Player Matchup

Ah Puch
Ah Puch
Kweendom
Ah Puch
Level 28
God Stats
5W - 3L
1,893 SR
Queue Stats
50W - 45L
1,421 Elo+
Party 1
Tiamat
Tiamat
Prrrime
Tiamat
Level 29
God Stats
7W - 0L
1,794 SR
Queue Stats
83W - 89L
1,472 Elo+
Party 2
Rama
Rama
Xenriath
Rama
Level 11
God Stats
4W - 1L
1,621 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
chromaburst33
Jormungandr
Level 28
God Stats
6W - 2L
1,879 SR
Queue Stats
38W - 35L
1,402 Elo+
Party 1
Thanatos
Thanatos
yetruo
Thanatos
Level 17
God Stats
11W - 18L
1,422 SR
Queue Stats
63W - 68L
1,511 Elo+
Party 2
Team Averages
Level 23
1,722 SR
1,458 Elo+

VS

Team Averages
Level 21
1,508 SR
1,491 Elo+
Cthulhu
Cthulhu
Kachoomie
Cthulhu
Level 16
God Stats
0W - 2L
1,541 SR
Queue Stats
11W - 7L
1,666 Elo+
Solo
Discordia
Discordia
Lydiansnow
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,461 Elo+
Solo
Kukulkan
Kukulkan
RegentWizard172
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,463 Elo+
Solo
Neith
Neith
killernik27
Neith
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
136W - 154L
1,592 Elo+
Solo
Ullr
Ullr
xiBruhhh
Ullr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kweendom
Ah Puch
16
4 / 4 / 6
10,295
1,030
11,550
10,822
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Prrrime
Tiamat
16
2 / 1 / 11
9,851
985
14,076
7,684
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 4 / 11
9,586
959
11,304
9,832
3,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
chromaburst33
Jormungandr
15
1 / 4 / 8
9,354
935
7,374
13,572
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
yetruo
Thanatos
16
8 / 1 / 9
11,209
1,121
15,130
9,583
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kachoomie
Cthulhu
16
4 / 3 / 7
10,186
1,019
12,456
18,703
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Lydiansnow
Discordia
16
2 / 5 / 8
9,746
975
10,828
12,440
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
14
2 / 2 / 2
9,045
905
5,439
6,614
2,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 5
9,811
981
13,163
15,786
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
14
3 / 5 / 3
9,025
903
4,667
8,878
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
17
Kills
14
14
Deaths
17
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kachoomie
Cthulhu
4
3
7
2.5
W
Ah Puch
Kweendom
Ah Puch
4
4
6
1.75
L
Discordia
Lydiansnow
Discordia
2
5
8
1.2
W
Tiamat
Prrrime
Tiamat
2
1
11
7.5
L
Kukulkan
2
2
2
1.5
W
Rama
2
4
11
1.88
W
Jormungandr
chromaburst33
Jormungandr
1
4
8
1.25
L
3
2
5
2.75
L
Ullr
3
5
3
0.9
W
Thanatos
yetruo
Thanatos
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
46,553
51,493
Taken
62,421
25,768
Mitigated
35,524
14,242
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kachoomie
Cthulhu
12,456
1,404
0
515
18,703
20,464
0
9,586
9,117
23,537
0
W
Ah Puch
Kweendom
Ah Puch
11,550
688
0
1,838
10,822
4,121
0
5,617
5,105
37,130
0
L
Discordia
Lydiansnow
Discordia
10,828
982
0
32
12,440
4,176
0
6,651
5,789
21,020
0
W
Tiamat
Prrrime
Tiamat
14,076
1,790
0
1,739
7,684
7,676
0
4,996
2,578
22,186
0
L
Kukulkan
5,439
843
655
774
6,614
2,268
0
3,267
3,347
22,269
0
W
Rama
11,304
8,563
0
1,687
9,832
3,799
0
5,441
4,291
0
22,744
W
Jormungandr
chromaburst33
Jormungandr
7,374
1,711
1,093
993
13,572
5,906
0
8,623
4,746
24,736
0
L
13,163
6,236
0
2,674
15,786
5,461
0
9,223
6,563
0
38,277
L
Ullr
4,667
2,370
0
6
8,878
3,155
0
4,273
4,605
0
8,639
W
Thanatos
yetruo
Thanatos
15,130
4,758
0
6,892
9,583
4,266
0
3,433
6,050
0
25,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
47,813
168
Minions Killed
193
3
Camps Cleared
3
949,243
Distance Traveled
767,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,186
1,019
39
4
0
179,156
0
W
Ah Puch
10,295
1,030
63
6
0
185,976
0
L
Discordia
9,746
975
22
2
0
170,693
0
W
Tiamat
9,851
985
31
3
3
228,604
1
L
Kukulkan
9,045
905
57
6
0
129,917
0
W
Rama
9,586
959
19
2
0
143,110
1
W
Jormungandr
9,354
935
33
3
0
171,283
0
L
Neith
9,811
981
61
6
2
196,105
0
L
Ullr
9,025
903
14
1
1
91,199
0
W
Thanatos
11,209
1,121
22
2
0
220,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role