Player Matchup

Chaac
Chaac
Silver III
MagnaSombra
Chaac
Silver III
Level 98
God Stats
8W - 4L
1,456 SR
Queue Stats
24W - 26L
1,375 MMR
Party 1
Anhur
Anhur
Silver II
TheDre23
Anhur
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
josjangamer12
Discordia
Silver II
Level 48
God Stats
15W - 9L
1,500 SR
Queue Stats
93W - 82L
1,586 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,485 SR
1,487 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,593 SR
1,454 MMR
Awilix
Awilix
Gold IV
MiniFree850
Awilix
Gold IV
Level 89
God Stats
4W - 2L
1,670 SR
Queue Stats
62W - 66L
1,425 MMR
Solo
Ymir
Ymir
Bronze III
ZeroTw02
Ymir
Bronze III
Level 120
God Stats
1W - 2L
1,609 SR
Queue Stats
17W - 21L
1,500 MMR
Solo
Agni
Agni
Bronze III
kentalas
Agni
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
7,266
727
4,401
6,344
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
TheDre23
Anhur
11
5 / 0 / 3
7,630
763
5,081
4,167
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
josjangamer12
Discordia
10
3 / 0 / 5
7,416
742
5,338
1,107
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
DanzaburouPersephoneCthulhuScylla

VS

Bans
Cu ChulainnSetHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
0 / 2 / 0
5,746
575
812
5,392
1,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 2 / 0
6,209
621
2,944
9,887
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
8
0 / 4 / 0
5,826
583
1,986
4,560
1,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Awilix
0
2
0
0
W
Anhur
TheDre23
Anhur
5
0
3
6.5
L
Ymir
0
2
0
0
W
Discordia
josjangamer12
Discordia
3
0
5
5.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,820
Damage
5,742
11,618
Taken
19,839
7,661
Mitigated
7,684
5,239
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,401
142
0
3,238
6,344
5,804
57
3,288
3,056
0
11,128
L
Awilix
812
263
0
1,043
5,392
1,771
0
2,461
2,747
0
8,224
W
Anhur
TheDre23
Anhur
5,081
2,755
0
1,462
4,167
1,498
1,413
1,456
2,711
0
29,621
L
Ymir
2,944
379
0
2,976
9,887
4,778
0
1,952
7,633
15,769
0
W
Discordia
josjangamer12
Discordia
5,338
378
0
539
1,107
359
394
210
897
28,268
0
L
Agni
1,986
125
513
294
4,560
1,135
0
471
3,989
21,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
17,781
133
Minions Killed
82
0
Camps Cleared
0
524,977
Distance Traveled
512,504
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,266
727
6
1
0
191,275
4
L
Awilix
5,746
575
17
2
0
182,228
3
W
Anhur
7,630
763
62
6
0
166,270
1
L
Ymir
6,209
621
28
3
0
167,392
3
W
Discordia
7,416
742
65
7
0
167,432
1
L
Agni
5,826
583
37
4
0
162,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role