Player Matchup

Odin
Odin
DuckSausage96
Odin
Level 28
God Stats
3W - 3L
1,875 SR
Queue Stats
12W - 13L
1,629 Elo+
Solo
Chronos
Chronos
RAZYSEG24
Chronos
Level 12
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 16L
1,494 Elo+
Solo
Artemis
Artemis
SgariGamer
Artemis
Level 7
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Set
Set
josue7478
Set
Level 29
God Stats
2W - 9L
1,093 SR
Queue Stats
50W - 69L
1,540 Elo+
Solo
Skadi
Skadi
o Viintage o
Skadi
Level 29
God Stats
55W - 48L
1,534 SR
Queue Stats
649W - 651L
1,505 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,476 Elo+

VS

Team Averages
Level 18
1,416 SR
1,526 Elo+
Osiris
Osiris
BushidoBarry
Osiris
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 36L
1,519 Elo+
Solo
Mercury
Mercury
Devil4ruit
Mercury
Level 13
God Stats
2W - 3L
1,353 SR
Queue Stats
56W - 51L
1,484 Elo+
Party 1
Apollo
Apollo
ItsMyOffRole
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,624 Elo+
Party 1
Terra
Terra
SlyBlubMaster
Terra
Level 27
God Stats
13W - 13L
1,596 SR
Queue Stats
89W - 75L
1,594 Elo+
Solo
Tiamat
Tiamat
godoflightenin
Tiamat
Level 25
God Stats
5W - 6L
1,130 SR
Queue Stats
11W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
6,977
410
2,535
9,622
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
RAZYSEG24
Chronos
11
0 / 6 / 4
6,798
400
4,250
11,975
3,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SgariGamer
Artemis
10
1 / 7 / 1
6,735
396
2,460
9,232
2,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 7 / 1
7,780
458
5,918
14,348
5,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,807
400
6,795
9,348
3,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 4 / 4
7,153
421
2,375
9,106
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Devil4ruit
Mercury
18
6 / 1 / 5
10,538
620
6,911
10,533
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
17
17 / 1 / 7
11,013
648
18,918
11,687
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 0 / 13
8,427
496
4,336
9,797
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 4
10,016
589
9,147
7,070
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
31
31
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
4
4
0.75
W
Mercury
Devil4ruit
Mercury
6
1
5
8.5
L
2
6
1
0.42
W
Apollo
17
1
7
20.5
L
Chronos
RAZYSEG24
Chronos
0
6
4
0.33
L
Artemis
SgariGamer
Artemis
1
7
1
0.21
W
0
0
13
6.5
W
7
0
4
9
L
2
7
1
0.36
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
41,687
54,525
Taken
48,193
20,465
Mitigated
31,675
4,739
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,375
1,175
0
200
9,106
7,293
1,637
424
8,608
0
20,701
W
Mercury
Devil4ruit
Mercury
6,911
4,637
0
5,167
10,533
5,105
362
194
10,314
0
82,723
L
2,535
138
0
258
9,622
5,097
0
2,879
6,555
0
14,772
W
Apollo
18,918
11,363
0
4,813
11,687
6,997
4,164
2,251
9,336
0
70,765
L
Chronos
RAZYSEG24
Chronos
4,250
715
0
2,035
11,975
3,688
0
1,418
10,449
27,112
0
L
Artemis
SgariGamer
Artemis
2,460
1,041
0
0
9,232
2,506
33
1,770
7,268
0
13,643
W
4,336
570
1,950
4,278
9,797
7,135
30
1,036
8,711
21,354
0
W
9,147
914
0
2,970
7,070
5,145
469
345
6,725
60,113
0
L
5,918
2,354
0
779
14,348
5,197
312
4,221
9,843
0
44,022
L
6,795
2,986
0
1,667
9,348
3,977
0
2,591
6,676
0
39,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
47,147
257
Minions Killed
458
0
Camps Cleared
0
1,456,805
Distance Traveled
1,641,557
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,153
421
42
2
0
347,801
0
W
Mercury
10,538
620
156
9
0
360,104
1
L
Odin
6,977
410
22
1
0
347,925
1
W
Apollo
11,013
648
119
7
0
304,747
0
L
Chronos
6,798
400
55
3
0
295,753
1
L
Artemis
6,735
396
32
2
0
265,144
0
W
Terra
8,427
496
33
2
0
309,034
5
W
Tiamat
10,016
589
108
6
0
319,871
6
L
Set
7,780
458
88
5
0
277,043
0
L
Skadi
6,807
400
60
4
0
270,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role