Player Matchup

Ratatoskr
Ratatoskr
LucienWolfswift
Ratatoskr
Level 18
God Stats
30W - 30L
1,500 SR
Queue Stats
970W - 1,065L
1,477 Elo+
Solo
Janus
Janus
UpD0wnUpD0wn
Janus
Level 35
God Stats
8W - 22L
1,345 SR
Queue Stats
448W - 398L
1,592 Elo+
Party 1
Anhur
Anhur
brocredible13
Anhur
Level 27
God Stats
30W - 22L
1,539 SR
Queue Stats
476W - 426L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
dylman098
Sun Wukong
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
62W - 51L
1,515 Elo+
Party 1
Ra
Ra
evan12369
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,482 Elo+

VS

Team Averages
Level 41
1,605 SR
1,520 Elo+
Apollo
Apollo
Eyesicc
Apollo
Level 29
God Stats
14W - 7L
1,672 SR
Queue Stats
93W - 96L
1,463 Elo+
Party 3
Hades
Hades
Karandy21
Hades
Level 12
God Stats
10W - 5L
1,669 SR
Queue Stats
13W - 9L
1,742 Elo+
Party 2
Ymir
Ymir
YellowFlashDUH
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 77L
1,446 Elo+
Party 3
King Arthur
King Arthur
peskeybikes5
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
rodriguezprr
Camazotz
Level 117
God Stats
31W - 24L
1,685 SR
Queue Stats
470W - 565L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LucienWolfswift
Ratatoskr
16
0 / 5 / 2
9,792
445
3,310
14,907
5,206
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 3 / 2
10,759
489
17,494
12,116
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 2
9,267
421
7,455
13,336
4,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dylman098
Sun Wukong
13
2 / 4 / 4
8,679
395
9,433
14,491
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 8 / 2
9,323
424
6,534
13,185
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eyesicc
Apollo
19
12 / 0 / 5
12,831
583
16,583
14,588
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Karandy21
Hades
19
5 / 3 / 5
12,433
565
11,181
13,811
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 10
10,210
464
6,870
14,824
11,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
peskeybikes5
King Arthur
14
3 / 3 / 7
10,034
456
7,833
16,641
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
rodriguezprr
Camazotz
17
5 / 2 / 6
11,394
518
7,060
16,537
10,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
26
27
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
Eyesicc
Apollo
12
0
5
14.5
W
Hades
Karandy21
Hades
5
3
5
2.5
L
Ratatoskr
LucienWolfswift
Ratatoskr
0
5
2
0.2
L
4
3
2
1.67
W
1
1
10
6
L
1
7
2
0.29
L
Sun Wukong
dylman098
Sun Wukong
2
4
4
1
L
2
8
2
0.38
W
King Arthur
peskeybikes5
King Arthur
3
3
7
2.17
W
Camazotz
rodriguezprr
Camazotz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
49,527
68,035
Taken
76,401
26,505
Mitigated
46,737
13,125
Healing
30,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Eyesicc
Apollo
16,583
9,982
0
5,778
14,588
6,487
7,249
5,154
9,120
0
99,159
W
Hades
Karandy21
Hades
11,181
506
940
6,778
13,811
6,836
2,430
4,295
9,049
84,248
0
L
Ratatoskr
LucienWolfswift
Ratatoskr
3,310
951
0
4,494
14,907
5,206
1,938
2,159
12,610
0
67,177
L
17,494
635
0
904
12,116
4,062
0
3,675
8,155
72,252
0
W
6,870
1,577
309
4,402
14,824
11,831
762
3,995
10,568
45,072
0
L
7,455
3,619
0
1,663
13,336
4,242
423
2,797
10,408
0
47,407
L
Sun Wukong
dylman098
Sun Wukong
9,433
1,237
0
3,842
14,491
8,297
55
4,069
9,909
0
31,113
L
6,534
1,470
275
1,947
13,185
4,698
1,742
4,707
8,302
43,381
0
W
King Arthur
peskeybikes5
King Arthur
7,833
186
0
6,048
16,641
11,259
201
5,013
11,016
0
25,965
W
Camazotz
rodriguezprr
Camazotz
7,060
1,995
0
6,615
16,537
10,324
434
4,508
11,724
0
86,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
56,902
465
Minions Killed
560
0
Camps Cleared
0
1,860,480
Distance Traveled
2,152,092
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,831
583
148
7
0
430,487
11
W
Hades
12,433
565
165
8
0
407,281
1
L
Ratatoskr
9,792
445
128
6
0
368,140
4
L
Janus
10,759
489
128
6
0
435,377
1
W
Ymir
10,210
464
73
3
0
395,096
6
L
Anhur
9,267
421
80
4
0
362,969
0
L
Sun Wukong
8,679
395
52
2
0
388,924
4
L
Ra
9,323
424
77
4
0
305,070
2
W
King Arthur
10,034
456
37
2
0
464,570
5
W
Camazotz
11,394
518
137
6
0
454,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role