Player Matchup

Janus
Janus
ElPata
Janus
Level 46
God Stats
4W - 3L
1,511 SR
Queue Stats
32W - 36L
1,459 Elo+
Party 1
Neith
Neith
Kalabria7
Neith
Level 10
God Stats
11W - 5L
1,633 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 1
Ymir
Ymir
RomanElOriginal
Ymir
Level 13
God Stats
6W - 1L
1,937 SR
Queue Stats
22W - 14L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
WildBallerine
Nu Wa
Level 29
God Stats
13W - 8L
1,579 SR
Queue Stats
74W - 70L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Zunga23
Guan Yu
Level 23
God Stats
21W - 13L
1,633 SR
Queue Stats
62W - 65L
1,498 Elo+
Party 1
Team Averages
Level 24
1,658 SR
1,505 Elo+

VS

Team Averages
Level 23
1,560 SR
1,545 Elo+
Odin
Odin
Babozzo
Odin
Level 26
God Stats
6W - 2L
1,792 SR
Queue Stats
28W - 9L
1,704 Elo+
Party 2
Tiamat
Tiamat
Chufaso
Tiamat
Level 49
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 22L
1,688 Elo+
Party 2
Loki
Loki
DuduZ9553
Loki
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo
Olorun
Olorun
TheLazyCrow
Olorun
Level 13
God Stats
2W - 4L
1,566 SR
Queue Stats
89W - 63L
1,651 Elo+
Party 2
Raijin
Raijin
xxZoioxx
Raijin
Level 23
God Stats
3W - 3L
1,683 SR
Queue Stats
93W - 89L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElPata
Janus
17
12 / 2 / 13
11,933
1,193
20,579
7,470
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kalabria7
Neith
17
7 / 0 / 11
10,709
1,071
10,108
5,205
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 1 / 18
11,184
1,118
7,883
9,577
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 4 / 12
10,524
1,052
13,127
7,662
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zunga23
Guan Yu
17
4 / 2 / 16
10,123
1,012
15,306
10,349
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

282

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Babozzo
Odin
15
1 / 3 / 7
9,231
923
7,940
14,362
5,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Chufaso
Tiamat
15
1 / 4 / 3
9,411
941
5,866
9,401
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
2 / 9 / 4
9,204
920
4,085
15,691
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
15
3 / 7 / 3
9,766
977
7,707
18,802
5,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
xxZoioxx
Raijin
15
1 / 8 / 3
9,080
908
7,305
13,059
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
31
Kills
8
9
Deaths
31
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
Babozzo
Odin
1
3
7
1.5
L
Tiamat
Chufaso
Tiamat
1
4
3
0.63
L
Loki
2
9
4
0.44
W
Janus
ElPata
Janus
12
2
13
9.25
W
Neith
Kalabria7
Neith
7
0
11
12.5
W
3
1
18
12
L
Olorun
3
7
3
0.64
W
5
4
12
2.75
W
Guan Yu
Zunga23
Guan Yu
4
2
16
6
L
Raijin
xxZoioxx
Raijin
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,003
Damage
32,903
40,263
Taken
71,315
29,056
Mitigated
23,142
8,586
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Babozzo
Odin
7,940
578
0
0
14,362
5,438
0
8,397
5,815
0
17,965
L
Tiamat
Chufaso
Tiamat
5,866
388
0
747
9,401
4,558
0
5,092
4,309
26,524
0
L
Loki
4,085
710
0
276
15,691
4,131
0
7,306
8,239
0
13,320
W
Janus
ElPata
Janus
20,579
1,054
0
0
7,470
2,662
0
4,199
3,271
36,887
0
W
Neith
Kalabria7
Neith
10,108
4,960
0
1,299
5,205
1,821
0
2,009
3,171
0
27,488
W
7,883
707
0
968
9,577
9,763
0
5,320
4,257
23,150
0
L
Olorun
7,707
3,823
591
3,730
18,802
5,217
0
11,756
6,897
35,632
0
W
13,127
3,112
0
0
7,662
2,764
0
3,722
3,940
34,566
0
W
Guan Yu
Zunga23
Guan Yu
15,306
3,393
2,824
3,495
10,349
12,046
0
5,628
4,721
0
19,621
L
Raijin
xxZoioxx
Raijin
7,305
898
0
0
13,059
3,798
0
9,038
3,971
22,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
46,692
182
Minions Killed
163
5
Camps Cleared
4
949,510
Distance Traveled
917,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,231
923
27
3
1
193,314
0
L
Tiamat
9,411
941
39
4
0
201,127
0
L
Loki
9,204
920
25
3
2
207,681
0
W
Janus
11,933
1,193
27
3
2
181,412
0
W
Neith
10,709
1,071
54
5
1
179,647
0
W
Ymir
11,184
1,118
35
4
0
190,601
0
L
Olorun
9,766
977
41
4
0
177,330
0
W
Nu Wa
10,524
1,052
58
6
1
176,442
1
W
Guan Yu
10,123
1,012
8
1
1
221,408
1
L
Raijin
9,080
908
31
3
1
137,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role