Player Matchup

Erlang Shen
Erlang Shen
Chaos478
Erlang Shen
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 90L
1,487 Elo+
Solo
Nox
Nox
Matero97
Nox
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,589 Elo+
Party 3
Mercury
Mercury
NeoNick
Mercury
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,608 Elo+
Party 3
Ullr
Ullr
Staliingrado
Ullr
Level 154
God Stats
56W - 48L
1,660 SR
Queue Stats
1,126W - 1,060L
1,614 Elo+
Party 2
Athena
Athena
XxCoRiNgAxX3107
Athena
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
636W - 593L
1,559 Elo+
Party 2
Team Averages
Level 146
1,532 SR
1,571 Elo+

VS

Team Averages
Level 146
1,639 SR
1,566 Elo+
Terra
Terra
Loxanorde
Terra
Level 148
God Stats
2W - 0L
1,734 SR
Queue Stats
69W - 48L
1,554 Elo+
Party 1
Achilles
Achilles
SternKnight
Achilles
Level 158
God Stats
4W - 2L
1,803 SR
Queue Stats
84W - 80L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
fourguard
Heimdallr
Level 140
God Stats
2W - 4L
1,491 SR
Queue Stats
283W - 292L
1,504 Elo+
Solo
Ra
Ra
xRk7
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
xzDarkAngelxz
Nemesis
Level 126
God Stats
16W - 10L
1,668 SR
Queue Stats
533W - 476L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaos478
Erlang Shen
9
0 / 3 / 0
5,095
510
5,061
10,390
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,205
521
2,307
4,645
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
NeoNick
Mercury
9
2 / 2 / 0
5,058
506
1,253
6,007
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
4,613
461
3,618
5,902
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,311
431
2,119
8,870
3,097
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Loxanorde
Terra
8
1 / 1 / 5
5,382
538
2,813
6,095
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SternKnight
Achilles
10
2 / 0 / 1
5,710
571
6,685
10,109
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
fourguard
Heimdallr
9
1 / 1 / 3
5,277
528
3,469
5,698
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
xRk7
Ra
10
2 / 1 / 1
6,068
607
3,986
3,768
1,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
11
7 / 0 / 2
6,639
664
6,368
4,339
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chaos478
Erlang Shen
0
3
0
0
W
Terra
Loxanorde
Terra
1
1
5
3.5
L
0
3
2
0.33
L
Mercury
NeoNick
Mercury
2
2
0
1
L
1
3
1
0.5
W
Achilles
SternKnight
Achilles
2
0
1
2.5
L
0
2
1
0.25
W
Heimdallr
fourguard
Heimdallr
1
1
3
2.5
W
Ra
xRk7
Ra
2
1
1
2.5
W
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
23,321
35,814
Taken
30,009
12,576
Mitigated
13,926
12,164
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chaos478
Erlang Shen
5,061
2,728
0
5,608
10,390
4,671
0
150
10,240
0
24,962
W
Terra
Loxanorde
Terra
2,813
675
474
2,327
6,095
2,918
0
891
5,164
10,323
0
L
2,307
813
0
721
4,645
1,588
0
2,434
2,211
26,811
0
L
Mercury
NeoNick
Mercury
1,253
553
0
1,539
6,007
1,643
0
1,624
4,383
0
18,294
L
3,618
2,063
0
1,914
5,902
1,577
0
943
4,959
0
22,886
W
Achilles
SternKnight
Achilles
6,685
2,260
0
4,510
10,109
5,658
0
784
9,325
0
26,410
L
2,119
956
193
2,189
8,870
3,097
0
1,648
7,222
15,108
0
W
Heimdallr
fourguard
Heimdallr
3,469
1,997
0
2,212
5,698
1,624
266
654
5,044
0
27,398
W
Ra
xRk7
Ra
3,986
482
472
1,340
3,768
1,245
148
1,473
2,189
40,005
0
W
Nemesis
6,368
2,777
0
345
4,339
2,481
0
469
3,861
0
34,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
29,076
231
Minions Killed
276
0
Camps Cleared
0
939,292
Distance Traveled
996,312
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,095
510
63
6
0
191,604
3
W
Terra
5,382
538
13
1
0
205,222
3
L
Nox
5,205
521
68
7
0
178,010
2
L
Mercury
5,058
506
38
4
0
235,972
2
L
Ullr
4,613
461
39
4
0
141,831
1
W
Achilles
5,710
571
54
5
0
186,917
0
L
Athena
4,311
431
23
2
0
191,875
3
W
Heimdallr
5,277
528
51
5
0
187,237
0
W
Ra
6,068
607
94
9
0
188,075
5
W
Nemesis
6,639
664
64
6
0
228,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role