Player Matchup

Yemoja
Yemoja
BigDaddyShreck
Yemoja
Level 124
God Stats
6W - 6L
1,545 SR
Queue Stats
8W - 8L
1,455 Elo+
Solo
Skadi
Skadi
SolemnSister
Skadi
Level 123
God Stats
2W - 4L
1,312 SR
Queue Stats
128W - 159L
1,449 Elo+
Solo
Tiamat
Tiamat
oldgold800
Tiamat
Level 133
God Stats
15W - 18L
1,500 SR
Queue Stats
207W - 242L
1,615 Elo+
Solo
Osiris
Osiris
skaught21
Osiris
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 100L
1,436 Elo+
Solo
Sol
Sol
staryer101
Sol
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 49L
1,392 Elo+
Solo
Team Averages
Level 120
1,471 SR
1,469 Elo+

VS

Team Averages
Level 103
1,527 SR
1,558 Elo+
Neith
Neith
Argheti
Neith
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
195W - 196L
1,503 Elo+
Party 1
Hercules
Hercules
FullmetalDraco
Hercules
Level 16
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hera
Hera
SpellMoon17
Hera
Level 97
God Stats
1W - 0L
1,398 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
TheR20
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,828 Elo+
Party 1
Tiamat
Tiamat
kingz567
Tiamat
Level 97
God Stats
7W - 4L
1,500 SR
Queue Stats
242W - 226L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,695
543
991
13,625
11,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 3 / 6
11,334
708
10,827
14,027
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
oldgold800
Tiamat
17
3 / 3 / 5
10,903
681
10,180
13,145
11,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
skaught21
Osiris
17
2 / 2 / 4
10,746
672
7,422
9,911
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 5 / 1
11,443
715
17,599
18,560
7,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Argheti
Neith
19
5 / 0 / 5
12,441
778
14,103
11,016
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
18
4 / 5 / 9
11,776
736
9,938
21,156
14,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 3 / 7
12,253
766
13,032
6,713
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
TheR20
Merlin
17
3 / 3 / 3
11,707
732
13,471
11,767
4,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
kingz567
Tiamat
19
3 / 2 / 6
12,078
755
9,179
13,814
10,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
18
18
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Argheti
Neith
5
0
5
7.5
L
0
5
3
0.3
W
Hercules
4
5
9
1.7
L
3
3
6
2
W
3
3
7
2.17
W
Merlin
TheR20
Merlin
3
3
3
1.5
W
Tiamat
kingz567
Tiamat
3
2
6
3
L
Tiamat
oldgold800
Tiamat
3
3
5
1.83
L
Osiris
skaught21
Osiris
2
2
4
2
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
59,723
69,268
Taken
64,466
46,079
Mitigated
36,945
17,474
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Argheti
Neith
14,103
5,608
0
7,163
11,016
4,829
3,351
5,035
5,853
0
49,072
L
991
235
5,296
1,705
13,625
11,972
0
6,578
6,921
6,990
0
W
Hercules
9,938
2,529
0
7,376
21,156
14,342
1,512
8,340
12,432
18
19,794
L
10,827
2,355
890
1,226
14,027
6,313
265
7,200
6,607
0
54,491
W
13,032
3,958
0
988
6,713
2,736
1,789
3,294
3,213
49,023
0
W
Merlin
TheR20
Merlin
13,471
439
0
2,615
11,767
4,644
634
6,485
5,022
44,645
0
W
Tiamat
kingz567
Tiamat
9,179
545
659
4,370
13,814
10,394
193
4,912
8,674
42,097
0
L
Tiamat
oldgold800
Tiamat
10,180
697
788
2,479
13,145
11,105
1
7,022
5,949
32,295
0
L
Osiris
skaught21
Osiris
7,422
2,567
0
248
9,911
8,732
0
5,991
3,774
0
38,403
L
17,599
1,563
0
4,842
18,560
7,957
478
8,340
9,891
52,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
60,255
350
Minions Killed
352
8
Camps Cleared
8
1,294,969
Distance Traveled
1,385,694
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,441
778
86
5
1
270,907
4
L
Yemoja
8,695
543
15
1
0
241,123
0
W
Hercules
11,776
736
12
1
0
287,058
0
L
Skadi
11,334
708
114
7
1
285,403
4
W
Hera
12,253
766
81
5
3
286,053
0
W
Merlin
11,707
732
81
5
2
227,103
0
W
Tiamat
12,078
755
92
6
2
314,573
4
L
Tiamat
10,903
681
35
2
2
244,175
0
L
Osiris
10,746
672
89
6
4
240,241
3
L
Sol
11,443
715
97
6
1
284,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role