Player Matchup

Tiamat
Tiamat
Georhay238
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,557 Elo+
Party 1
Ymir
Ymir
Jayhawker47
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Nball35
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,557 Elo+
Party 1
Neith
Neith
playerw22
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,504 Elo+
Party 1
Tyr
Tyr
resin57
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,524 Elo+

VS

Team Averages
Level 21
1,453 SR
1,385 Elo+
Aphrodite
Aphrodite
SoccerScare
Aphrodite
Level 17
God Stats
4W - 10L
1,303 SR
Queue Stats
80W - 120L
1,294 Elo+
Solo
Bellona
Bellona
SolumTempus
Bellona
Level 9
God Stats
19W - 22L
1,530 SR
Queue Stats
68W - 88L
1,400 Elo+
Solo
Izanami
Izanami
VileKitsune
Izanami
Level 28
God Stats
30W - 20L
1,524 SR
Queue Stats
95W - 73L
1,484 Elo+
Solo
Cupid
Cupid
Yetibaptist
Cupid
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
59W - 83L
1,363 Elo+
Party 2
Eset
Eset
iBetrayal
Eset
Level 27
God Stats
9W - 6L
1,411 SR
Queue Stats
71W - 95L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Georhay238
Tiamat
11
1 / 7 / 2
6,884
430
5,222
12,005
6,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,333
396
1,302
11,641
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Nball35
Hun Batz
13
4 / 4 / 1
8,253
516
6,989
12,432
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
playerw22
Neith
11
1 / 2 / 0
6,938
434
7,792
6,433
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
10
0 / 8 / 0
6,552
410
2,886
12,670
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SoccerScare
Aphrodite
13
3 / 2 / 3
7,620
476
4,230
8,995
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SolumTempus
Bellona
16
5 / 0 / 2
9,548
597
5,623
6,564
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
VileKitsune
Izanami
15
6 / 1 / 4
9,059
566
8,834
9,496
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 2
7,692
481
8,693
6,362
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
16
8 / 4 / 1
10,144
634
11,756
11,476
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
25
25
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Georhay238
Tiamat
1
7
2
0.29
L
0
4
0
0
L
Hun Batz
Nball35
Hun Batz
4
4
1
1.13
W
Aphrodite
SoccerScare
Aphrodite
3
2
3
2.25
W
Bellona
SolumTempus
Bellona
5
0
2
6
W
Izanami
VileKitsune
Izanami
6
1
4
8
W
3
0
2
4
W
Eset
8
4
1
2.13
L
Neith
playerw22
Neith
1
2
0
0.5
L
Tyr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
39,136
55,181
Taken
42,893
30,844
Mitigated
20,386
9,133
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Georhay238
Tiamat
5,222
738
207
2,612
12,005
6,851
308
7,938
4,042
22,742
0
L
1,302
391
0
1,673
11,641
8,664
0
2,519
9,122
11,869
0
L
Hun Batz
Nball35
Hun Batz
6,989
1,409
231
1,642
12,432
6,312
298
4,402
7,980
0
39,451
W
Aphrodite
SoccerScare
Aphrodite
4,230
1,630
1,302
3,550
8,995
3,470
890
671
8,324
33,877
0
W
Bellona
SolumTempus
Bellona
5,623
1,776
0
2,984
6,564
5,377
2,966
248
6,201
0
52,995
W
Izanami
VileKitsune
Izanami
8,834
5,863
0
3,583
9,496
5,178
499
914
8,469
0
61,611
W
8,693
4,716
1,882
3,981
6,362
2,130
1,456
443
5,919
0
35,535
W
Eset
11,756
1,446
0
4,551
11,476
4,231
1,192
3,715
7,293
57,093
0
L
Neith
playerw22
Neith
7,792
3,656
0
2,477
6,433
2,208
0
1,127
5,306
0
43,226
L
Tyr
2,886
1,194
0
291
12,670
6,809
185
0
12,470
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
44,063
258
Minions Killed
446
0
Camps Cleared
0
1,337,355
Distance Traveled
1,333,843
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,884
430
30
2
0
293,486
0
L
Ymir
6,333
396
22
1
0
237,812
1
L
Hun Batz
8,253
516
73
5
0
317,591
0
W
Aphrodite
7,620
476
53
3
0
257,636
1
W
Bellona
9,548
597
110
7
0
272,611
0
W
Izanami
9,059
566
99
6
0
236,711
2
W
Cupid
7,692
481
82
5
0
285,815
5
W
Eset
10,144
634
102
6
0
281,070
5
L
Neith
6,938
434
80
5
0
267,765
0
L
Tyr
6,552
410
53
3
0
220,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role