Player Matchup

Tiamat
Tiamat
Darth Charon
Tiamat
Level 142
God Stats
8W - 2L
1,500 SR
Queue Stats
478W - 437L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Kaede Fiji
Danzaburou
Level 83
God Stats
15W - 13L
1,332 SR
Queue Stats
288W - 239L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
Kdoctor
Sun Wukong
Level 98
God Stats
5W - 5L
1,732 SR
Queue Stats
65W - 58L
1,563 Elo+
Party 1
Khepri
Khepri
LigmaBallsSon
Khepri
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 61L
1,435 Elo+
Party 1
Arachne
Arachne
Midgard Kat
Arachne
Level 147
God Stats
12W - 2L
1,575 SR
Queue Stats
439W - 394L
1,548 Elo+
Party 2
Team Averages
Level 100
1,528 SR
1,527 Elo+

VS

Team Averages
Level 70
1,517 SR
1,556 Elo+
Izanami
Izanami
Intasharmout
Izanami
Level 26
God Stats
4W - 2L
1,711 SR
Queue Stats
30W - 27L
1,546 Elo+
Party 3
Tiamat
Tiamat
MachoMax
Tiamat
Level 87
God Stats
1W - 4L
1,287 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 3
Artio
Artio
SirNindo
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,601 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TMTrickk
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,628 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Theebeelzebub
Tsukuyomi
Level 61
God Stats
8W - 8L
1,588 SR
Queue Stats
31W - 28L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 2 / 12
16,002
640
13,466
13,088
11,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Kaede Fiji
Danzaburou
20
5 / 2 / 10
14,699
588
18,981
16,120
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kdoctor
Sun Wukong
20
6 / 0 / 10
15,673
627
16,691
19,276
19,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 11
11,581
463
4,652
21,635
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Midgard Kat
Arachne
20
18 / 3 / 11
15,737
629
24,836
23,899
13,722
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Intasharmout
Izanami
17
4 / 9 / 3
10,901
436
16,547
22,250
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MachoMax
Tiamat
17
3 / 9 / 4
11,311
452
14,197
20,844
12,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
SirNindo
Artio
13
1 / 5 / 5
8,511
340
6,556
18,949
12,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TMTrickk
Cu Chulainn
18
1 / 7 / 0
10,867
435
8,541
20,289
19,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Theebeelzebub
Tsukuyomi
18
3 / 8 / 4
11,474
459
14,474
22,340
10,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
38
Kills
12
12
Deaths
38
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
2
12
7.5
L
Izanami
Intasharmout
Izanami
4
9
3
0.61
W
Danzaburou
Kaede Fiji
Danzaburou
5
2
10
5
W
Sun Wukong
Kdoctor
Sun Wukong
6
0
10
11
W
0
5
11
1.1
L
Tiamat
MachoMax
Tiamat
3
9
4
0.56
W
Arachne
Midgard Kat
Arachne
18
3
11
7.83
L
Artio
SirNindo
Artio
1
5
5
0.7
L
Cu Chulainn
TMTrickk
Cu Chulainn
1
7
0
0.14
L
Tsukuyomi
Theebeelzebub
Tsukuyomi
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,626
Damage
60,315
94,018
Taken
104,672
71,780
Mitigated
62,254
34,834
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,466
1,156
467
7,200
13,088
11,388
784
4,885
8,183
99,280
0
L
Izanami
Intasharmout
Izanami
16,547
12,420
0
6,089
22,250
7,240
805
3,478
18,730
0
75,837
W
Danzaburou
Kaede Fiji
Danzaburou
18,981
6,714
0
9,326
16,120
6,592
5,137
3,228
12,892
0
122,720
W
Sun Wukong
Kdoctor
Sun Wukong
16,691
4,104
0
6,920
19,276
19,814
3,788
3,455
15,394
0
123,086
W
4,652
988
0
4,344
21,635
20,264
435
5,074
16,561
20,734
0
L
Tiamat
MachoMax
Tiamat
14,197
955
0
3,102
20,844
12,636
140
7,005
13,436
70,588
0
W
Arachne
Midgard Kat
Arachne
24,836
14,993
0
6,577
23,899
13,722
3,578
4,111
19,738
0
115,721
L
Artio
SirNindo
Artio
6,556
1,273
1,668
3,818
18,949
12,896
35
2,368
16,517
30,474
0
L
Cu Chulainn
TMTrickk
Cu Chulainn
8,541
1,518
0
1,764
20,289
19,463
220
970
19,253
0
68,996
L
Tsukuyomi
Theebeelzebub
Tsukuyomi
14,474
2,465
0
4,548
22,340
10,019
0
3,568
18,618
0
83,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,692
Gold Earned
53,064
722
Minions Killed
608
0
Camps Cleared
0
2,374,906
Distance Traveled
2,024,994
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,002
640
189
8
0
496,339
4
L
Izanami
10,901
436
135
5
0
395,544
4
W
Danzaburou
14,699
588
169
7
0
439,599
4
W
Sun Wukong
15,673
627
206
8
0
502,536
12
W
Khepri
11,581
463
30
1
0
432,692
1
L
Tiamat
11,311
452
123
5
0
431,661
6
W
Arachne
15,737
629
128
5
0
503,740
3
L
Artio
8,511
340
47
2
0
362,369
3
L
Cu Chulainn
10,867
435
149
6
0
397,716
3
L
Tsukuyomi
11,474
459
154
6
0
437,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role