
0
3,005
18,498
21,832
72
4,487
13,936
31,061
0
L
Danzaburou
WaddlesDAPenguin
Danzaburou
1,977
528
0
3,222
9,998
4,010
84
1,718
8,255
0
44,974
W
9,336
4,209
0
1,760
15,360
7,571
0
3,216
11,964
0
68,109
L
9,560
2,347
0
3,870
13,652
7,546
0
3,387
10,190
0
76,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
48,663
528
Minions Killed
509
0
Camps Cleared
0
2,057,816
Distance Traveled
1,950,822
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,777
561
137
7
0
366,586
3
W
Achilles
11,557
550
123
6
0
407,319
0
L
Tyr
10,442
497
122
6
0
407,123
1
L
Tiamat
9,602
457
122
6
0
374,116
6
W
Sobek
10,284
490
34
2
0
412,015
2
W
Tiamat
10,768
513
138
7
0
414,460
6
L
Xing Tian
9,572
456
38
2
0
396,312
1
L
Danzaburou
8,695
414
89
4
0
351,053
0
W
Nemesis
10,556
503
96
5
0
457,436
0
L
Ravana
10,352
493
138
7
0
422,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role