Player Matchup

Yemoja
Yemoja
Cjhammer8
Yemoja
Level 93
God Stats
22W - 11L
1,764 SR
Queue Stats
294W - 221L
1,711 Elo+
Party 1
Ravana
Ravana
Just Goonery
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,624 Elo+
Party 1
Aphrodite
Aphrodite
S1mplexed
Aphrodite
Level 59
God Stats
28W - 15L
1,512 SR
Queue Stats
89W - 46L
1,711 Elo+
Party 1
Tiamat
Tiamat
SuperNumbers
Tiamat
Level 160
God Stats
15W - 10L
1,748 SR
Queue Stats
647W - 493L
1,718 Elo+
Party 1
Skadi
Skadi
YoUr Demise7843
Skadi
Level 140
God Stats
1W - 2L
1,194 SR
Queue Stats
49W - 50L
1,419 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,637 Elo+

VS

Team Averages
Level 131
1,411 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Altrui5t
Baron Samedi
Level 114
God Stats
0W - 3L
1,541 SR
Queue Stats
135W - 178L
1,509 Elo+
Solo
Danzaburou
Danzaburou
NephewToto
Danzaburou
Level 96
God Stats
15W - 12L
1,602 SR
Queue Stats
52W - 50L
1,533 Elo+
Party 2
Bellona
Bellona
Otaymaster
Bellona
Level 158
God Stats
0W - 2L
1,222 SR
Queue Stats
87W - 109L
1,556 Elo+
Party 2
Tiamat
Tiamat
Shuavv
Tiamat
Level 126
God Stats
0W - 1L
1,341 SR
Queue Stats
67W - 80L
1,535 Elo+
Party 2
Fenrir
Fenrir
The Complainer0
Fenrir
Level 159
God Stats
14W - 22L
1,349 SR
Queue Stats
68W - 89L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cjhammer8
Yemoja
19
1 / 2 / 20
14,163
488
5,147
18,673
24,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
20
7 / 2 / 10
14,562
502
15,942
18,861
15,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
S1mplexed
Aphrodite
19
3 / 1 / 17
13,419
463
12,011
15,427
9,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
20
11 / 5 / 7
16,377
565
33,437
25,827
37,081
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 6 / 2
18,512
638
22,772
22,207
11,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Altrui5t
Baron Samedi
12
2 / 10 / 1
9,740
336
13,019
21,265
16,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NephewToto
Danzaburou
20
6 / 6 / 3
15,925
549
13,361
19,568
8,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Otaymaster
Bellona
20
3 / 2 / 8
14,525
501
16,460
28,455
16,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Shuavv
Tiamat
17
0 / 9 / 3
11,770
406
10,775
21,532
13,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 3
14,950
516
17,728
31,955
31,664
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
35
Kills
16
16
Deaths
35
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Altrui5t
Baron Samedi
2
10
1
0.25
W
Yemoja
Cjhammer8
Yemoja
1
2
20
5.5
W
Ravana
7
2
10
6
L
Danzaburou
NephewToto
Danzaburou
6
6
3
1.25
L
Bellona
Otaymaster
Bellona
3
2
8
3.5
W
Aphrodite
S1mplexed
Aphrodite
3
1
17
11.5
L
Tiamat
Shuavv
Tiamat
0
9
3
0.17
W
Tiamat
11
5
7
2.9
L
5
8
3
0.81
W
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,309
Damage
71,343
100,995
Taken
122,775
97,141
Mitigated
85,081
56,109
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Altrui5t
Baron Samedi
13,019
820
1,511
5,185
21,265
16,013
69
8,580
12,385
41,649
0
W
Yemoja
Cjhammer8
Yemoja
5,147
931
11,053
6,246
18,673
24,561
773
6,283
12,017
23,616
0
W
Ravana
15,942
6,044
0
5,136
18,861
15,261
1,863
4,606
13,923
0
104,957
L
Danzaburou
NephewToto
Danzaburou
13,361
5,078
0
4,690
19,568
8,101
3,084
5,524
13,844
0
120,977
L
Bellona
Otaymaster
Bellona
16,460
7,378
0
8,749
28,455
16,254
873
10,969
17,042
0
121,262
W
Aphrodite
S1mplexed
Aphrodite
12,011
1,453
11,823
8,432
15,427
9,135
1,391
4,826
10,373
62,731
0
L
Tiamat
Shuavv
Tiamat
10,775
635
150
4,717
21,532
13,049
854
7,525
13,738
68,783
0
W
Tiamat
33,437
3,623
0
8,428
25,827
37,081
2,142
3,890
21,358
123,382
0
L
17,728
5,688
0
11,116
31,955
31,664
816
15,945
15,171
0
90,486
W
22,772
12,932
0
4,991
22,207
11,103
5,401
3,827
18,111
0
165,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,033
Gold Earned
66,910
748
Minions Killed
702
0
Camps Cleared
0
2,793,094
Distance Traveled
2,539,092
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,740
336
37
1
0
472,887
11
W
Yemoja
14,163
488
28
1
0
563,451
0
W
Ravana
14,562
502
135
5
0
618,019
4
L
Danzaburou
15,925
549
176
6
0
496,197
3
L
Bellona
14,525
501
198
7
0
599,157
4
W
Aphrodite
13,419
463
143
5
0
569,512
8
L
Tiamat
11,770
406
135
5
0
456,406
0
W
Tiamat
16,377
565
189
7
0
541,710
4
L
Fenrir
14,950
516
156
5
0
514,445
4
W
Skadi
18,512
638
253
9
0
500,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role