Player Matchup

Tsukuyomi
Tsukuyomi
DivadEb
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 100L
1,563 Elo+
Party 2
Anubis
Anubis
Ev0Phoenis
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,540 Elo+
Party 2
Apollo
Apollo
JCPanek
Apollo
Level 29
God Stats
2W - 5L
1,406 SR
Queue Stats
40W - 33L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
pakyita25
Guan Yu
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 82L
1,417 Elo+
Solo
Cthulhu
Cthulhu
uglythick
Cthulhu
Level 26
God Stats
7W - 5L
1,632 SR
Queue Stats
49W - 44L
1,585 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,535 Elo+

VS

Team Averages
Level 50
1,641 SR
1,583 Elo+
Set
Set
CutiePatootieX
Set
Level 59
God Stats
5W - 4L
1,687 SR
Queue Stats
619W - 532L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
GoofyGoober2
Cabrakan
Level 42
God Stats
8W - 8L
1,604 SR
Queue Stats
100W - 88L
1,548 Elo+
Party 1
Chang'e
Chang'e
JuanJeagerJack
Chang'e
Level 68
God Stats
0W - 1L
1,626 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Tiamat
Tiamat
kramberry
Tiamat
Level 39
God Stats
23W - 18L
1,592 SR
Queue Stats
221W - 178L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
xiaxiali
Heimdallr
Level 43
God Stats
1W - 3L
1,698 SR
Queue Stats
102W - 75L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DivadEb
Tsukuyomi
10
4 / 1 / 2
6,165
560
6,437
6,294
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Ev0Phoenis
Anubis
11
1 / 1 / 2
6,457
587
3,926
3,005
1,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
JCPanek
Apollo
11
2 / 0 / 0
6,154
559
1,513
5,752
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
pakyita25
Guan Yu
13
6 / 0 / 3
7,549
686
7,483
8,990
6,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
uglythick
Cthulhu
9
1 / 0 / 6
5,981
544
2,943
5,563
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,736
521
4,522
9,974
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
GoofyGoober2
Cabrakan
7
0 / 3 / 1
5,010
455
2,597
6,933
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,623
511
3,859
7,462
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
kramberry
Tiamat
11
0 / 1 / 0
6,251
568
1,109
3,064
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xiaxiali
Heimdallr
11
0 / 1 / 0
5,815
529
4,024
4,196
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Tsukuyomi
DivadEb
Tsukuyomi
4
1
2
5
W
Anubis
Ev0Phoenis
Anubis
1
1
2
2
L
Cabrakan
GoofyGoober2
Cabrakan
0
3
1
0.17
W
Apollo
JCPanek
Apollo
2
0
0
2
L
0
6
0
0
L
Tiamat
kramberry
Tiamat
0
1
0
0
W
Guan Yu
pakyita25
Guan Yu
6
0
3
7.5
W
Cthulhu
uglythick
Cthulhu
1
0
6
4
L
Heimdallr
xiaxiali
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,302
Damage
16,111
29,604
Taken
31,629
13,522
Mitigated
10,752
12,802
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
1,657
0
3,237
9,974
2,632
0
2,840
7,134
0
26,556
W
Tsukuyomi
DivadEb
Tsukuyomi
6,437
789
0
3,340
6,294
2,029
0
741
5,501
0
30,846
W
Anubis
Ev0Phoenis
Anubis
3,926
192
0
1,244
3,005
1,381
220
1,370
1,541
39,807
0
L
Cabrakan
GoofyGoober2
Cabrakan
2,597
331
0
986
6,933
3,871
0
2,344
4,589
8,642
0
W
Apollo
JCPanek
Apollo
1,513
965
0
4,020
5,752
1,552
552
505
5,247
0
33,070
L
3,859
731
169
1,398
7,462
1,236
0
370
7,092
25,128
0
L
Tiamat
kramberry
Tiamat
1,109
92
0
1,280
3,064
1,414
702
811
2,253
32,062
0
W
Guan Yu
pakyita25
Guan Yu
7,483
972
509
1,391
8,990
6,295
0
3,591
4,989
0
42,214
W
Cthulhu
uglythick
Cthulhu
2,943
454
75
2,223
5,563
2,265
0
771
4,761
15,996
0
L
Heimdallr
xiaxiali
Heimdallr
4,024
2,202
0
1,190
4,196
1,599
0
504
3,692
0
36,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
28,435
329
Minions Killed
297
0
Camps Cleared
0
1,127,074
Distance Traveled
1,030,297
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,736
521
49
4
0
229,883
1
W
Tsukuyomi
6,165
560
65
6
0
296,368
2
W
Anubis
6,457
587
95
9
0
199,185
4
L
Cabrakan
5,010
455
12
1
0
197,405
2
W
Apollo
6,154
559
70
6
0
200,949
5
L
Chang'e
5,623
511
66
6
0
183,071
3
L
Tiamat
6,251
568
96
9
0
222,736
6
W
Guan Yu
7,549
686
71
6
0
229,552
3
W
Cthulhu
5,981
544
28
3
0
201,020
1
L
Heimdallr
5,815
529
74
7
0
197,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role