Player Matchup

Tyr
Tyr
Axds
Tyr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,511 Elo+
Party 2
Ra
Ra
Cyb3rSpyd3r
Ra
Level 50
God Stats
2W - 4L
1,539 SR
Queue Stats
173W - 156L
1,531 Elo+
Party 2
Tiamat
Tiamat
Mamba621
Tiamat
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
71W - 64L
1,568 Elo+
Party 2
Khepri
Khepri
Mehdzzz
Khepri
Level 98
God Stats
8W - 5L
1,500 SR
Queue Stats
247W - 209L
1,773 Elo+
Party 2
Neith
Neith
laks123
Neith
Level 29
God Stats
6W - 7L
1,443 SR
Queue Stats
51W - 47L
1,563 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,589 Elo+

VS

Team Averages
Level 77
1,669 SR
1,612 Elo+
Yemoja
Yemoja
HunterInTheSky
Yemoja
Level 17
God Stats
2W - 1L
1,874 SR
Queue Stats
6W - 9L
1,768 Elo+
Party 3
Ah Puch
Ah Puch
Jakobe3rd
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,421 Elo+
Party 1
Apollo
Apollo
LunaTheTurtle
Apollo
Level 86
God Stats
2W - 2L
1,745 SR
Queue Stats
36W - 27L
1,695 Elo+
Party 3
Vamana
Vamana
Orion3-25
Vamana
Level 129
God Stats
1W - 0L
2,003 SR
Queue Stats
22W - 19L
1,764 Elo+
Party 3
Tiamat
Tiamat
RHYOLITEMAGMA
Tiamat
Level 106
God Stats
4W - 2L
1,226 SR
Queue Stats
146W - 128L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Axds
Tyr
15
1 / 9 / 1
8,931
558
9,118
21,567
19,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 0 / 0
9,229
577
9,174
9,916
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Mamba621
Tiamat
17
1 / 4 / 1
9,906
619
10,551
14,690
12,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Mehdzzz
Khepri
17
1 / 2 / 2
10,767
673
10,601
16,681
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
laks123
Neith
16
0 / 2 / 1
9,074
567
8,752
13,871
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
11,468
717
8,427
12,635
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Jakobe3rd
Ah Puch
18
5 / 2 / 7
12,093
756
23,134
11,134
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 0 / 9
11,863
741
13,550
15,274
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Orion3-25
Vamana
18
3 / 0 / 7
11,181
699
11,843
18,268
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 0 / 6
12,417
776
14,024
11,668
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
17
17
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
Axds
Tyr
1
9
1
0.17
L
0
0
0
0
W
1
1
11
6.5
W
Ah Puch
Jakobe3rd
Ah Puch
5
2
7
4.25
W
3
0
9
7.5
L
Tiamat
Mamba621
Tiamat
1
4
1
0.38
L
Khepri
Mehdzzz
Khepri
1
2
2
1
W
Vamana
Orion3-25
Vamana
3
0
7
6.5
W
5
0
6
8
L
Neith
laks123
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,196
Damage
70,978
76,725
Taken
68,979
63,887
Mitigated
49,770
15,397
Healing
39,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Axds
Tyr
9,118
1,194
0
1,743
21,567
19,701
0
13,375
7,500
0
17,628
L
9,174
262
4,043
2,652
9,916
4,419
0
6,567
3,000
47,396
0
W
8,427
1,337
8,434
4,495
12,635
11,169
718
5,631
6,709
26,970
0
W
Ah Puch
Jakobe3rd
Ah Puch
23,134
1,488
0
2,935
11,134
4,638
351
5,015
5,918
49,536
0
W
13,550
8,474
0
9,747
15,274
7,099
3,970
7,778
7,142
0
60,157
L
Tiamat
Mamba621
Tiamat
10,551
471
0
2,612
14,690
12,369
0
7,868
6,411
40,815
0
L
Khepri
Mehdzzz
Khepri
10,601
532
0
2,434
16,681
20,794
0
10,646
5,583
21,208
0
W
Vamana
Orion3-25
Vamana
11,843
5,535
0
5,470
18,268
18,022
417
6,154
11,708
90
33,975
W
14,024
1,464
233
8,265
11,668
8,842
3,117
6,053
5,403
61,766
0
L
Neith
laks123
Neith
8,752
3,171
0
1,913
13,871
6,604
964
5,859
7,658
0
34,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
59,022
339
Minions Killed
401
4
Camps Cleared
11
1,519,317
Distance Traveled
1,568,408
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,931
558
18
1
0
294,257
0
L
Ra
9,229
577
121
8
1
350,030
1
W
Yemoja
11,468
717
56
4
0
278,410
2
W
Ah Puch
12,093
756
88
6
1
301,915
0
W
Apollo
11,863
741
104
7
1
312,904
1
L
Tiamat
9,906
619
92
6
2
269,163
0
L
Khepri
10,767
673
26
2
0
322,782
1
W
Vamana
11,181
699
39
2
2
345,073
1
W
Tiamat
12,417
776
114
7
7
330,106
4
L
Neith
9,074
567
82
5
1
283,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role