Player Matchup

Danzaburou
Danzaburou
Icefox360101
Danzaburou
Level 57
God Stats
3W - 1L
1,483 SR
Queue Stats
54W - 75L
1,399 Elo+
Party 1
Ymir
Ymir
Nicky Womps
Ymir
Level 58
God Stats
8W - 11L
1,602 SR
Queue Stats
359W - 369L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PimpBlueGoose
Tsukuyomi
Level 34
God Stats
19W - 12L
1,641 SR
Queue Stats
25W - 20L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
TheWarudo21
Sun Wukong
Level 13
God Stats
3W - 4L
1,566 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 1
Tiamat
Tiamat
jjspar
Tiamat
Level 64
God Stats
7W - 4L
1,925 SR
Queue Stats
63W - 51L
1,524 Elo+
Party 2
Team Averages
Level 45
1,643 SR
1,456 Elo+

VS

Team Averages
Level 82
1,439 SR
1,390 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FrangolinoGamer
Cthulhu
Level 18
God Stats
4W - 6L
1,578 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 3
Tiamat
Tiamat
SD209_Leme
Tiamat
Level 120
God Stats
4W - 6L
1,232 SR
Queue Stats
173W - 179L
1,395 Elo+
Party 3
Cerberus
Cerberus
Soledes_Wrath
Cerberus
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
625W - 599L
1,344 Elo+
Party 3
Cernunnos
Cernunnos
sfx_BrackBoy
Cernunnos
Level 48
God Stats
23W - 20L
1,386 SR
Queue Stats
106W - 136L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icefox360101
Danzaburou
13
4 / 4 / 1
8,621
507
13,094
12,458
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 8
8,696
512
5,496
14,022
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
PimpBlueGoose
Tsukuyomi
15
2 / 2 / 6
9,442
555
6,987
10,283
5,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TheWarudo21
Sun Wukong
13
3 / 3 / 0
8,524
501
6,739
10,339
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
jjspar
Tiamat
19
10 / 0 / 0
11,560
680
15,268
11,081
10,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 3 / 1
8,627
507
3,931
7,290
2,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 0
7,313
430
6,318
15,342
12,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
SD209_Leme
Tiamat
12
1 / 5 / 0
7,229
425
3,105
12,583
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Soledes_Wrath
Cerberus
13
1 / 3 / 5
7,869
463
5,884
17,909
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
sfx_BrackBoy
Cernunnos
14
7 / 4 / 1
8,267
486
12,865
12,293
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
11
12
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
2
4
0
0.5
W
Danzaburou
Icefox360101
Danzaburou
4
4
1
1.13
W
0
3
8
1.33
W
Tsukuyomi
PimpBlueGoose
Tsukuyomi
2
2
6
2.5
L
Tiamat
SD209_Leme
Tiamat
1
5
0
0.2
L
Cerberus
Soledes_Wrath
Cerberus
1
3
5
1.17
W
Sun Wukong
TheWarudo21
Sun Wukong
3
3
0
1
W
Tiamat
jjspar
Tiamat
10
0
0
10
L
Cernunnos
sfx_BrackBoy
Cernunnos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
32,103
58,183
Taken
65,417
36,756
Mitigated
42,746
18,571
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,931
211
0
0
7,290
2,354
0
5,671
1,619
63,647
0
L
6,318
1,460
0
979
15,342
12,166
359
0
14,902
28,122
0
W
Danzaburou
Icefox360101
Danzaburou
13,094
5,247
0
5,181
12,458
3,546
3,628
2,551
9,907
0
53,072
W
5,496
937
381
2,355
14,022
10,517
339
3,095
10,927
24,200
0
W
Tsukuyomi
PimpBlueGoose
Tsukuyomi
6,987
1,896
144
3,518
10,283
5,795
1,071
3,523
6,760
0
62,296
L
Tiamat
SD209_Leme
Tiamat
3,105
323
0
4,118
12,583
9,386
0
5,867
6,716
37,415
0
L
Cerberus
Soledes_Wrath
Cerberus
5,884
188
0
5,707
17,909
14,518
118
4,660
13,249
22,610
0
W
Sun Wukong
TheWarudo21
Sun Wukong
6,739
2,410
0
1,748
10,339
6,114
1,258
5,039
5,300
0
36,966
W
Tiamat
jjspar
Tiamat
15,268
1,770
0
5,244
11,081
10,784
2,219
5,030
6,051
87,114
0
L
Cernunnos
sfx_BrackBoy
Cernunnos
12,865
6,126
0
6,038
12,293
4,322
1,012
4,566
7,727
0
52,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
39,305
465
Minions Killed
401
0
Camps Cleared
0
1,563,964
Distance Traveled
1,452,131
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,627
507
157
9
0
315,547
6
L
Cthulhu
7,313
430
46
3
0
269,063
2
W
Danzaburou
8,621
507
93
5
0
293,704
1
W
Ymir
8,696
512
33
2
0
327,432
0
W
Tsukuyomi
9,442
555
109
6
0
289,110
1
L
Tiamat
7,229
425
87
5
0
279,702
1
L
Cerberus
7,869
463
33
2
0
312,533
5
W
Sun Wukong
8,524
501
70
4
0
301,996
0
W
Tiamat
11,560
680
160
9
0
351,722
1
L
Cernunnos
8,267
486
78
5
0
275,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role