Player Matchup

Anubis
Anubis
Ark Legion 26
Anubis
Level 18
God Stats
44W - 45L
1,510 SR
Queue Stats
219W - 245L
1,431 Elo+
Solo
Bellona
Bellona
Cal1go n0x
Bellona
Level 9
God Stats
0W - 3L
1,411 SR
Queue Stats
9W - 13L
1,357 Elo+
Solo
Ne Zha
Ne Zha
SuperPelon
Ne Zha
Level 12
God Stats
3W - 5L
1,202 SR
Queue Stats
11W - 16L
1,428 Elo+
Solo
Tiamat
Tiamat
lamewingttv
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,763 Elo+
Party 2
Arachne
Arachne
thatibreak
Arachne
Level 61
God Stats
4W - 3L
1,772 SR
Queue Stats
230W - 245L
1,472 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,490 Elo+

VS

Team Averages
Level 18
1,548 SR
1,489 Elo+
Bellona
Bellona
Butt3rDuCk420
Bellona
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 10L
1,351 Elo+
Solo
Xing Tian
Xing Tian
D-TOWNBROWN9
Xing Tian
Level 28
God Stats
19W - 14L
1,618 SR
Queue Stats
155W - 118L
1,567 Elo+
Party 1
Arachne
Arachne
Smallppt69
Arachne
Level 15
God Stats
23W - 22L
1,500 SR
Queue Stats
103W - 114L
1,506 Elo+
Party 1
Chaac
Chaac
lark-daddyLGRW
Chaac
Level 24
God Stats
78W - 66L
1,606 SR
Queue Stats
172W - 178L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
snollygoster4
Danzaburou
Level 14
God Stats
21W - 30L
1,517 SR
Queue Stats
112W - 106L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,840
523
6,268
8,558
3,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Cal1go n0x
Bellona
7
0 / 8 / 2
5,458
364
2,987
8,258
4,450
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
SuperPelon
Ne Zha
2
0 / 4 / 0
4,514
301
280
3,617
658
Tiamat
9
1 / 6 / 5
6,356
424
4,915
9,282
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
thatibreak
Arachne
10
6 / 4 / 0
7,086
472
8,087
9,597
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 2 / 3
7,816
521
3,650
10,650
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
D-TOWNBROWN9
Xing Tian
12
8 / 1 / 5
8,661
577
4,306
9,633
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Smallppt69
Arachne
12
4 / 5 / 5
7,847
523
4,112
7,872
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 8
7,648
510
7,033
7,979
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
snollygoster4
Danzaburou
13
6 / 1 / 2
8,728
582
7,868
6,785
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
25
27
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Bellona
3
2
3
2.25
L
Bellona
Cal1go n0x
Bellona
0
8
2
0.13
W
Xing Tian
D-TOWNBROWN9
Xing Tian
8
1
5
10.5
W
Arachne
Smallppt69
Arachne
4
5
5
1.3
L
Ne Zha
SuperPelon
Ne Zha
0
4
0
0
L
Tiamat
1
6
5
0.58
W
4
1
8
8
W
Danzaburou
snollygoster4
Danzaburou
6
1
2
7
L
Arachne
thatibreak
Arachne
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
26,969
39,312
Taken
42,919
18,799
Mitigated
22,569
7,248
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
542
0
2,510
8,558
3,371
766
555
7,928
41,317
0
W
Bellona
3,650
1,352
0
3,562
10,650
4,996
2,321
3,962
6,688
0
32,671
L
Bellona
Cal1go n0x
Bellona
2,987
863
0
288
8,258
4,450
416
1,151
7,082
0
13,046
W
Xing Tian
D-TOWNBROWN9
Xing Tian
4,306
465
0
4,138
9,633
4,871
962
1,324
8,209
22,579
0
W
Arachne
Smallppt69
Arachne
4,112
1,950
0
1,311
7,872
4,465
0
1,402
6,330
0
35,414
L
Ne Zha
SuperPelon
Ne Zha
280
176
0
0
3,617
658
0
220
3,347
0
3,745
L
Tiamat
4,915
682
0
2,060
9,282
5,053
0
739
8,304
24,702
0
W
7,033
1,485
0
1,723
7,979
6,028
1,463
1,636
6,131
0
28,465
W
Danzaburou
snollygoster4
Danzaburou
7,868
3,332
0
1,398
6,785
2,209
2,101
2,303
4,378
0
41,283
L
Arachne
thatibreak
Arachne
8,087
5,082
0
2,390
9,597
5,267
0
1,641
7,846
0
28,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
40,700
199
Minions Killed
283
0
Camps Cleared
0
1,112,398
Distance Traveled
1,469,197
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,840
523
83
6
0
244,901
0
W
Bellona
7,816
521
54
4
0
304,054
3
L
Bellona
5,458
364
22
1
0
200,241
0
W
Xing Tian
8,661
577
35
2
0
317,950
3
W
Arachne
7,847
523
64
4
0
285,989
0
L
Ne Zha
4,514
301
3
0
0
134,511
0
L
Tiamat
6,356
424
35
2
0
257,532
2
W
Chaac
7,648
510
42
3
0
310,116
0
W
Danzaburou
8,728
582
88
6
0
251,088
1
L
Arachne
7,086
472
56
4
0
275,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role