Player Matchup

King Arthur
King Arthur
Linemachine
King Arthur
Level 129
God Stats
2W - 4L
1,693 SR
Queue Stats
44W - 42L
1,472 Elo+
Party 3
Tiamat
Tiamat
Mayopnaise
Tiamat
Level 80
God Stats
2W - 2L
1,450 SR
Queue Stats
323W - 315L
1,413 Elo+
Party 3
Artemis
Artemis
Rambo Snail
Artemis
Level 59
God Stats
7W - 5L
1,488 SR
Queue Stats
22W - 23L
1,560 Elo+
Solo
Arachne
Arachne
Wiidaz_Qc
Arachne
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 45L
1,539 Elo+
Party 3
Geb
Geb
Zeus tahz
Geb
Level 55
God Stats
0W - 4L
1,171 SR
Queue Stats
93W - 91L
1,500 Elo+
Party 3
Team Averages
Level 84
1,460 SR
1,497 Elo+

VS

Team Averages
Level 112
1,517 SR
1,553 Elo+
Kuzenbo
Kuzenbo
ChameleonKid
Kuzenbo
Level 157
God Stats
24W - 29L
1,616 SR
Queue Stats
342W - 351L
1,471 Elo+
Party 1
Izanami
Izanami
Floral4718
Izanami
Level 102
God Stats
2W - 2L
1,721 SR
Queue Stats
125W - 110L
1,550 Elo+
Party 2
Poseidon
Poseidon
Maniac llx
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,755 Elo+
Solo
Tiamat
Tiamat
RaccoonJuice518
Tiamat
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,512 Elo+
Party 2
Arachne
Arachne
aBadGamer93
Arachne
Level 64
God Stats
3W - 5L
1,248 SR
Queue Stats
224W - 238L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Linemachine
King Arthur
16
5 / 4 / 1
10,439
522
15,194
24,065
20,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Mayopnaise
Tiamat
13
3 / 6 / 4
9,185
459
15,803
13,903
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Rambo Snail
Artemis
14
1 / 9 / 0
8,604
430
6,058
15,679
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Wiidaz_Qc
Arachne
14
3 / 5 / 4
9,272
464
8,052
17,828
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 3
8,201
410
6,273
18,695
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChameleonKid
Kuzenbo
16
3 / 1 / 9
9,384
469
12,600
14,207
18,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Floral4718
Izanami
18
13 / 2 / 8
11,784
589
19,860
15,600
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Maniac llx
Poseidon
16
4 / 3 / 10
10,114
506
13,365
12,107
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 17
9,415
471
8,815
11,387
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
aBadGamer93
Arachne
17
9 / 5 / 8
11,127
556
14,541
23,186
11,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
12
Kills
32
32
Deaths
12
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChameleonKid
Kuzenbo
3
1
9
7.5
W
Izanami
Floral4718
Izanami
13
2
8
8.5
L
King Arthur
Linemachine
King Arthur
5
4
1
1.38
W
Poseidon
Maniac llx
Poseidon
4
3
10
3
L
Tiamat
Mayopnaise
Tiamat
3
6
4
0.83
W
3
1
17
11.5
L
Artemis
Rambo Snail
Artemis
1
9
0
0.11
L
Arachne
Wiidaz_Qc
Arachne
3
5
4
1
L
0
8
3
0.19
W
Arachne
aBadGamer93
Arachne
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,380
Damage
69,181
90,170
Taken
76,487
51,652
Mitigated
54,007
21,761
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChameleonKid
Kuzenbo
12,600
3,984
0
1,998
14,207
18,199
627
2,848
11,094
46,448
0
W
Izanami
Floral4718
Izanami
19,860
13,595
0
8,809
15,600
7,257
2,390
4,568
10,888
0
98,278
L
King Arthur
Linemachine
King Arthur
15,194
556
0
6,482
24,065
20,043
31
11,321
12,211
393
76,387
W
Poseidon
Maniac llx
Poseidon
13,365
1,129
0
975
12,107
4,019
208
4,649
7,012
62,697
0
L
Tiamat
Mayopnaise
Tiamat
15,803
996
114
2,650
13,903
8,358
0
6,675
7,063
52,085
0
W
8,815
1,120
0
3,745
11,387
13,268
110
3,663
7,408
32,274
0
L
Artemis
Rambo Snail
Artemis
6,058
2,103
0
3,526
15,679
4,322
0
4,022
11,357
0
46,797
L
Arachne
Wiidaz_Qc
Arachne
8,052
6,145
0
6,415
17,828
6,691
0
4,922
12,656
0
44,140
L
6,273
629
0
2,574
18,695
12,238
0
6,242
12,103
30,591
0
W
Arachne
aBadGamer93
Arachne
14,541
8,686
0
10,534
23,186
11,264
79
5,618
17,192
0
76,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
51,824
476
Minions Killed
489
0
Camps Cleared
0
1,744,316
Distance Traveled
1,853,215
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,384
469
85
4
0
364,251
0
W
Izanami
11,784
589
142
7
0
360,639
0
L
King Arthur
10,439
522
154
8
0
359,409
5
W
Poseidon
10,114
506
106
5
0
367,367
4
L
Tiamat
9,185
459
109
5
0
354,455
2
W
Tiamat
9,415
471
43
2
0
350,100
1
L
Artemis
8,604
430
102
5
0
287,799
2
L
Arachne
9,272
464
80
4
0
377,714
2
L
Geb
8,201
410
31
2
0
364,939
1
W
Arachne
11,127
556
113
6
0
410,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role