Player Matchup

Agni
Agni
II-_-Saucy-_-II
Agni
Level 37
God Stats
7W - 8L
1,517 SR
Queue Stats
90W - 115L
1,485 Elo+
Party 1
Thanatos
Thanatos
Moyaa7196
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,455 Elo+
Solo
Khepri
Khepri
SuaveMuskrat
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,499 Elo+
Party 2
Tiamat
Tiamat
mrsnuffleupuss
Tiamat
Level 96
God Stats
3W - 5L
1,467 SR
Queue Stats
189W - 244L
1,463 Elo+
Party 2
Medusa
Medusa
thriftymango
Medusa
Level 25
God Stats
17W - 11L
1,633 SR
Queue Stats
95W - 129L
1,505 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,481 Elo+

VS

Team Averages
Level 81
1,472 SR
1,515 Elo+
Neith
Neith
Gamergirl909089
Neith
Level 29
God Stats
42W - 42L
1,600 SR
Queue Stats
265W - 299L
1,485 Elo+
Party 3
Khepri
Khepri
Mothubus
Khepri
Level 49
God Stats
6W - 7L
1,361 SR
Queue Stats
213W - 200L
1,454 Elo+
Solo
Bakasura
Bakasura
SpindlingRock70
Bakasura
Level 106
God Stats
1W - 4L
1,205 SR
Queue Stats
552W - 521L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
The Gardian 146
Heimdallr
Level 101
God Stats
50W - 39L
1,694 SR
Queue Stats
436W - 438L
1,548 Elo+
Party 3
Tiamat
Tiamat
Wet Hairline
Tiamat
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
825W - 818L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,294
441
5,682
5,884
1,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Moyaa7196
Thanatos
9
1 / 5 / 2
5,377
448
6,321
10,194
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
5
0 / 5 / 0
4,132
344
843
8,209
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
6,078
507
4,715
9,005
7,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 2 / 0
5,405
450
2,349
6,891
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,498
542
4,149
5,449
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Mothubus
Khepri
9
1 / 1 / 7
6,022
502
2,737
5,032
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
12
5 / 1 / 5
7,237
603
6,046
7,646
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
The Gardian 146
Heimdallr
12
4 / 1 / 2
7,368
614
6,840
8,575
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
8 / 0 / 3
7,872
656
7,448
6,125
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
3
1
0.5
W
Khepri
Mothubus
Khepri
1
1
7
4.5
L
Thanatos
Moyaa7196
Thanatos
1
5
2
0.4
W
Bakasura
5
1
5
7.5
L
Khepri
0
5
0
0
W
Heimdallr
The Gardian 146
Heimdallr
4
1
2
5
W
Tiamat
8
0
3
9.5
L
1
5
0
0.2
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
27,220
40,183
Taken
32,827
18,175
Mitigated
14,289
11,742
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,149
1,738
0
2,839
5,449
1,640
1,161
1,047
4,402
0
32,869
L
5,682
333
537
530
5,884
1,600
0
2,155
3,529
24,790
0
W
Khepri
Mothubus
Khepri
2,737
572
0
554
5,032
2,891
396
2,029
3,003
12,658
0
L
Thanatos
Moyaa7196
Thanatos
6,321
2,104
0
6,276
10,194
3,149
0
2,879
7,053
0
29,289
W
Bakasura
6,046
3,742
123
5,123
7,646
2,652
0
2,389
5,257
0
27,312
L
Khepri
843
220
0
36
8,209
3,987
0
2,989
4,790
6,178
0
W
Heimdallr
The Gardian 146
Heimdallr
6,840
3,716
0
4,182
8,575
3,016
0
4,918
3,657
0
41,085
W
Tiamat
7,448
1,831
104
3,649
6,125
4,090
0
857
5,268
42,283
0
L
4,715
951
0
2,748
9,005
7,500
0
405
8,471
27,449
0
L
Medusa
2,349
476
0
1,615
6,891
1,939
0
1,757
4,936
0
27,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
34,997
223
Minions Killed
310
0
Camps Cleared
0
1,157,398
Distance Traveled
1,116,922
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,498
542
65
5
0
185,506
0
L
Agni
5,294
441
45
4
0
234,243
4
W
Khepri
6,022
502
18
2
0
242,984
1
L
Thanatos
5,377
448
54
5
0
238,083
3
W
Bakasura
7,237
603
62
5
0
263,441
1
L
Khepri
4,132
344
6
1
0
238,038
1
W
Heimdallr
7,368
614
80
7
0
179,099
0
W
Tiamat
7,872
656
85
7
0
245,892
1
L
Tiamat
6,078
507
70
6
0
252,819
1
L
Medusa
5,405
450
48
4
0
194,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role