Player Matchup

Tyr
Tyr
FEMARC
Tyr
Level 28
God Stats
1W - 2L
1,721 SR
Queue Stats
225W - 241L
1,583 Elo+
Solo
Artemis
Artemis
Piztukill
Artemis
Level 5
God Stats
2W - 3L
1,488 SR
Queue Stats
5W - 9L
1,489 Elo+
Solo
Scylla
Scylla
Rechuga
Scylla
Level 27
God Stats
5W - 7L
1,645 SR
Queue Stats
13W - 20L
1,456 Elo+
Solo
Ullr
Ullr
beconzitos
Ullr
Level 18
God Stats
30W - 16L
1,676 SR
Queue Stats
96W - 62L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
pulpillo007
Ao Kuang
Level 28
God Stats
12W - 17L
1,261 SR
Queue Stats
205W - 249L
1,476 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,523 Elo+

VS

Team Averages
Level 28
1,568 SR
1,571 Elo+
Ratatoskr
Ratatoskr
CebolaDoce
Ratatoskr
Level 18
God Stats
24W - 16L
1,644 SR
Queue Stats
25W - 17L
1,628 Elo+
Party 1
Da Ji
Da Ji
Meninola
Da Ji
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,684 Elo+
Party 1
The Morrigan
The Morrigan
Synbiotica
The Morrigan
Level 29
God Stats
21W - 20L
1,622 SR
Queue Stats
25W - 29L
1,565 Elo+
Solo
Artemis
Artemis
Valezi2331
Artemis
Level 48
God Stats
2W - 2L
1,391 SR
Queue Stats
216W - 256L
1,490 Elo+
Party 1
Achilles
Achilles
zetchbell334
Achilles
Level 26
God Stats
11W - 6L
1,685 SR
Queue Stats
106W - 139L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
FEMARC
Tyr
20
2 / 6 / 5
12,759
473
8,037
21,166
18,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Piztukill
Artemis
19
3 / 7 / 5
11,884
440
6,613
16,744
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Rechuga
Scylla
20
4 / 5 / 2
13,362
495
9,104
12,885
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 5
12,816
475
12,646
21,364
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
pulpillo007
Ao Kuang
19
8 / 7 / 6
12,925
479
18,178
24,219
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CebolaDoce
Ratatoskr
20
4 / 3 / 3
14,340
531
12,043
18,591
8,217
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Meninola
Da Ji
20
6 / 5 / 3
13,350
494
10,661
16,380
7,911
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Synbiotica
The Morrigan
20
7 / 2 / 5
15,798
585
21,491
10,907
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Valezi2331
Artemis
20
8 / 6 / 7
14,134
523
18,537
17,352
12,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
zetchbell334
Achilles
20
4 / 4 / 11
14,198
526
16,562
23,342
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
20
Kills
29
29
Deaths
20
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CebolaDoce
Ratatoskr
4
3
3
1.83
L
Tyr
FEMARC
Tyr
2
6
5
0.75
W
Da Ji
Meninola
Da Ji
6
5
3
1.5
L
Artemis
Piztukill
Artemis
3
7
5
0.79
L
Scylla
Rechuga
Scylla
4
5
2
1
W
The Morrigan
Synbiotica
The Morrigan
7
2
5
4.75
W
Artemis
Valezi2331
Artemis
8
6
7
1.92
L
3
4
5
1.38
L
Ao Kuang
pulpillo007
Ao Kuang
8
7
6
1.57
W
Achilles
zetchbell334
Achilles
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
79,294
96,378
Taken
86,572
48,159
Mitigated
54,580
21,211
Healing
26,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CebolaDoce
Ratatoskr
12,043
4,612
0
8,148
18,591
8,217
3,861
5,840
12,631
0
125,405
L
Tyr
FEMARC
Tyr
8,037
1,422
0
4,143
21,166
18,250
1,570
2,203
18,963
0
85,879
W
Da Ji
Meninola
Da Ji
10,661
3,845
0
3,197
16,380
7,911
1,044
4,912
11,395
0
79,933
L
Artemis
Piztukill
Artemis
6,613
3,554
0
3,450
16,744
6,287
1,932
4,266
12,478
0
55,600
L
Scylla
Rechuga
Scylla
9,104
871
0
1,850
12,885
4,395
2,985
2,245
10,640
76,786
0
W
The Morrigan
Synbiotica
The Morrigan
21,491
3,527
0
4,257
10,907
4,069
1,903
2,779
7,419
114,403
6,484
W
Artemis
Valezi2331
Artemis
18,537
7,301
486
2,969
17,352
12,253
2,594
4,763
12,370
0
83,069
L
12,646
5,318
0
1,151
21,364
10,656
543
8,408
12,934
0
95,410
L
Ao Kuang
pulpillo007
Ao Kuang
18,178
4,885
0
10,617
24,219
8,571
0
1,573
22,646
55,594
0
W
Achilles
zetchbell334
Achilles
16,562
6,435
0
7,891
23,342
22,130
555
7,962
15,000
0
46,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,746
Gold Earned
71,820
617
Minions Killed
688
0
Camps Cleared
0
2,352,476
Distance Traveled
2,488,853
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,340
531
196
7
0
546,845
1
L
Tyr
12,759
473
130
5
0
546,896
6
W
Da Ji
13,350
494
123
5
0
518,338
4
L
Artemis
11,884
440
97
4
0
426,198
0
L
Scylla
13,362
495
165
6
0
460,639
4
W
The Morrigan
15,798
585
200
7
0
501,227
10
W
Artemis
14,134
523
116
4
0
432,560
2
L
Ullr
12,816
475
157
6
0
471,894
0
L
Ao Kuang
12,925
479
68
3
0
446,849
0
W
Achilles
14,198
526
53
2
0
489,883
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role