Player Matchup

Aphrodite
Aphrodite
NitotheUnsent
Aphrodite
Level 48
God Stats
5W - 3L
1,902 SR
Queue Stats
54W - 60L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
Winrarz
Xbalanque
Level 51
God Stats
5W - 5L
1,642 SR
Queue Stats
37W - 48L
1,535 Elo+
Party 2
Pele
Pele
ZbZbb
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
ZombieWolf
Cthulhu
Level 58
God Stats
1W - 3L
1,869 SR
Queue Stats
46W - 56L
1,609 Elo+
Party 2
Tiamat
Tiamat
inanimateblob
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,546 Elo+
Party 2
Team Averages
Level 65
1,683 SR
1,579 Elo+

VS

Team Averages
Level 111
1,446 SR
1,676 Elo+
Yemoja
Yemoja
HikariiAoii
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KawaTheFirst
Heimdallr
Level 128
God Stats
3W - 4L
1,229 SR
Queue Stats
53W - 39L
1,656 Elo+
Party 1
Scylla
Scylla
ShogunZero
Scylla
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 29L
1,676 Elo+
Party 1
Horus
Horus
Yadielalpha
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 16L
1,874 Elo+
Party 1
Tiamat
Tiamat
passphrase237
Tiamat
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 37L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NitotheUnsent
Aphrodite
11
0 / 4 / 2
7,388
389
6,010
11,181
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Winrarz
Xbalanque
13
2 / 7 / 2
8,308
437
11,070
14,071
4,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ZbZbb
Pele
13
1 / 6 / 2
8,034
423
6,824
17,776
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ZombieWolf
Cthulhu
16
1 / 1 / 0
9,636
507
8,910
9,644
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 0
7,928
417
4,672
13,059
9,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 0 / 1
10,772
567
4,155
10,916
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
KawaTheFirst
Heimdallr
15
7 / 2 / 9
9,813
516
13,179
11,195
6,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ShogunZero
Scylla
18
8 / 0 / 6
11,065
582
16,155
8,792
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 14
9,566
503
3,853
17,561
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 0 / 6
9,297
489
9,244
11,736
8,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
23
23
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
1
1.5
W
Heimdallr
KawaTheFirst
Heimdallr
7
2
9
5.75
L
Aphrodite
NitotheUnsent
Aphrodite
0
4
2
0.25
W
Scylla
ShogunZero
Scylla
8
0
6
11
L
Xbalanque
Winrarz
Xbalanque
2
7
2
0.43
W
2
2
14
4.5
L
Pele
ZbZbb
Pele
1
6
2
0.33
L
Cthulhu
ZombieWolf
Cthulhu
1
1
0
1
L
0
5
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
46,586
65,731
Taken
60,200
38,387
Mitigated
44,259
24,547
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,155
536
1,698
2,923
10,916
5,346
70
4,373
6,068
74,284
0
W
Heimdallr
KawaTheFirst
Heimdallr
13,179
7,617
0
2,479
11,195
6,244
554
3,737
7,433
0
68,335
L
Aphrodite
NitotheUnsent
Aphrodite
6,010
945
2,754
4,668
11,181
9,817
0
2,743
8,282
28,036
0
W
Scylla
ShogunZero
Scylla
16,155
1,026
0
2,473
8,792
3,606
1,504
3,428
5,339
74,145
0
L
Xbalanque
Winrarz
Xbalanque
11,070
6,566
0
3,424
14,071
4,872
0
3,006
10,834
0
52,156
W
3,853
2,021
2,433
6,264
17,561
20,304
315
4,936
12,625
0
23,790
L
Pele
ZbZbb
Pele
6,824
1,155
0
6,223
17,776
6,599
0
8,016
9,378
0
55,570
L
Cthulhu
ZombieWolf
Cthulhu
8,910
35
0
2,620
9,644
7,850
378
5,116
4,438
66,758
0
L
4,672
747
374
4,484
13,059
9,249
58
9,088
3,244
48,957
1,849
W
9,244
758
118
4,409
11,736
8,759
792
2,532
9,204
45,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
50,513
464
Minions Killed
512
0
Camps Cleared
0
1,791,937
Distance Traveled
1,760,323
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,772
567
145
8
0
320,850
4
W
Heimdallr
9,813
516
111
6
0
333,951
0
L
Aphrodite
7,388
389
38
2
0
349,606
10
W
Scylla
11,065
582
148
8
0
360,398
4
L
Xbalanque
8,308
437
96
5
0
378,339
5
W
Horus
9,566
503
27
1
0
366,720
6
L
Pele
8,034
423
91
5
0
370,398
4
L
Cthulhu
9,636
507
145
8
0
362,424
6
L
Tiamat
7,928
417
94
5
0
331,170
5
W
Tiamat
9,297
489
81
4
0
378,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role