Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AlisterC
Tiamat
Level 122
God Stats
9W - 12L
1,500 SR
Queue Stats
85W - 73L
1,068 Elo+
Solo
Ullr
Ullr
SrPorta
Ullr
Level 93
God Stats
9W - 5L
1,565 SR
Queue Stats
621W - 639L
1,405 Elo+
Party 1
Nike
Nike
Tomasams
Nike
Level 103
God Stats
16W - 17L
1,255 SR
Queue Stats
39W - 49L
1,296 Elo+
Solo
Team Averages
Level 94
1,464 SR
1,354 Elo+

VS

Team Averages
Level 61
1,511 SR
1,400 Elo+
Aphrodite
Aphrodite
ITZDLIFE
Aphrodite
Level 61
God Stats
9W - 8L
1,420 SR
Queue Stats
67W - 64L
1,446 Elo+
Solo
Tiamat
Tiamat
Mr Guerra 99
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Solo
Cupid
Cupid
NaturedCell9461
Cupid
Level 88
God Stats
65W - 78L
1,485 SR
Queue Stats
593W - 646L
1,393 Elo+
Solo
Osiris
Osiris
RageMelts
Osiris
Level 67
God Stats
5W - 7L
1,747 SR
Queue Stats
214W - 228L
1,447 Elo+
Solo
Hun Batz
Hun Batz
termanater1576
Hun Batz
Level 43
God Stats
6W - 15L
1,404 SR
Queue Stats
109W - 106L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 0 / 4
6,109
555
4,960
7,335
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
 
Kali
9
1 / 2 / 1
5,350
486
1,993
6,705
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
AlisterC
Tiamat
11
3 / 0 / 2
6,341
576
4,693
6,198
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
SrPorta
Ullr
10
5 / 0 / 3
6,352
577
4,429
4,542
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
10
1 / 1 / 1
5,506
501
2,757
9,531
3,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ITZDLIFE
Aphrodite
7
0 / 5 / 0
4,367
397
2,246
6,350
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
7
0 / 4 / 0
4,526
411
2,139
5,431
2,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
4,716
429
3,046
7,894
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
RageMelts
Osiris
10
0 / 2 / 3
5,577
507
7,154
5,615
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
11
2 / 0 / 0
6,164
560
1,877
6,046
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
4
7
W
Kali
 
Kali
1
2
1
0.75
W
Tiamat
AlisterC
Tiamat
3
0
2
4
L
Aphrodite
ITZDLIFE
Aphrodite
0
5
0
0
L
Tiamat
0
4
0
0
L
0
4
0
0
L
Osiris
RageMelts
Osiris
0
2
3
0.75
W
Ullr
SrPorta
Ullr
5
0
3
6.5
W
Nike
1
1
1
1.5
L
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
16,462
34,311
Taken
31,336
14,946
Mitigated
12,330
12,289
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,960
214
339
2,017
7,335
3,832
56
1,369
5,966
21,784
0
W
Kali
 
Kali
1,993
976
0
2,814
6,705
2,237
0
0
6,705
0
19,947
W
Tiamat
AlisterC
Tiamat
4,693
845
0
2,518
6,198
4,027
0
2,287
3,911
27,621
0
L
Aphrodite
ITZDLIFE
Aphrodite
2,246
349
1,459
2,337
6,350
1,981
25
2,732
3,397
16,804
0
L
Tiamat
2,139
399
0
753
5,431
2,235
8
2,960
2,270
13,528
0
L
3,046
1,544
27
1,659
7,894
1,803
72
1,754
5,965
0
21,178
L
Osiris
RageMelts
Osiris
7,154
1,728
195
1,659
5,615
4,468
0
441
5,152
0
26,883
W
Ullr
SrPorta
Ullr
4,429
2,324
0
250
4,542
1,258
1,497
729
3,813
0
28,988
W
Nike
2,757
319
14
4,337
9,531
3,592
404
0
9,531
0
17,220
L
Hun Batz
1,877
588
0
3,410
6,046
1,843
0
1,003
4,899
0
36,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
25,350
237
Minions Killed
208
0
Camps Cleared
0
1,014,664
Distance Traveled
977,291
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,109
555
30
3
0
219,822
0
W
Kali
5,350
486
61
6
0
208,147
3
W
Tiamat
6,341
576
58
5
0
199,862
1
L
Aphrodite
4,367
397
35
3
0
195,103
5
L
Tiamat
4,526
411
17
2
0
170,999
0
L
Cupid
4,716
429
36
3
0
175,616
0
L
Osiris
5,577
507
43
4
0
205,350
2
W
Ullr
6,352
577
58
5
0
201,866
2
W
Nike
5,506
501
30
3
0
184,967
0
L
Hun Batz
6,164
560
77
7
0
230,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role