Player Matchup

Tiamat
Tiamat
Dracô
Tiamat
Level 159
God Stats
25W - 9L
1,859 SR
Queue Stats
691W - 357L
1,713 Elo+
Party 3
Hou Yi
Hou Yi
F4un
Hou Yi
Level 144
God Stats
8W - 2L
1,734 SR
Queue Stats
317W - 122L
1,779 Elo+
Party 3
Thor
Thor
FAH_Mazza
Thor
Level 129
God Stats
19W - 7L
1,579 SR
Queue Stats
442W - 302L
1,639 Elo+
Party 3
Osiris
Osiris
Lightrekt
Osiris
Level 106
God Stats
56W - 26L
1,815 SR
Queue Stats
1,086W - 561L
1,766 Elo+
Party 3
Khepri
Khepri
Sakulo
Khepri
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
512W - 268L
1,852 Elo+
Party 3
Team Averages
Level 114
1,697 SR
1,750 Elo+

VS

Team Averages
Level 54
1,488 SR
1,519 Elo+
Thanatos
Thanatos
Gurud0Himalaia
Thanatos
Level 18
God Stats
21W - 28L
1,668 SR
Queue Stats
48W - 44L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
MacacoAranhaa
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 83L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
NyaaaSenpai
Danzaburou
Level 27
God Stats
7W - 6L
1,463 SR
Queue Stats
84W - 72L
1,572 Elo+
Party 1
Hercules
Hercules
Shinodie
Hercules
Level 48
God Stats
8W - 5L
1,622 SR
Queue Stats
52W - 49L
1,515 Elo+
Party 1
Tiamat
Tiamat
zilucas2
Tiamat
Level 46
God Stats
5W - 12L
1,187 SR
Queue Stats
162W - 211L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dracô
Tiamat
17
7 / 3 / 10
10,533
585
14,264
9,769
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
F4un
Hou Yi
19
3 / 1 / 2
11,270
626
7,538
13,032
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
16
5 / 4 / 13
9,778
543
9,088
12,497
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Lightrekt
Osiris
17
13 / 1 / 10
11,365
631
18,997
22,205
22,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
Sakulo
Khepri
13
2 / 4 / 7
8,465
470
4,292
13,626
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 9 / 4
7,353
409
7,365
13,606
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
MacacoAranhaa
Zhong Kui
13
2 / 6 / 6
8,001
445
9,580
15,830
9,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
NyaaaSenpai
Danzaburou
14
2 / 4 / 4
8,714
484
6,822
14,028
5,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Shinodie
Hercules
14
6 / 2 / 4
8,849
492
14,503
16,671
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
zilucas2
Tiamat
12
0 / 9 / 0
7,515
418
5,858
10,766
9,576
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
30
Kills
13
13
Deaths
30
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dracô
Tiamat
7
3
10
4
W
Hou Yi
F4un
Hou Yi
3
1
2
4
W
Thor
5
4
13
2.88
L
Thanatos
3
9
4
0.56
W
Osiris
Lightrekt
Osiris
13
1
10
18
L
Zhong Kui
MacacoAranhaa
Zhong Kui
2
6
6
0.83
L
Danzaburou
NyaaaSenpai
Danzaburou
2
4
4
1
W
Khepri
Sakulo
Khepri
2
4
7
1.38
L
Hercules
Shinodie
Hercules
6
2
4
4
L
Tiamat
zilucas2
Tiamat
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,179
Damage
44,128
71,129
Taken
70,901
53,105
Mitigated
42,225
24,835
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dracô
Tiamat
14,264
1,607
231
2,617
9,769
8,204
0
2,514
7,244
68,907
0
W
Hou Yi
F4un
Hou Yi
7,538
4,351
0
6,285
13,032
6,604
4,167
2,381
10,576
0
93,454
W
Thor
9,088
2,034
0
3,106
12,497
4,978
0
1,545
10,794
0
55,732
L
Thanatos
7,365
2,397
0
6,176
13,606
4,977
0
4,715
8,891
0
28,027
W
Osiris
Lightrekt
Osiris
18,997
5,359
0
10,973
22,205
22,119
109
7,275
14,190
9,438
56,911
L
Zhong Kui
MacacoAranhaa
Zhong Kui
9,580
1,761
0
3,128
15,830
9,873
0
5,806
10,024
46,061
0
L
Danzaburou
NyaaaSenpai
Danzaburou
6,822
2,819
0
4,842
14,028
5,510
732
3,791
10,237
0
61,916
W
Khepri
Sakulo
Khepri
4,292
344
0
1,623
13,626
11,200
0
3,637
9,832
24,801
0
L
Hercules
Shinodie
Hercules
14,503
4,612
0
7,264
16,671
12,289
281
6,549
10,122
5,040
29,089
L
Tiamat
zilucas2
Tiamat
5,858
1,337
0
1,547
10,766
9,576
250
1,292
9,474
38,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
40,432
570
Minions Killed
357
0
Camps Cleared
0
1,720,703
Distance Traveled
1,522,510
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,533
585
134
7
0
358,130
2
W
Hou Yi
11,270
626
163
9
0
312,894
5
W
Thor
9,778
543
91
5
0
358,400
6
L
Thanatos
7,353
409
42
2
0
316,400
2
W
Osiris
11,365
631
136
8
0
358,875
1
L
Zhong Kui
8,001
445
74
4
0
272,595
3
L
Danzaburou
8,714
484
104
6
0
299,331
5
W
Khepri
8,465
470
46
3
0
332,404
0
L
Hercules
8,849
492
42
2
0
356,571
0
L
Tiamat
7,515
418
95
5
0
277,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role