Player Matchup

Tiamat
Tiamat
Dysphoria9246
Tiamat
Level 112
God Stats
1W - 6L
1,500 SR
Queue Stats
60W - 69L
1,420 Elo+
Party 1
Neith
Neith
Miss Kyuti
Neith
Level 102
God Stats
4W - 4L
1,388 SR
Queue Stats
40W - 38L
1,456 Elo+
Party 1
Chaac
Chaac
R3KL3SS SIN
Chaac
Level 65
God Stats
1W - 2L
1,726 SR
Queue Stats
10W - 19L
1,362 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,413 Elo+

VS

Team Averages
Level 65
1,436 SR
1,340 Elo+
Bacchus
Bacchus
Lunar_Shield_
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,190 Elo+
Party 2
Tiamat
Tiamat
Woah My Sack
Tiamat
Level 54
God Stats
5W - 12L
1,482 SR
Queue Stats
114W - 135L
1,517 Elo+
Solo
Izanami
Izanami
okami069
Izanami
Level 80
God Stats
9W - 7L
1,328 SR
Queue Stats
241W - 298L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,934
596
6,927
9,551
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 1 / 6
10,000
667
11,296
13,864
4,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 4 / 3
9,857
657
10,749
20,734
11,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 2 / 6
11,012
734
7,860
13,050
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
13
2 / 6 / 7
9,846
656
14,826
12,545
10,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
okami069
Izanami
15
5 / 1 / 5
11,322
755
14,130
11,377
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
10
10
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Bacchus
3
2
6
3
L
Neith
3
1
6
6
L
5
4
3
1.63
W
Tiamat
2
6
7
0.92
W
Izanami
okami069
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
36,816
44,149
Taken
36,972
21,311
Mitigated
33,682
15,941
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,927
1,317
0
1,876
9,551
5,294
202
6,012
3,269
25,730
0
W
Bacchus
7,860
370
756
2,403
13,050
16,856
117
3,369
9,386
17,712
0
L
Neith
11,296
3,196
214
6,282
13,864
4,884
675
5,317
8,299
0
37,589
L
10,749
3,379
0
7,569
20,734
11,133
0
10,284
9,865
0
28,520
W
Tiamat
14,826
735
0
1,271
12,545
10,014
0
1,180
11,163
30,914
0
W
Izanami
okami069
Izanami
14,130
8,097
0
553
11,377
6,812
3,799
1,766
9,480
0
95,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
32,180
143
Minions Killed
209
0
Camps Cleared
0
819,718
Distance Traveled
844,520
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,934
596
47
3
0
248,661
0
W
Bacchus
11,012
734
7
0
0
297,359
0
L
Neith
10,000
667
55
4
0
260,081
0
L
Chaac
9,857
657
41
3
0
310,976
3
W
Tiamat
9,846
656
46
3
0
290,380
3
W
Izanami
11,322
755
156
10
0
256,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role