Player Matchup

Janus
Janus
Azacana
Janus
Level 28
God Stats
6W - 12L
1,363 SR
Queue Stats
12W - 15L
1,341 Elo+
Party 3
Mulan
Mulan
Psychohealz
Mulan
Level 109
God Stats
10W - 12L
1,414 SR
Queue Stats
256W - 245L
1,488 Elo+
Party 1
Tiamat
Tiamat
Violetexlipse
Tiamat
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
219W - 213L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
diepunisher25
Nu Wa
Level 143
God Stats
1W - 5L
1,534 SR
Queue Stats
75W - 108L
1,328 Elo+
Party 3
Artemis
Artemis
valearu
Artemis
Level 19
God Stats
1W - 2L
1,685 SR
Queue Stats
37W - 51L
1,326 Elo+
Party 1
Team Averages
Level 65
1,456 SR
1,371 Elo+

VS

Team Averages
Level 49
1,407 SR
1,386 Elo+
Ra
Ra
DrumDealer
Ra
Level 29
God Stats
14W - 16L
1,556 SR
Queue Stats
56W - 61L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
Kirton49
Erlang Shen
Level 49
God Stats
25W - 41L
1,371 SR
Queue Stats
119W - 189L
1,354 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SkyHigh13
Cu Chulainn
Level 43
God Stats
69W - 81L
1,500 SR
Queue Stats
497W - 538L
1,351 Elo+
Party 4
Jing Wei
Jing Wei
Tobilotterio
Jing Wei
Level 77
God Stats
9W - 4L
1,216 SR
Queue Stats
216W - 168L
1,470 Elo+
Solo
Ymir
Ymir
gmoney98
Ymir
Level 49
God Stats
22W - 16L
1,393 SR
Queue Stats
158W - 175L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azacana
Janus
18
6 / 3 / 3
11,223
510
8,483
13,288
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 8 / 2
9,712
441
10,639
22,316
22,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 10 / 2
9,870
449
7,224
15,784
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 3 / 3
10,511
478
16,220
10,098
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
valearu
Artemis
13
0 / 7 / 1
8,000
364
6,060
12,720
4,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 5
11,257
512
12,599
12,770
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Kirton49
Erlang Shen
19
5 / 4 / 3
11,610
528
9,350
18,988
10,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SkyHigh13
Cu Chulainn
16
3 / 2 / 8
10,367
471
9,073
14,014
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Tobilotterio
Jing Wei
20
11 / 2 / 4
13,675
622
14,106
14,755
5,691
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
5 / 0 / 9
10,729
488
10,439
14,458
8,236
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
14
Kills
31
31
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Azacana
Janus
6
3
3
2.5
W
7
6
5
1.58
W
Erlang Shen
Kirton49
Erlang Shen
5
4
3
1.63
L
4
8
2
0.63
W
Cu Chulainn
SkyHigh13
Cu Chulainn
3
2
8
3.5
W
Jing Wei
Tobilotterio
Jing Wei
11
2
4
6.5
L
1
10
2
0.2
L
3
3
3
1.5
W
Ymir
5
0
9
9.5
L
Artemis
valearu
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
55,567
74,206
Taken
74,985
43,236
Mitigated
38,528
12,107
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azacana
Janus
8,483
282
0
607
13,288
4,535
0
4,629
8,511
82,315
0
W
12,599
1,436
3,167
3,513
12,770
4,509
451
9,031
3,287
64,562
0
W
Erlang Shen
Kirton49
Erlang Shen
9,350
5,701
0
3,609
18,988
10,810
0
5,211
13,379
0
103,158
L
10,639
1,185
0
6,248
22,316
22,635
204
5,244
17,006
0
57,902
W
Cu Chulainn
SkyHigh13
Cu Chulainn
9,073
1,615
0
5,264
14,014
9,282
0
4,443
9,102
3,606
41,935
W
Jing Wei
Tobilotterio
Jing Wei
14,106
10,766
0
3,908
14,755
5,691
3,067
6,991
7,584
0
89,767
L
7,224
885
0
2,192
15,784
8,402
1,733
5,284
10,418
43,789
0
L
16,220
927
0
1,601
10,098
3,632
0
5,034
4,755
81,503
0
W
Ymir
10,439
1,974
557
2,773
14,458
8,236
355
5,022
9,198
51,963
0
L
Artemis
valearu
Artemis
6,060
2,147
0
1,459
12,720
4,032
175
2,867
9,849
0
39,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
57,638
499
Minions Killed
564
0
Camps Cleared
0
1,840,063
Distance Traveled
2,068,363
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,223
510
132
6
0
402,488
0
W
Ra
11,257
512
123
6
0
383,068
0
W
Erlang Shen
11,610
528
147
7
0
449,040
9
L
Mulan
9,712
441
106
5
0
342,990
6
W
Cu Chulainn
10,367
471
83
4
0
449,565
6
W
Jing Wei
13,675
622
141
6
0
365,410
0
L
Tiamat
9,870
449
65
3
0
336,164
0
L
Nu Wa
10,511
478
133
6
0
398,961
5
W
Ymir
10,729
488
70
3
0
421,280
2
L
Artemis
8,000
364
63
3
0
359,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role