Player Matchup

Vamana
Vamana
AceHopeHigh
Vamana
Level 27
God Stats
2W - 7L
1,305 SR
Queue Stats
407W - 388L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AndresKillerPTY
Tsukuyomi
Level 7
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 2
Anhur
Anhur
RATED-RKO-31
Anhur
Level 29
God Stats
25W - 19L
1,500 SR
Queue Stats
597W - 588L
1,475 Elo+
Party 1
Nemesis
Nemesis
laucha_baroni
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 414L
1,383 Elo+
Solo
Cerberus
Cerberus
loloalejandro
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Team Averages
Level 16
1,417 SR
1,385 Elo+

VS

Team Averages
Level 29
1,502 SR
1,485 Elo+
Arachne
Arachne
CallMeToxikk
Arachne
Level 6
God Stats
2W - 1L
1,212 SR
Queue Stats
7W - 5L
1,323 Elo+
Party 3
Tiamat
Tiamat
DoctorRojano
Tiamat
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 57L
1,478 Elo+
Party 4
Skadi
Skadi
GeMo228387
Skadi
Level 8
God Stats
10W - 9L
1,520 SR
Queue Stats
74W - 61L
1,582 Elo+
Party 4
Sun Wukong
Sun Wukong
NightJupiter331
Sun Wukong
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
88W - 61L
1,578 Elo+
Solo
Scylla
Scylla
TRVP_ROYVL
Scylla
Level 15
God Stats
3W - 2L
1,548 SR
Queue Stats
3W - 2L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 2 / 0
6,865
490
6,086
11,062
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
AndresKillerPTY
Tsukuyomi
12
3 / 6 / 3
7,810
558
5,265
9,078
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 1
7,034
502
4,793
9,338
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
9
2 / 9 / 0
6,221
444
3,148
10,297
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
loloalejandro
Cerberus
8
0 / 8 / 1
5,387
385
2,994
10,915
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeToxikk
Arachne
14
5 / 0 / 7
8,332
595
4,632
6,898
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
12
5 / 3 / 5
8,197
586
5,548
11,424
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
13
5 / 3 / 6
7,988
571
7,266
8,658
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
NightJupiter331
Sun Wukong
14
3 / 0 / 1
8,166
583
8,016
11,044
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
TRVP_ROYVL
Scylla
14
10 / 1 / 2
9,085
649
10,056
6,251
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
28
28
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
0
0
L
Tsukuyomi
AndresKillerPTY
Tsukuyomi
3
6
3
0.75
W
Arachne
CallMeToxikk
Arachne
5
0
7
8.5
W
Tiamat
5
3
5
2.5
W
Skadi
5
3
6
2.67
W
Sun Wukong
NightJupiter331
Sun Wukong
3
0
1
3.5
L
2
3
1
0.83
W
Scylla
TRVP_ROYVL
Scylla
10
1
2
11
L
Nemesis
2
9
0
0.22
L
Cerberus
loloalejandro
Cerberus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
35,518
50,690
Taken
44,275
21,031
Mitigated
19,675
9,186
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,086
2,788
0
5,279
11,062
7,967
0
0
11,062
0
43,896
L
Tsukuyomi
AndresKillerPTY
Tsukuyomi
5,265
1,662
0
504
9,078
2,520
0
2,448
6,582
0
23,096
W
Arachne
CallMeToxikk
Arachne
4,632
3,506
0
1,266
6,898
4,735
0
315
6,539
0
52,643
W
Tiamat
5,548
1,091
146
4,103
11,424
5,357
0
0
11,424
32,965
0
W
Skadi
7,266
3,231
0
3,139
8,658
2,415
1,926
551
8,107
0
46,131
W
Sun Wukong
NightJupiter331
Sun Wukong
8,016
1,837
0
4,232
11,044
5,449
0
317
10,327
0
55,410
L
4,793
2,775
229
2,335
9,338
2,464
0
3,847
5,451
0
34,967
W
Scylla
TRVP_ROYVL
Scylla
10,056
1,505
0
1,161
6,251
1,719
1,236
1,811
4,440
50,381
0
L
Nemesis
3,148
1,382
0
166
10,297
3,120
786
3,301
6,858
0
18,348
L
Cerberus
loloalejandro
Cerberus
2,994
164
0
673
10,915
4,960
0
5,444
5,133
13,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
41,768
279
Minions Killed
411
0
Camps Cleared
0
1,285,527
Distance Traveled
1,277,552
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,865
490
87
6
0
278,024
2
L
Tsukuyomi
7,810
558
51
4
0
292,041
1
W
Arachne
8,332
595
89
6
0
301,018
3
W
Tiamat
8,197
586
53
4
0
245,743
0
W
Skadi
7,988
571
77
6
0
232,976
1
W
Sun Wukong
8,166
583
100
7
0
226,880
0
L
Anhur
7,034
502
71
5
0
244,606
2
W
Scylla
9,085
649
92
7
0
270,935
1
L
Nemesis
6,221
444
47
3
0
243,081
0
L
Cerberus
5,387
385
23
2
0
227,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role