Player Matchup

Scylla
Scylla
C9H13NO3 412
Scylla
Level 18
God Stats
5W - 4L
1,731 SR
Queue Stats
19W - 18L
1,537 Elo+
Party 2
Artemis
Artemis
DragoEternal
Artemis
Level 134
God Stats
25W - 8L
1,730 SR
Queue Stats
107W - 99L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
rhino12120
Cthulhu
Level 87
God Stats
0W - 2L
1,824 SR
Queue Stats
101W - 97L
1,541 Elo+
Party 2
Team Averages
Level 80
1,761 SR
1,522 Elo+

VS

Team Averages
Level 70
1,560 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
JayRedWolf2
Ah Muzen Cab
Level 84
God Stats
6W - 7L
1,500 SR
Queue Stats
417W - 445L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Tony_Thot
Cthulhu
Level 18
God Stats
12W - 8L
1,497 SR
Queue Stats
68W - 54L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
aRAGINGkenpachi
Cabrakan
Level 108
God Stats
21W - 9L
1,684 SR
Queue Stats
751W - 880L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 10 / 10
14,423
627
13,944
21,350
7,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DragoEternal
Artemis
20
14 / 6 / 6
17,524
762
34,759
25,692
10,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
rhino12120
Cthulhu
17
3 / 9 / 12
13,802
600
20,712
38,357
16,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JayRedWolf2
Ah Muzen Cab
20
14 / 7 / 8
16,971
738
30,839
25,188
11,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Tony_Thot
Cthulhu
18
2 / 10 / 13
14,195
617
13,279
28,553
33,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
19
9 / 6 / 10
16,636
723
25,188
33,127
43,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
23
Kills
25
25
Deaths
23
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
10
10
1.1
L
Artemis
DragoEternal
Artemis
14
6
6
2.83
W
Ah Muzen Cab
JayRedWolf2
Ah Muzen Cab
14
7
8
2.57
W
Cthulhu
Tony_Thot
Cthulhu
2
10
13
0.85
W
Cabrakan
9
6
10
2.33
L
Cthulhu
rhino12120
Cthulhu
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,415
Damage
69,306
85,399
Taken
86,868
34,002
Mitigated
88,613
24,408
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,944
987
0
1,217
21,350
7,255
471
11,009
10,341
37,540
0
L
Artemis
DragoEternal
Artemis
34,759
17,453
867
10,175
25,692
10,006
1,957
9,751
15,941
0
141,220
W
Ah Muzen Cab
JayRedWolf2
Ah Muzen Cab
30,839
12,477
0
4,656
25,188
11,120
2,476
9,399
15,789
0
89,699
W
Cthulhu
Tony_Thot
Cthulhu
13,279
706
38
0
28,553
33,677
161
12,272
16,281
38,213
0
W
Cabrakan
25,188
1,468
188
7,655
33,127
43,816
262
13,013
20,114
55,204
0
L
Cthulhu
rhino12120
Cthulhu
20,712
2,159
1,190
10,959
38,357
16,741
0
17,790
20,567
60,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
47,802
266
Minions Killed
174
0
Camps Cleared
0
1,109,747
Distance Traveled
1,087,417
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,423
627
51
2
0
342,765
0
L
Artemis
17,524
762
137
6
0
375,489
1
W
Ah Muzen Cab
16,971
738
101
4
0
357,932
4
W
Cthulhu
14,195
617
35
2
0
384,162
0
W
Cabrakan
16,636
723
38
2
0
345,323
0
L
Cthulhu
13,802
600
78
3
0
391,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role