Player Matchup

Thanatos
Thanatos
FaZeMimpo
Thanatos
Level 32
God Stats
8W - 7L
1,517 SR
Queue Stats
67W - 59L
1,571 Elo+
Party 3
Heimdallr
Heimdallr
MrDrBananaRama
Heimdallr
Level 77
God Stats
4W - 1L
1,875 SR
Queue Stats
83W - 70L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
RubberWinterTire
Jormungandr
Level 40
God Stats
46W - 43L
1,345 SR
Queue Stats
144W - 143L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 18
God Stats
26W - 13L
1,679 SR
Queue Stats
88W - 69L
1,599 Elo+
Party 2
Tiamat
Tiamat
咖咖鹏丶
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 360L
1,479 Elo+
Solo
Team Averages
Level 42
1,583 SR
1,549 Elo+

VS

Team Averages
Level 52
1,523 SR
1,563 Elo+
Tiamat
Tiamat
ArcadianWolfie
Tiamat
Level 35
God Stats
2W - 1L
1,553 SR
Queue Stats
7W - 12L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
JUANJPINO1
Hou Yi
Level 41
God Stats
2W - 6L
1,316 SR
Queue Stats
113W - 109L
1,475 Elo+
Solo
Bastet
Bastet
LeeEel
Bastet
Level 59
God Stats
2W - 2L
1,626 SR
Queue Stats
8W - 9L
1,560 Elo+
Party 1
Scylla
Scylla
SamTheRam
Scylla
Level 109
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 12L
1,504 Elo+
Party 1
Cerberus
Cerberus
VirtualEros
Cerberus
Level 14
God Stats
2W - 1L
1,625 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaZeMimpo
Thanatos
13
5 / 2 / 4
7,812
558
4,309
7,520
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MrDrBananaRama
Heimdallr
12
9 / 1 / 3
7,926
566
10,396
7,788
2,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RubberWinterTire
Jormungandr
13
2 / 1 / 5
7,892
564
5,776
10,173
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
VetusUrsus
Cthulhu
11
2 / 0 / 8
7,296
521
8,760
11,029
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
2 / 2 / 2
7,260
519
3,344
8,197
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,529
538
6,709
9,641
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
JUANJPINO1
Hou Yi
10
0 / 3 / 1
5,977
427
4,051
9,362
2,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bastet
LeeEel
Bastet
10
1 / 4 / 2
6,508
465
5,528
9,925
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
SamTheRam
Scylla
13
3 / 0 / 1
7,393
528
8,350
3,765
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
VirtualEros
Cerberus
8
0 / 7 / 1
5,489
392
6,902
15,113
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
6
6
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Thanatos
FaZeMimpo
Thanatos
5
2
4
3.5
L
Hou Yi
JUANJPINO1
Hou Yi
0
3
1
0.17
L
Bastet
LeeEel
Bastet
1
4
2
0.5
W
Heimdallr
MrDrBananaRama
Heimdallr
9
1
3
10.5
W
Jormungandr
RubberWinterTire
Jormungandr
2
1
5
4.5
L
Scylla
SamTheRam
Scylla
3
0
1
3.5
W
Cthulhu
VetusUrsus
Cthulhu
2
0
8
6
L
Cerberus
VirtualEros
Cerberus
0
7
1
0.07
W
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
31,540
44,707
Taken
47,806
24,764
Mitigated
18,522
18,979
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,709
1,165
0
2,836
9,641
4,790
553
4,781
4,559
39,309
0
W
Thanatos
FaZeMimpo
Thanatos
4,309
1,260
0
5,175
7,520
3,900
0
2,394
4,988
0
42,120
L
Hou Yi
JUANJPINO1
Hou Yi
4,051
1,563
0
2,672
9,362
2,776
0
3,372
5,987
0
30,553
L
Bastet
LeeEel
Bastet
5,528
1,818
0
2,626
9,925
3,065
0
2,067
7,808
0
31,445
W
Heimdallr
MrDrBananaRama
Heimdallr
10,396
5,595
0
3,671
7,788
2,673
376
2,721
5,003
0
37,986
W
Jormungandr
RubberWinterTire
Jormungandr
5,776
1,295
0
3,053
10,173
6,432
817
5,018
4,803
39,090
0
L
Scylla
SamTheRam
Scylla
8,350
618
0
1,091
3,765
1,132
0
1,407
2,358
34,415
0
W
Cthulhu
VetusUrsus
Cthulhu
8,760
2,250
395
3,643
11,029
7,591
180
4,819
6,117
26,722
0
L
Cerberus
VirtualEros
Cerberus
6,902
1,313
0
5,642
15,113
6,759
0
5,877
9,211
15,962
0
W
Tiamat
3,344
229
0
3,042
8,197
4,168
371
5,916
1,835
30,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
32,896
352
Minions Killed
305
0
Camps Cleared
0
1,308,375
Distance Traveled
1,333,639
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,529
538
80
6
0
236,815
1
W
Thanatos
7,812
558
79
6
0
273,772
0
L
Hou Yi
5,977
427
59
4
0
303,495
0
L
Bastet
6,508
465
64
5
0
273,601
2
W
Heimdallr
7,926
566
70
5
0
267,878
3
W
Jormungandr
7,892
564
105
8
0
243,021
2
L
Scylla
7,393
528
71
5
0
260,937
3
W
Cthulhu
7,296
521
39
3
0
274,479
1
L
Cerberus
5,489
392
31
2
0
258,791
3
W
Tiamat
7,260
519
59
4
0
249,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role