Player Matchup

Neith
Neith
DarkVortex98
Neith
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
Finalhero94
Xing Tian
Level 81
God Stats
1W - 1L
1,729 SR
Queue Stats
39W - 31L
1,693 Elo+
Party 2
Ne Zha
Ne Zha
Goodbat12
Ne Zha
Level 129
God Stats
4W - 1L
1,715 SR
Queue Stats
42W - 38L
1,560 Elo+
Party 2
Chaac
Chaac
Goodbat14
Chaac
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,695 Elo+
Party 2
Tiamat
Tiamat
Lempo78
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,381 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,542 Elo+

VS

Team Averages
Level 95
1,475 SR
1,686 Elo+
Tiamat
Tiamat
AresBro Death
Tiamat
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
Caspar BE
Erlang Shen
Level 26
God Stats
141W - 59L
1,811 SR
Queue Stats
558W - 237L
1,764 Elo+
Party 1
Cernunnos
Cernunnos
Rex Fenix7
Cernunnos
Level 108
God Stats
18W - 9L
1,314 SR
Queue Stats
633W - 311L
1,765 Elo+
Party 1
Persephone
Persephone
Sakura Yua
Persephone
Level 155
God Stats
6W - 7L
1,371 SR
Queue Stats
864W - 453L
1,743 Elo+
Party 1
Khepri
Khepri
wizardbook31
Khepri
Level 149
God Stats
22W - 5L
1,377 SR
Queue Stats
633W - 293L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,947
995
9,754
8,162
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Finalhero94
Xing Tian
15
0 / 2 / 4
9,489
863
3,212
9,903
7,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Goodbat12
Ne Zha
17
2 / 4 / 5
10,809
983
9,546
10,344
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Goodbat14
Chaac
16
2 / 3 / 4
10,503
955
8,665
18,209
16,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Tiamat
Lempo78
Tiamat
16
0 / 7 / 6
9,793
890
6,934
11,434
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

177

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,855
987
10,742
10,738
8,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Caspar BE
Erlang Shen
17
6 / 2 / 10
11,329
1,030
7,013
8,659
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Rex Fenix7
Cernunnos
17
2 / 0 / 9
11,219
1,020
6,919
8,091
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Sakura Yua
Persephone
18
5 / 0 / 10
11,928
1,084
21,128
4,060
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
17
1 / 2 / 15
11,515
1,047
7,237
10,182
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
7
Kills
17
17
Deaths
7
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Erlang Shen
Caspar BE
Erlang Shen
6
2
10
5.5
L
3
1
3
4.5
L
Xing Tian
Finalhero94
Xing Tian
0
2
4
1
L
Ne Zha
Goodbat12
Ne Zha
2
4
5
1.13
L
Chaac
Goodbat14
Chaac
2
3
4
1.33
L
Tiamat
Lempo78
Tiamat
0
7
6
0.43
W
Cernunnos
Rex Fenix7
Cernunnos
2
0
9
6.5
W
Persephone
Sakura Yua
Persephone
5
0
10
10
W
Khepri
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
53,039
58,052
Taken
41,730
37,459
Mitigated
33,489
7,404
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,742
2,099
0
1,653
10,738
8,096
0
3,435
7,303
19,728
0
W
Erlang Shen
Caspar BE
Erlang Shen
7,013
3,163
0
891
8,659
7,526
0
2,114
6,545
0
13,121
L
9,754
3,786
0
1,738
8,162
3,279
0
7,268
894
0
49,909
L
Xing Tian
Finalhero94
Xing Tian
3,212
253
0
0
9,903
7,345
0
7,661
2,167
10,212
0
L
Ne Zha
Goodbat12
Ne Zha
9,546
2,538
0
695
10,344
4,084
0
6,277
3,967
0
34,854
L
Chaac
Goodbat14
Chaac
8,665
1,426
0
3,537
18,209
16,645
0
10,812
7,297
0
26,657
L
Tiamat
Lempo78
Tiamat
6,934
219
0
1,434
11,434
6,106
0
7,089
4,245
15,141
0
W
Cernunnos
Rex Fenix7
Cernunnos
6,919
3,735
454
3,041
8,091
3,677
0
1,913
6,178
0
44,689
W
Persephone
Sakura Yua
Persephone
21,128
648
0
412
4,060
1,595
0
0
4,060
54,717
0
W
Khepri
7,237
90
0
650
10,182
12,595
0
2,684
7,498
13,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,541
Gold Earned
56,846
255
Minions Killed
216
7
Camps Cleared
10
1,107,336
Distance Traveled
1,106,708
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,855
987
18
2
1
196,539
0
W
Erlang Shen
11,329
1,030
15
1
2
237,945
0
L
Neith
10,947
995
127
12
1
210,000
0
L
Xing Tian
9,489
863
9
1
0
232,903
0
L
Ne Zha
10,809
983
55
5
2
223,391
2
L
Chaac
10,503
955
47
4
2
229,668
0
L
Tiamat
9,793
890
17
2
2
211,374
0
W
Cernunnos
11,219
1,020
104
9
6
217,951
1
W
Persephone
11,928
1,084
69
6
0
220,452
0
W
Khepri
11,515
1,047
10
1
1
233,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role