Player Matchup

Tiamat
Tiamat
Destruuction
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 144L
1,446 Elo+
Party 2
Yemoja
Yemoja
a fat pencil
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,403 Elo+
Party 2
Medusa
Medusa
alxSTEELERS65
Medusa
Level 68
God Stats
13W - 16L
1,300 SR
Queue Stats
42W - 74L
1,548 Elo+
Party 2
Team Averages
Level 79
1,433 SR
1,466 Elo+

VS

Team Averages
Level 65
1,453 SR
1,563 Elo+
Artio
Artio
DrDeath124
Artio
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 169L
1,585 Elo+
Party 1
Tiamat
Tiamat
TS BoneDaddy
Tiamat
Level 49
God Stats
2W - 3L
1,718 SR
Queue Stats
71W - 60L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
xMagicAce MX
Jing Wei
Level 58
God Stats
2W - 6L
1,141 SR
Queue Stats
334W - 334L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 1
9,762
514
11,845
14,389
8,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
1 / 3 / 0
9,771
514
4,626
12,905
12,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 7 / 1
9,877
520
13,354
18,636
6,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 0 / 10
12,488
657
10,747
16,729
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
16
3 / 1 / 7
11,348
597
13,371
7,130
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xMagicAce MX
Jing Wei
16
8 / 0 / 4
12,802
674
15,692
17,407
7,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
1
0.17
W
Artio
2
0
10
7
W
Tiamat
3
1
7
6.5
L
Yemoja
1
3
0
0.33
L
0
7
1
0.07
W
Jing Wei
xMagicAce MX
Jing Wei
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,825
Damage
39,810
45,930
Taken
41,266
27,269
Mitigated
25,446
18,445
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,845
566
1,550
3,603
14,389
8,125
0
6,695
7,262
43,413
0
W
Artio
10,747
1,221
1,692
9,231
16,729
14,601
139
7,303
9,426
31,071
0
W
Tiamat
13,371
269
612
2,504
7,130
3,695
150
3,206
3,924
43,941
0
L
Yemoja
4,626
157
5,653
3,818
12,905
12,154
0
6,922
5,427
14,712
0
L
13,354
5,629
749
3,072
18,636
6,990
0
9,253
9,005
0
60,034
W
Jing Wei
xMagicAce MX
Jing Wei
15,692
13,091
0
7,711
17,407
7,150
2,111
6,012
11,395
0
91,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
36,638
172
Minions Killed
215
0
Camps Cleared
0
924,698
Distance Traveled
1,029,680
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,762
514
74
4
0
323,111
0
W
Artio
12,488
657
44
2
0
330,559
0
W
Tiamat
11,348
597
53
3
0
366,069
0
L
Yemoja
9,771
514
25
1
0
324,390
1
L
Medusa
9,877
520
73
4
0
277,197
1
W
Jing Wei
12,802
674
118
6
0
333,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role