Player Matchup

Tiamat
Tiamat
EquinoxOtaku
Tiamat
Level 19
God Stats
3W - 2L
1,576 SR
Queue Stats
10W - 26L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Kingshadowzilla
Cthulhu
Level 127
God Stats
20W - 10L
1,716 SR
Queue Stats
221W - 250L
1,540 Elo+
Party 1
Medusa
Medusa
RAYKO
Medusa
Level 124
God Stats
54W - 38L
1,774 SR
Queue Stats
203W - 229L
1,563 Elo+
Party 1
Team Averages
Level 90
1,689 SR
1,517 Elo+

VS

Team Averages
Level 66
1,556 SR
1,459 Elo+
Mulan
Mulan
MisstressCereza
Mulan
Level 156
God Stats
13W - 18L
1,515 SR
Queue Stats
145W - 148L
1,597 Elo+
Party 2
Tiamat
Tiamat
OGpowerZ-
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 158L
1,473 Elo+
Party 2
Nemesis
Nemesis
infinity_dre_11
Nemesis
Level 13
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 6L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
7 / 3 / 6
9,077
756
9,252
8,169
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 10
9,963
830
8,538
12,555
12,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
RAYKO
Medusa
13
9 / 1 / 8
9,824
819
10,640
9,299
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,870
656
9,809
16,249
7,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
OGpowerZ-
Tiamat
11
4 / 7 / 1
9,503
792
8,427
10,434
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 2
6,789
566
1,612
8,099
3,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
5
5
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
3
6
3.33
W
6
1
10
11
L
1
7
3
0.36
L
Tiamat
OGpowerZ-
Tiamat
4
7
1
0.64
W
Medusa
RAYKO
Medusa
9
1
8
13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
19,848
30,023
Taken
34,782
22,333
Mitigated
17,347
4,749
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,252
643
0
1,725
8,169
6,662
246
2,549
5,405
27,178
0
W
8,538
702
0
0
12,555
12,537
0
2,761
9,570
21,473
0
L
9,809
1,411
288
2,692
16,249
7,414
0
8,142
7,839
0
28,285
L
Tiamat
OGpowerZ-
Tiamat
8,427
727
0
1,231
10,434
6,689
0
5,088
5,081
28,838
0
W
Medusa
RAYKO
Medusa
10,640
5,278
0
3,024
9,299
3,134
1,705
2,566
6,613
0
32,645
L
1,612
883
0
525
8,099
3,244
0
4,028
3,973
0
5,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
24,162
123
Minions Killed
100
0
Camps Cleared
0
671,057
Distance Traveled
482,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,077
756
47
4
0
217,544
3
W
Cthulhu
9,963
830
26
2
0
236,013
0
L
Mulan
7,870
656
39
3
0
170,445
1
L
Tiamat
9,503
792
46
4
0
197,293
0
W
Medusa
9,824
819
50
4
0
217,500
1
L
Nemesis
6,789
566
15
1
0
115,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role