Player Matchup

Jing Wei
Jing Wei
BASTIN4M421
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,435 Elo+
Party 2
Yemoja
Yemoja
DaxosAlietum
Yemoja
Level 22
God Stats
9W - 10L
1,832 SR
Queue Stats
14W - 25L
1,481 Elo+
Solo
Tiamat
Tiamat
M1nd13ss
Tiamat
Level 14
God Stats
10W - 4L
1,285 SR
Queue Stats
15W - 5L
1,680 Elo+
Solo
Nemesis
Nemesis
Runndero
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Janus
Janus
lemoneZ12
Janus
Level 23
God Stats
5W - 2L
1,843 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 2
Team Averages
Level 33
1,592 SR
1,523 Elo+

VS

Team Averages
Level 15
1,528 SR
1,403 Elo+
Nemesis
Nemesis
BazZ159
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
Schim4ngo
Yemoja
Level 17
God Stats
5W - 4L
1,444 SR
Queue Stats
23W - 38L
1,289 Elo+
Solo
King Arthur
King Arthur
TeodoroD
King Arthur
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 55L
1,470 Elo+
Party 1
Chernobog
Chernobog
jowmagas
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 3
Merlin
Merlin
zezinhoD
Merlin
Level 23
God Stats
6W - 2L
1,695 SR
Queue Stats
47W - 46L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BASTIN4M421
Jing Wei
16
16 / 4 / 10
11,504
575
21,957
16,840
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
12
1 / 4 / 11
9,207
460
5,252
11,401
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
M1nd13ss
Tiamat
16
6 / 1 / 12
10,361
518
12,960
9,692
8,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Runndero
Nemesis
18
9 / 2 / 12
11,580
579
10,632
15,438
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
lemoneZ12
Janus
17
15 / 2 / 11
11,638
582
21,421
10,963
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BazZ159
Nemesis
12
3 / 8 / 3
7,945
397
6,986
14,466
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Schim4ngo
Yemoja
11
0 / 7 / 8
8,021
401
8,392
18,015
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TeodoroD
King Arthur
13
4 / 8 / 5
8,682
434
9,832
18,259
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
jowmagas
Chernobog
10
2 / 13 / 2
7,331
367
6,796
17,796
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
zezinhoD
Merlin
13
3 / 11 / 6
8,512
426
9,094
16,158
6,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
47
Kills
12
13
Deaths
47
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BASTIN4M421
Jing Wei
16
4
10
5.25
L
Nemesis
BazZ159
Nemesis
3
8
3
0.56
W
Yemoja
1
4
11
1.63
W
Tiamat
M1nd13ss
Tiamat
6
1
12
12
W
Nemesis
Runndero
Nemesis
9
2
12
7.5
L
Yemoja
Schim4ngo
Yemoja
0
7
8
0.57
L
King Arthur
TeodoroD
King Arthur
4
8
5
0.81
L
Chernobog
jowmagas
Chernobog
2
13
2
0.23
W
Janus
lemoneZ12
Janus
15
2
11
10.25
L
Merlin
zezinhoD
Merlin
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,222
Damage
41,100
64,334
Taken
84,694
32,884
Mitigated
37,115
20,781
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BASTIN4M421
Jing Wei
21,957
14,731
0
9,008
16,840
6,672
6,763
4,890
11,950
0
65,485
L
Nemesis
BazZ159
Nemesis
6,986
2,159
0
2,657
14,466
4,994
0
4,583
9,883
0
33,725
W
Yemoja
5,252
953
958
1,425
11,401
6,419
317
3,835
7,566
26,237
0
W
Tiamat
M1nd13ss
Tiamat
12,960
2,016
0
4,396
9,692
8,424
973
3,848
5,844
47,098
0
W
Nemesis
Runndero
Nemesis
10,632
4,173
0
4,102
15,438
7,328
1,261
1,809
13,629
0
81,526
L
Yemoja
Schim4ngo
Yemoja
8,392
602
863
3,843
18,015
12,783
0
7,243
10,772
26,155
0
L
King Arthur
TeodoroD
King Arthur
9,832
1,730
0
820
18,259
7,676
0
10,275
7,984
0
27,451
L
Chernobog
jowmagas
Chernobog
6,796
4,400
0
2,521
17,796
5,590
0
7,435
10,361
0
28,233
W
Janus
lemoneZ12
Janus
21,421
1,826
0
892
10,963
4,041
910
3,104
7,859
75,246
0
L
Merlin
zezinhoD
Merlin
9,094
886
207
1,326
16,158
6,072
0
10,097
6,061
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
40,491
448
Minions Killed
263
0
Camps Cleared
0
1,816,843
Distance Traveled
1,538,520
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,504
575
102
5
0
350,004
0
L
Nemesis
7,945
397
62
3
0
340,188
1
W
Yemoja
9,207
460
27
1
0
299,477
5
W
Tiamat
10,361
518
76
4
0
326,061
0
W
Nemesis
11,580
579
129
6
0
457,714
2
L
Yemoja
8,021
401
26
1
0
325,248
1
L
King Arthur
8,682
434
49
2
0
329,322
0
L
Chernobog
7,331
367
57
3
0
275,736
2
W
Janus
11,638
582
114
6
0
383,587
1
L
Merlin
8,512
426
69
3
0
268,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role