Player Matchup

King Arthur
King Arthur
GrandP4nda
King Arthur
Level 19
God Stats
10W - 22L
1,336 SR
Queue Stats
32W - 44L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
HANCKOK85
Tsukuyomi
Level 16
God Stats
14W - 16L
1,772 SR
Queue Stats
30W - 51L
1,280 Elo+
Solo
Khepri
Khepri
IronWillowTree
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,677 Elo+
Party 1
Merlin
Merlin
Pamdazan
Merlin
Level 13
God Stats
2W - 6L
1,258 SR
Queue Stats
45W - 63L
1,323 Elo+
Solo
Loki
Loki
zionus7
Loki
Level 8
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 4L
1,677 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,461 Elo+

VS

Team Averages
Level 22
1,550 SR
1,430 Elo+
Tiamat
Tiamat
Prrrime
Tiamat
Level 29
God Stats
7W - 0L
1,860 SR
Queue Stats
83W - 89L
1,495 Elo+
Party 2
Thor
Thor
Xenriath
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
bioa10
Cernunnos
Level 48
God Stats
3W - 3L
1,312 SR
Queue Stats
35W - 63L
1,339 Elo+
Party 3
Chernobog
Chernobog
pieohazard
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,258 Elo+
Party 3
Terra
Terra
yetruo
Terra
Level 17
God Stats
5W - 2L
1,576 SR
Queue Stats
63W - 68L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrandP4nda
King Arthur
18
4 / 4 / 2
12,368
951
8,097
22,253
11,460
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
HANCKOK85
Tsukuyomi
18
2 / 12 / 5
12,068
928
18,772
23,954
10,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 5 / 5
12,445
957
12,915
23,923
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Pamdazan
Merlin
18
0 / 5 / 4
11,342
872
18,587
16,953
6,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
zionus7
Loki
16
0 / 10 / 0
10,699
823
2,479
18,813
7,415
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Prrrime
Tiamat
20
10 / 0 / 20
14,013
1,078
29,358
9,314
9,080
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
19
8 / 5 / 17
13,581
1,045
19,278
14,073
6,781
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
bioa10
Cernunnos
20
14 / 0 / 17
14,632
1,126
31,617
12,796
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
pieohazard
Chernobog
18
2 / 2 / 13
11,894
915
8,129
13,109
11,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
yetruo
Terra
20
1 / 1 / 26
12,835
987
9,548
21,580
23,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
8
Kills
35
36
Deaths
8
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GrandP4nda
King Arthur
4
4
2
1.25
L
Tsukuyomi
HANCKOK85
Tsukuyomi
2
12
5
0.38
L
2
5
5
0.9
L
Merlin
Pamdazan
Merlin
0
5
4
0.4
W
Tiamat
Prrrime
Tiamat
10
0
20
20
W
Thor
8
5
17
3.3
W
Cernunnos
bioa10
Cernunnos
14
0
17
22.5
W
Chernobog
pieohazard
Chernobog
2
2
13
4.25
W
Terra
yetruo
Terra
1
1
26
14
L
Loki
zionus7
Loki
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,850
Damage
97,930
105,896
Taken
70,872
61,862
Mitigated
56,434
7,195
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GrandP4nda
King Arthur
8,097
1,671
0
1,426
22,253
11,460
0
10,630
11,623
0
32,815
L
Tsukuyomi
HANCKOK85
Tsukuyomi
18,772
6,144
0
1,886
23,954
10,504
0
7,700
16,254
0
27,192
L
12,915
260
911
1,950
23,923
25,722
0
6,780
16,903
26,759
0
L
Merlin
Pamdazan
Merlin
18,587
1,336
524
230
16,953
6,761
0
7,066
9,887
53,837
0
W
Tiamat
Prrrime
Tiamat
29,358
3,022
0
4,411
9,314
9,080
0
4,072
5,201
56,726
0
W
Thor
19,278
6,234
0
0
14,073
6,781
0
4,907
9,166
0
31,933
W
Cernunnos
bioa10
Cernunnos
31,617
25,507
0
5,166
12,796
5,571
0
7,346
5,450
0
61,519
W
Chernobog
pieohazard
Chernobog
8,129
4,680
0
0
13,109
11,660
0
5,331
7,778
0
24,866
W
Terra
yetruo
Terra
9,548
3,367
4,661
8,505
21,580
23,342
0
9,846
11,734
17,439
0
L
Loki
zionus7
Loki
2,479
1,022
0
268
18,813
7,415
0
6,730
12,083
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,922
Gold Earned
66,955
192
Minions Killed
229
5
Camps Cleared
11
1,111,693
Distance Traveled
1,164,390
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,368
951
59
5
0
222,803
3
L
Tsukuyomi
12,068
928
27
2
2
222,958
2
L
Khepri
12,445
957
32
2
1
230,460
0
L
Merlin
11,342
872
62
5
0
228,753
0
W
Tiamat
14,013
1,078
77
6
1
293,248
1
W
Thor
13,581
1,045
22
2
2
179,928
1
W
Cernunnos
14,632
1,126
70
5
6
236,869
0
W
Chernobog
11,894
915
34
3
1
200,401
1
W
Terra
12,835
987
26
2
1
253,944
0
L
Loki
10,699
823
12
1
2
206,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role