Player Matchup

Tiamat
Tiamat
BlackPhoenix996
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,314 Elo+
Party 2
Bastet
Bastet
BraunTron
Bastet
Level 160
God Stats
21W - 5L
1,569 SR
Queue Stats
46W - 35L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
MFchad
Nu Wa
Level 125
God Stats
48W - 29L
1,651 SR
Queue Stats
74W - 56L
1,548 Elo+
Solo
Horus
Horus
OAC FallenAngel
Horus
Level 121
God Stats
1W - 1L
1,296 SR
Queue Stats
80W - 72L
1,314 Elo+
Party 2
Ares
Ares
StonyXander
Ares
Level 121
God Stats
1W - 0L
1,732 SR
Queue Stats
25W - 30L
1,461 Elo+
Party 1
Team Averages
Level 131
1,550 SR
1,441 Elo+

VS

Team Averages
Level 116
1,469 SR
1,481 Elo+
Kukulkan
Kukulkan
B055M4N1218
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 167L
1,529 Elo+
Party 4
Pele
Pele
ItZ_TearZ_
Pele
Level 94
God Stats
45W - 49L
1,599 SR
Queue Stats
123W - 124L
1,498 Elo+
Solo
Apollo
Apollo
Mace Grimdu
Apollo
Level 156
God Stats
1W - 6L
1,500 SR
Queue Stats
151W - 161L
1,409 Elo+
Party 3
Mulan
Mulan
SuhhDoode
Mulan
Level 115
God Stats
0W - 2L
1,247 SR
Queue Stats
27W - 29L
1,419 Elo+
Party 3
Tiamat
Tiamat
killermind
Tiamat
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 224L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
11,640
831
13,236
11,438
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
BraunTron
Bastet
19
10 / 3 / 14
13,348
953
20,741
16,355
8,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
MFchad
Nu Wa
18
4 / 4 / 17
11,713
837
16,725
8,756
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 16
12,131
867
9,261
16,491
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 19
12,195
871
5,715
16,570
17,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B055M4N1218
Kukulkan
15
2 / 4 / 4
9,335
667
11,861
11,465
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 7
9,944
710
10,111
13,580
9,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
16
3 / 7 / 7
10,091
721
4,547
15,196
6,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
SuhhDoode
Mulan
14
1 / 5 / 5
8,808
629
10,523
17,625
14,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
killermind
Tiamat
17
5 / 6 / 5
11,341
810
13,835
15,671
11,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
27
Kills
14
14
Deaths
27
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
B055M4N1218
Kukulkan
2
4
4
1
W
6
3
11
3.83
W
Bastet
BraunTron
Bastet
10
3
14
5.67
L
3
5
7
1.3
W
Nu Wa
MFchad
Nu Wa
4
4
17
3.13
L
Apollo
3
7
7
0.93
W
4
2
16
6
W
3
2
19
6.25
L
Mulan
SuhhDoode
Mulan
1
5
5
0.7
L
Tiamat
killermind
Tiamat
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,678
Damage
50,877
69,610
Taken
73,537
62,277
Mitigated
44,908
23,416
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
B055M4N1218
Kukulkan
11,861
816
0
0
11,465
4,213
1
4,665
6,800
36,043
0
W
13,236
1,036
1,779
2,706
11,438
10,626
625
4,947
6,466
34,358
0
W
Bastet
BraunTron
Bastet
20,741
5,376
0
5,042
16,355
8,356
1,865
7,358
8,897
0
52,812
L
10,111
2,260
0
1,095
13,580
9,100
31
7,418
6,162
0
32,255
W
Nu Wa
MFchad
Nu Wa
16,725
6,236
1,703
740
8,756
4,231
3,977
2,933
5,748
51,847
0
L
Apollo
4,547
1,160
0
3,428
15,196
6,085
0
6,732
8,464
0
35,659
W
9,261
3,875
4,470
5,536
16,491
21,208
849
4,909
11,357
0
20,501
W
5,715
815
0
1,440
16,570
17,856
1,136
5,989
10,431
14,510
0
L
Mulan
SuhhDoode
Mulan
10,523
1,696
0
1,150
17,625
14,440
0
9,050
8,575
0
23,651
L
Tiamat
killermind
Tiamat
13,835
770
255
2,094
15,671
11,070
0
8,051
7,620
40,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
49,519
267
Minions Killed
272
9
Camps Cleared
4
1,337,752
Distance Traveled
1,190,994
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,335
667
66
5
0
234,752
1
W
Tiamat
11,640
831
60
4
2
273,923
1
W
Bastet
13,348
953
74
5
6
303,270
4
L
Pele
9,944
710
36
3
1
254,618
2
W
Nu Wa
11,713
837
76
5
1
225,180
9
L
Apollo
10,091
721
84
6
1
255,725
2
W
Horus
12,131
867
33
2
0
268,566
0
W
Ares
12,195
871
24
2
0
266,813
1
L
Mulan
8,808
629
31
2
1
213,973
3
L
Tiamat
11,341
810
55
4
1
231,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role